Mercurial > pidgin
view plugins/toc_commands.c @ 1310:035945fca2d5
[gaim-migrate @ 1320]
ha. should we even be doing this? might as well. makes us look powerful. *flexes fingers*
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Tue, 19 Dec 2000 10:23:23 +0000 |
parents | ece2d1543b20 |
children | 94e81315be2a |
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#define GAIM_PLUGINS #include "gaim.h" #include <gtk/gtk.h> void enter_callback(GtkWidget *widget, GtkWidget *entry) { gchar *entry_text; entry_text = gtk_entry_get_text(GTK_ENTRY(entry)); /* this is bad, but you really shouldn't be using this plugin */ sflap_send(connections->data, entry_text, strlen(entry_text), TYPE_DATA); } void destroy_callback(GtkWidget *widget, void *handle) { gtk_widget_destroy(widget); gaim_plugin_unload(handle); } GtkWidget *window; char *gaim_plugin_init(GModule *h) { GtkWidget *entry; window = gtk_window_new(GTK_WINDOW_DIALOG); gtk_window_set_title(GTK_WINDOW(window), "Gaim - SFLAP interface"); entry = gtk_entry_new(); gtk_signal_connect(GTK_OBJECT(entry), "activate", (GtkSignalFunc)enter_callback, entry); gtk_container_add(GTK_CONTAINER(window), entry); gtk_widget_show(entry); gtk_signal_connect(GTK_OBJECT(window), "destroy", (GtkSignalFunc)destroy_callback, h); gtk_widget_show(window); return NULL; } void gaim_plugin_remove() { gtk_widget_destroy(window); } char *name() { return "TOC Interface"; } char *description() { return "Allows you to talk directly to the TOC server, bypassing gaim."; }