Mercurial > pidgin
view console/libgnt/gntwm.h @ 15027:0570155bed53
[gaim-migrate @ 17810]
fixed
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Wed, 22 Nov 2006 18:16:51 +0000 |
parents | 8f27e3e5d2a2 |
children | d08d7b7375c7 |
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line source
#include "gntwidget.h" #include "gntmenu.h" #include <panel.h> #define GNT_TYPE_WM (gnt_wm_get_gtype()) #define GNT_WM(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_WM, GntWM)) #define GNT_WM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_WM, GntWMClass)) #define GNT_IS_WM(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_WM)) #define GNT_IS_WM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_WM)) #define GNT_WM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_WM, GntWMClass)) typedef enum { GNT_KP_MODE_NORMAL, GNT_KP_MODE_RESIZE, GNT_KP_MODE_MOVE, } GntKeyPressMode; typedef struct { GntWidget *me; PANEL *panel; } GntNode; typedef struct _GntWM GntWM; /** * An application can register actions which will show up in a 'start-menu' like popup */ typedef struct _GnAction { const char *label; void (*callback)(); } GntAction; struct _GntWM { GntBindable inherit; GMainLoop *loop; GList *list; /* List of windows ordered on their creation time */ GList *ordered; /* List of windows ordered on their focus */ struct { GntWidget *window; GntWidget *tree; } _list, *windows, /* Window-list window */ *actions; /* Action-list window */ GHashTable *nodes; /* GntWidget -> GntNode */ GList *acts; /* List of actions */ /** * There can be at most one menu at a time on the screen. * If there is a menu being displayed, then all the keystrokes will be sent to * the menu until it is closed, either when the user activates a menuitem, or * presses Escape to cancel the menu. */ GntMenu *menu; /* Currently active menu */ /** * 'event_stack' will be set to TRUE when a user-event, ie. a mouse-click * or a key-press is being processed. This variable will be used to determine * whether to give focus to a new window. */ gboolean event_stack; GntKeyPressMode mode; void *res1; void *res2; void *res3; void *res4; }; typedef struct _GnWMClass GntWMClass; struct _GnWMClass { GntBindableClass parent; /* This is called when a new window is shown */ void (*new_window)(GntWM *wm, GntWidget *win); void (*decorate_window)(GntWM *wm, GntWidget *win); /* This is called when a window is being closed */ gboolean (*close_window)(GntWM *wm, GntWidget *win); /* The WM may want to confirm a size for a window first */ gboolean (*window_resize_confirm)(GntWM *wm, GntWidget *win, int *w, int *h); void (*window_resized)(GntWM *wm, GntNode *node); /* The WM may want to confirm the position of a window */ gboolean (*window_move_confirm)(GntWM *wm, GntWidget *win, int *x, int *y); void (*window_moved)(GntWM *wm, GntNode *node); /* This gets called when: * - the title of the window changes * - the 'urgency' of the window changes */ void (*window_update)(GntWM *wm, GntNode *node); /* This should usually return NULL if the keys were processed by the WM. * If not, the WM can simply return the original string, which will be * processed by the default WM. The custom WM can also return a different * static string for the default WM to process. */ gboolean (*key_pressed)(GntWM *wm, const char *key); gboolean (*mouse_clicked)(GntWM *wm, GntMouseEvent event, int x, int y, GntWidget *widget); /* Whatever the WM wants to do when a window is given focus */ void (*give_focus)(GntWM *wm, GntWidget *widget); /* List of windows. Although the WM can keep a list of its own for the windows, * it'd be better if there was a way to share between the 'core' and the WM. */ /*const GList *(*window_list)();*/ void (*res1)(void); void (*res2)(void); void (*res3)(void); void (*res4)(void); }; G_BEGIN_DECLS GType gnt_wm_get_gtype(void); void gnt_wm_new_window(GntWM *wm, GntWidget *widget); void gnt_wm_window_decorate(GntWM *wm, GntWidget *widget); void gnt_wm_window_close(GntWM *wm, GntWidget *widget); void gnt_wm_process_input(GntWM *wm, const char *string); gboolean gnt_wm_process_click(GntWM *wm, GntMouseEvent event, int x, int y, GntWidget *widget); void gnt_wm_resize_window(GntWM *wm, GntWidget *widget, int width, int height); void gnt_wm_move_window(GntWM *wm, GntWidget *widget, int x, int y); void gnt_wm_update_window(GntWM *wm, GntWidget *widget); void gnt_wm_raise_window(GntWM *wm, GntWidget *widget); G_END_DECLS