view src/dbus-maybe.h @ 12342:0692d20d9d81

[gaim-migrate @ 14646] sf patch #1361667, from Sadrul Habib Chowdhury "Gaim currently loads a plugin twice if it exists in user's home directory, and also in LIBDIR. This can create confusion in the plugins-dialog -- especially when someone modifies some plugin and installs in his home-directory. I think it'd be better to load only the plugin which is in user's home directory in such cases." committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 05 Dec 2005 04:19:07 +0000
parents ebb02ea3c789
children
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/* This file contains macros that wrap calls to the gaim dbus module.
   These macros call the appropriate functions if the build includes
   dbus support and do nothing otherwise.  See "dbus-server.h" for
   documentation.  */

#ifndef _GAIM_DBUS_MAYBE_H_
#define _GAIM_DBUS_MAYBE_H_

#ifdef HAVE_DBUS

#include "dbus-server.h"

/* this provides a type check */
#define GAIM_DBUS_REGISTER_POINTER(ptr, type) { \
    type *typed_ptr = ptr; \
    gaim_dbus_register_pointer(typed_ptr, GAIM_DBUS_TYPE(type));	\
}
#define GAIM_DBUS_UNREGISTER_POINTER(ptr) gaim_dbus_unregister_pointer(ptr)

#else  /* !HAVE_DBUS */

#define GAIM_DBUS_REGISTER_POINTER(ptr, type) 
#define GAIM_DBUS_UNREGISTER_POINTER(ptr)
#define DBUS_EXPORT

#endif	/* HAVE_DBUS */

#endif