Mercurial > pidgin
view PLUGIN_HOWTO @ 14939:06ae7ffc47e3
[gaim-migrate @ 17711]
This should prevent D-BUS from having to deal with any non-UTF-8
strings emitted by Gaim signals, which should therefore prevent its
early exit. Strings will be salvaged via gaim_utf8_salvage before
emission, and an error will be logged. IRC (and any other protocols
spitting out invalid UTF-8 to signals) should yet be fixed to emit
some sort of binary blob, rather than a UTF-8 string, but this will
make D-BUS robust to any future transgressions.
This is completely untested.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
---|---|
date | Thu, 09 Nov 2006 16:35:06 +0000 |
parents | 7acebc9d043f |
children | cc3c50816cc9 |
line wrap: on
line source
For information on writing a plugin for Gaim, go http://gaim.sourceforge.net/api/ and see the HOWTOs in the "Related Pages" section. You can also generate this documentation locally by installing doxygen and graphviz dot, then running "make docs" in the Gaim source tree. The documentation will be in the docs/html directory. This next paragraph is old and possibly out of date: Compilation of the plugins is fairly straight-forward; there is a Makefile in this directory that has a rule for making the .so file from a .c file. No modification of the Makefile should be necessary, unless if you simply want to type 'make' to have it made; otherwise, 'make filename.so' will take filename.c and make the .so plugin from it. If you need to link in with extra libraries, you can set the environment variable PLUGIN_LIBS to be the libraries you want to link with. It should be possible to compile plugins outside of the Gaim source tree, which is a much cleaner solution.