view PROGRAMMING_NOTES @ 9531:06fe6ed7f63a

[gaim-migrate @ 10358] "How do you update your po files ("make update-po" or ./update.pl)? update.pl has some advantages. But update.pl has also a small bug. In rare cases (double msgid's etc.) update.pl kills your po-file. This can happen, if msgmerge fails and if you have an old gettext version. The problem is here: po/update.pl:149: ... $d="mv $LANG.po $LANG.po.old && msgmerge $LANG.po.old $PACKAGE.pot -o +$LANG.po"; ... If msgmerge fails, the file $LANG.po will be overwritten. "make update-po" has not this problem, because it uses a temporary file: ... if $(MSGMERGE) $$lang.po $(PACKAGE).pot -o $$lang.new.po; then \ mv -f $$lang.new.po $$lang.po; \ else \ echo "msgmerge for $$cat failed!"; \ rm -f $$lang.new.po; \ fi; \ ... I patched po/update.pl. Now it uses a temporary file. Also, update2.pl lists files in po/POTFILES.in which have no i18n strings as a warning." -- Bjoern Voigt committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 14 Jul 2004 20:14:48 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
line wrap: on
line source

Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)