Mercurial > pidgin
view PROGRAMMING_NOTES @ 9531:06fe6ed7f63a
[gaim-migrate @ 10358]
"How do you update your po files ("make update-po" or ./update.pl)?
update.pl
has some advantages. But update.pl has also a small bug. In rare cases
(double
msgid's etc.) update.pl kills your po-file. This can happen, if msgmerge
fails and if you have an old gettext version. The problem is here:
po/update.pl:149:
...
$d="mv $LANG.po $LANG.po.old && msgmerge $LANG.po.old $PACKAGE.pot
-o
+$LANG.po";
...
If msgmerge fails, the file $LANG.po will be overwritten. "make update-po"
has
not this problem, because it uses a temporary file:
...
if $(MSGMERGE) $$lang.po $(PACKAGE).pot -o $$lang.new.po; then \
mv -f $$lang.new.po $$lang.po; \
else \
echo "msgmerge for $$cat failed!"; \
rm -f $$lang.new.po; \
fi; \
...
I patched po/update.pl. Now it uses a temporary file. Also, update2.pl
lists
files in po/POTFILES.in which have no i18n strings as a warning." -- Bjoern
Voigt
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 14 Jul 2004 20:14:48 +0000 |
parents | 10b5ac17fdd6 |
children | da88e2cd5c53 |
line wrap: on
line source
Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)