Mercurial > pidgin
view plugins/signals-test.c @ 6982:083d1e4a9c78
[gaim-migrate @ 7538]
This is Mr. Holland's Opus. And by Mr. Holland I mean Robot101. He
rewrote the coreish IM image support so that the binary data gets
ripped out in the prpl and put in an imgstore instead of just being
passed in the same huge as char string as the actual message. This
is good because it's prpl agnostic, or something. It also means
we don't have a silly length of "-1" with pretty much every send or
receive IM function.
It should be crash free, bug free, and memleak free, but additional
testing is always a good thing.
If you like good stuff then you'll love this patch. But don't take
my word for it--ba dun dunt!
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 27 Sep 2003 19:17:21 +0000 |
parents | e74e378e86bf |
children | d77e99c55b40 |
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/* * Signals test plugin. * * Copyright (C) 2003 Christian Hammond. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #define SIGNAL_TEST_PLUGIN_ID "core-signals-test" #include <stdio.h> #include "internal.h" #include "connection.h" #include "conversation.h" #include "core.h" #include "debug.h" #include "signals.h" /************************************************************************** * Account subsystem signal callbacks **************************************************************************/ static void account_connecting_cb(GaimAccount *account, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-connecting (%s)\n", gaim_account_get_username(account)); } static void account_away_cb(GaimAccount *account, const char *state, const char *message, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-away (%s, %s, %s)\n", gaim_account_get_username(account), state, message); } static void account_setting_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-setting-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_set_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-set-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_warned_cb(GaimAccount *account, const char *warner, int level, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-warned (%s, %s, %d)\n", gaim_account_get_username(account), warner, level); } /************************************************************************** * Buddy List subsystem signal callbacks **************************************************************************/ static void buddy_away_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-away (%s)\n", buddy->name); } static void buddy_back_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-back (%s)\n", buddy->name); } static void buddy_idle_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-idle (%s)\n", buddy->name); } static void buddy_unidle_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-unidle (%s)\n", buddy->name); } static void buddy_signed_on_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-signed-on (%s)\n", buddy->name); } static void buddy_signed_off_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-signed-off (%s)\n", buddy->name); } /************************************************************************** * Connection subsystem signal callbacks **************************************************************************/ static void signing_on_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signing-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_on_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signed-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signing_off_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signing-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_off_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signed-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } /************************************************************************** * Conversation subsystem signal callbacks **************************************************************************/ static gboolean displaying_im_msg_cb(GaimConversation *conv, char **buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displaying-im-msg (%s, %s)\n", gaim_conversation_get_name(conv), *buffer); return FALSE; } static void displayed_im_msg_cb(GaimConversation *conv, const char *buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displayed-im-msg (%s, %s)\n", gaim_conversation_get_name(conv), buffer); } static gboolean sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sending-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, *buffer); return FALSE; } static void sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sent-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, buffer); } static gboolean received_im_msg_cb(GaimAccount *account, char **sender, char **buffer, int *flags, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "received-im-msg (%s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, *flags); return FALSE; } static gboolean displaying_chat_msg_cb(GaimConversation *conv, char **buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displaying-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), *buffer); return FALSE; } static void displayed_chat_msg_cb(GaimConversation *conv, const char *buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displayed-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), buffer); } static gboolean sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sending-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), *buffer, id); return FALSE; } static void sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sent-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), buffer, id); } static gboolean received_chat_msg_cb(GaimAccount *account, char **sender, char **buffer, int id, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "received-chat-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, id); return FALSE; } static void conversation_switching_cb(GaimConversation *old_conv, GaimConversation *new_conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "conversation-switching (%s, %s)\n", gaim_conversation_get_name(old_conv), gaim_conversation_get_name(new_conv)); } static void conversation_switched_cb(GaimConversation *old_conv, GaimConversation *new_conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "conversation-switched (%s, %s)\n", gaim_conversation_get_name(old_conv), gaim_conversation_get_name(new_conv)); } static void conversation_created_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "conversation-created (%s)\n", gaim_conversation_get_name(conv)); } static void deleting_conversation_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "deleting-conversation (%s)\n", gaim_conversation_get_name(conv)); } static void buddy_typing_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-typing (%s)\n", gaim_conversation_get_name(conv)); } static void chat_buddy_joining_cb(GaimConversation *conv, const char *user, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-joining (%s, %s)\n", gaim_conversation_get_name(conv), user); } static void chat_buddy_joined_cb(GaimConversation *conv, const char *user, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-joined (%s, %s)\n", gaim_conversation_get_name(conv), user); } static void chat_buddy_leaving_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-leaving (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); } static void chat_buddy_left_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-left (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); } static void chat_inviting_user_cb(GaimConversation *conv, const char *name, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-inviting-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, reason); } static void chat_invited_user_cb(GaimConversation *conv, const char *name, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-invited-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, reason); } static void chat_invited_cb(GaimAccount *account, const char *inviter, const char *room_name, const char *message, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-invited (%s, %s, %s, %s)\n", gaim_account_get_username(account), inviter, room_name, message); } static void chat_joined_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-joined (%s)\n", gaim_conversation_get_name(conv)); } static void chat_left_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-left (%s)\n", gaim_conversation_get_name(conv)); } /************************************************************************** * Core signal callbacks **************************************************************************/ static void quitting_cb(void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "quitting ()\n"); } /************************************************************************** * Plugin stuff **************************************************************************/ static gboolean plugin_load(GaimPlugin *plugin) { void *core_handle = gaim_get_core(); void *blist_handle = gaim_blist_get_handle(); void *conn_handle = gaim_connections_get_handle(); void *conv_handle = gaim_conversations_get_handle(); void *accounts_handle = gaim_accounts_get_handle(); /* Accounts subsystem signals */ gaim_signal_connect(accounts_handle, "account-connecting", plugin, GAIM_CALLBACK(account_connecting_cb), NULL); gaim_signal_connect(accounts_handle, "account-away", plugin, GAIM_CALLBACK(account_away_cb), NULL); gaim_signal_connect(accounts_handle, "account-setting-info", plugin, GAIM_CALLBACK(account_setting_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-set-info", plugin, GAIM_CALLBACK(account_set_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-warned", plugin, GAIM_CALLBACK(account_warned_cb), NULL); /* Buddy List subsystem signals */ gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_back_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-on", plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-off", plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL); /* Connection subsystem signals */ gaim_signal_connect(conn_handle, "signing-on", plugin, GAIM_CALLBACK(signing_on_cb), NULL); gaim_signal_connect(conn_handle, "signed-on", plugin, GAIM_CALLBACK(signed_on_cb), NULL); gaim_signal_connect(conn_handle, "signing-off", plugin, GAIM_CALLBACK(signing_off_cb), NULL); gaim_signal_connect(conn_handle, "signed-off", plugin, GAIM_CALLBACK(signed_off_cb), NULL); /* Conversations subsystem signals */ gaim_signal_connect(conv_handle, "displaying-im-msg", plugin, GAIM_CALLBACK(displaying_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "displayed-im-msg", plugin, GAIM_CALLBACK(displayed_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-im-msg", plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-im-msg", plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-im-msg", plugin, GAIM_CALLBACK(received_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "displaying-chat-msg", plugin, GAIM_CALLBACK(displaying_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "displayed-chat-msg", plugin, GAIM_CALLBACK(displayed_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-chat-msg", plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-chat-msg", plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-chat-msg", plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "conversation-switching", plugin, GAIM_CALLBACK(conversation_switching_cb), NULL); gaim_signal_connect(conv_handle, "conversation-switched", plugin, GAIM_CALLBACK(conversation_switched_cb), NULL); gaim_signal_connect(conv_handle, "conversation-created", plugin, GAIM_CALLBACK(conversation_created_cb), NULL); gaim_signal_connect(conv_handle, "deleting-conversation", plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL); gaim_signal_connect(conv_handle, "buddy-typing", plugin, GAIM_CALLBACK(buddy_typing_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joining", plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joined", plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-leaving", plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-left", plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL); gaim_signal_connect(conv_handle, "chat-inviting-user", plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited-user", plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited", plugin, GAIM_CALLBACK(chat_invited_cb), NULL); gaim_signal_connect(conv_handle, "chat-joined", plugin, GAIM_CALLBACK(chat_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-left", plugin, GAIM_CALLBACK(chat_left_cb), NULL); /* Core signals */ gaim_signal_connect(core_handle, "quitting", plugin, GAIM_CALLBACK(quitting_cb), NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ SIGNAL_TEST_PLUGIN_ID, /**< id */ N_("Signals Test"), /**< name */ VERSION, /**< version */ /** summary */ N_("Test to see that all signals are working properly."), /** description */ N_("Test to see that all signals are working properly."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(signalstest, init_plugin, info)