Mercurial > pidgin
view plugins/signals-test.c @ 12798:09d4ea834370
[gaim-migrate @ 15145]
SF Patch #1389870 from Bleeter, building on work in SF Patch #1114194 from Alex Badea
"Following on from #1114194, where I thought that
sending audibles is a little twitty because we can't
see what's going on, I also noted that it would be nice
if we could display the URL wheree the audible swf file
lived. The example URL provided only supported US
locales, which also needed addressing.
I've tested this patch with the Taiwain audible, named
within the patch, by confirming that the URL pattern
match actually works. Whether it actually works when
sent from a Taiwanese YIM native client, I have no
idea. It looks like it should.
Just to re-iterate: This patch displays the the
received audible's URL and text only, not the audible
swf file itself, nor does it send anything."
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 09 Jan 2006 22:28:17 +0000 |
parents | 366326fa9cb4 |
children | 49b2347863b2 |
line wrap: on
line source
/* * Signals test plugin. * * Copyright (C) 2003 Christian Hammond. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #define SIGNAL_TEST_PLUGIN_ID "core-signals-test" #include <stdio.h> #include "internal.h" #include "cipher.h" #include "connection.h" #include "conversation.h" #include "core.h" #include "debug.h" #include "ft.h" #include "signals.h" #include "version.h" #include "status.h" #include "sound.h" /************************************************************************** * Account subsystem signal callbacks **************************************************************************/ static void account_connecting_cb(GaimAccount *account, void *data) { gaim_debug_misc("signals test", "account-connecting (%s)\n", gaim_account_get_username(account)); } static void account_setting_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug_misc("signals test", "account-setting-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_set_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug_misc("signals test", "account-set-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_status_changed(GaimAccount *account, GaimStatus *old, GaimStatus *new, gpointer data) { gaim_debug_misc("signals test", "account-status-changed (%s, %s, %s)\n", gaim_account_get_username(account), gaim_status_get_name(old), gaim_status_get_name(new)); } /************************************************************************** * Buddy Icons signal callbacks **************************************************************************/ static void buddy_icon_changed_cb(GaimBuddy *buddy) { gaim_debug_misc("signals test", "buddy icon changed (%s)\n", gaim_buddy_get_name(buddy)); } /************************************************************************** * Buddy List subsystem signal callbacks **************************************************************************/ static void buddy_status_changed_cb(GaimBuddy *buddy, GaimStatus *old_status, GaimStatus *status, void *data) { gaim_debug_misc("signals test", "buddy-status-changed (%s %s to %s)\n", buddy->name, gaim_status_get_id(old_status), gaim_status_get_id(status)); } static void buddy_idle_changed_cb(GaimBuddy *buddy, gboolean old_idle, gboolean idle, void *data) { gaim_debug_misc("signals test", "buddy-idle-changed (%s %s)\n", buddy->name, old_idle ? "unidled" : "idled"); } static void buddy_signed_on_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy-signed-on (%s)\n", buddy->name); } static void buddy_signed_off_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy-signed-off (%s)\n", buddy->name); } static void buddy_added_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy_added_cb (%s)\n", gaim_buddy_get_name(buddy)); } static void buddy_removed_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy_removed_cb (%s)\n", gaim_buddy_get_name(buddy)); } static void blist_node_aliased(GaimBlistNode *node, const char *old_alias) { GaimContact *p = (GaimContact *)node; GaimBuddy *b = (GaimBuddy *)node; GaimChat *c = (GaimChat *)node; GaimGroup *g = (GaimGroup *)node; if (GAIM_BLIST_NODE_IS_CONTACT(node)) gaim_debug_misc("signals test", "blist-node-aliased (Contact: %s, %s)\n", p->alias, old_alias); else if (GAIM_BLIST_NODE_IS_BUDDY(node)) gaim_debug_misc("signals test", "blist-node-aliased (Buddy: %s, %s)\n", b->name, old_alias); else if (GAIM_BLIST_NODE_IS_CHAT(node)) gaim_debug_misc("signals test", "blist-node-aliased (Chat: %s, %s)\n", c->alias, old_alias); else if (GAIM_BLIST_NODE_IS_GROUP(node)) gaim_debug_misc("signals test", "blist-node-aliased (Group: %s, %s)\n", g->name, old_alias); else gaim_debug_misc("signals test", "blist-node-aliased (UNKNOWN: %d, %s)\n", node->type, old_alias); } static void blist_node_extended_menu_cb(GaimBlistNode *node, void *data) { GaimContact *p = (GaimContact *)node; GaimBuddy *b = (GaimBuddy *)node; GaimChat *c = (GaimChat *)node; GaimGroup *g = (GaimGroup *)node; if (GAIM_BLIST_NODE_IS_CONTACT(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Contact: %s)\n", p->alias); else if (GAIM_BLIST_NODE_IS_BUDDY(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Buddy: %s)\n", b->name); else if (GAIM_BLIST_NODE_IS_CHAT(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Chat: %s)\n", c->alias); else if (GAIM_BLIST_NODE_IS_GROUP(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Group: %s)\n", g->name); else gaim_debug_misc("signals test", "blist-node-extended-menu (UNKNOWN: %d)\n", node->type); } /************************************************************************** * Connection subsystem signal callbacks **************************************************************************/ static void signing_on_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signing-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_on_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signed-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signing_off_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signing-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_off_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signed-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } /************************************************************************** * Conversation subsystem signal callbacks **************************************************************************/ static gboolean writing_im_msg_cb(GaimAccount *account, GaimConversation *conv, char **buffer, void *data) { gaim_debug_misc("signals test", "writing-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), gaim_conversation_get_name(conv), *buffer); return FALSE; } static void wrote_im_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data) { gaim_debug_misc("signals test", "wrote-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), gaim_conversation_get_name(conv), buffer); } static void sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data) { gaim_debug_misc("signals test", "sending-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, *buffer); } static void sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data) { gaim_debug_misc("signals test", "sent-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, buffer); } static gboolean receiving_im_msg_cb(GaimAccount *account, char **sender, char **buffer, GaimConversation *conv, int *flags, void *data) { gaim_debug_misc("signals test", "receiving-im-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, (conv != NULL) ? gaim_conversation_get_name(conv) : "(null)", *flags); return FALSE; } static void received_im_msg_cb(GaimAccount *account, char *sender, char *buffer, GaimConversation *conv, int flags, void *data) { gaim_debug_misc("signals test", "received-im-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), sender, buffer, (conv != NULL) ? gaim_conversation_get_name(conv) : "(null)", flags); } static gboolean writing_chat_msg_cb(GaimAccount *account, GaimConversation *conv, char **buffer, void *data) { gaim_debug_misc("signals test", "writing-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), *buffer); return FALSE; } static void wrote_chat_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data) { gaim_debug_misc("signals test", "wrote-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), buffer); } static gboolean sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data) { gaim_debug_misc("signals test", "sending-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), *buffer, id); return FALSE; } static void sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data) { gaim_debug_misc("signals test", "sent-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), buffer, id); } static gboolean receiving_chat_msg_cb(GaimAccount *account, char **sender, char **buffer, GaimConversation *chat, int *flags, void *data) { gaim_debug_misc("signals test", "receiving-chat-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, gaim_conversation_get_name(chat), *flags); return FALSE; } static void received_chat_msg_cb(GaimAccount *account, char *sender, char *buffer, GaimConversation *chat, int flags, void *data) { gaim_debug_misc("signals test", "received-chat-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), sender, buffer, gaim_conversation_get_name(chat), flags); } static void conversation_created_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "conversation-created (%s)\n", gaim_conversation_get_name(conv)); } static void deleting_conversation_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "deleting-conversation (%s)\n", gaim_conversation_get_name(conv)); } static void buddy_typing_cb(GaimAccount *account, const char *name, void *data) { gaim_debug_misc("signals test", "buddy-typing (%s, %s)\n", gaim_account_get_username(account), name); } static void buddy_typing_stopped_cb(GaimAccount *account, const char *name, void *data) { gaim_debug_misc("signals test", "buddy-typing-stopped (%s, %s)\n", gaim_account_get_username(account), name); } static gboolean chat_buddy_joining_cb(GaimConversation *conv, const char *user, GaimConvChatBuddyFlags flags, void *data) { gaim_debug_misc("signals test", "chat-buddy-joining (%s, %s, %d)\n", gaim_conversation_get_name(conv), user, flags); return FALSE; } static void chat_buddy_joined_cb(GaimConversation *conv, const char *user, GaimConvChatBuddyFlags flags, void *data) { gaim_debug_misc("signals test", "chat-buddy-joined (%s, %s, %d)\n", gaim_conversation_get_name(conv), user, flags); } static void chat_buddy_flags_cb(GaimConversation *conv, const char *user, GaimConvChatBuddyFlags oldflags, GaimConvChatBuddyFlags newflags, void *data) { gaim_debug_misc("signals test", "chat-buddy-flags (%s, %s, %d, %d)\n", gaim_conversation_get_name(conv), user, oldflags, newflags); } static gboolean chat_buddy_leaving_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug_misc("signals test", "chat-buddy-leaving (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); return FALSE; } static void chat_buddy_left_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug_misc("signals test", "chat-buddy-left (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); } static void chat_inviting_user_cb(GaimConversation *conv, const char *name, char **reason, void *data) { gaim_debug_misc("signals test", "chat-inviting-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, *reason); } static void chat_invited_user_cb(GaimConversation *conv, const char *name, const char *reason, void *data) { gaim_debug_misc("signals test", "chat-invited-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, reason); } static gint chat_invited_cb(GaimAccount *account, const char *inviter, const char *room_name, const char *message, const GHashTable *components, void *data) { gaim_debug_misc("signals test", "chat-invited (%s, %s, %s, %s)\n", gaim_account_get_username(account), inviter, room_name, message); return 0; } static void chat_joined_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "chat-joined (%s)\n", gaim_conversation_get_name(conv)); } static void chat_left_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "chat-left (%s)\n", gaim_conversation_get_name(conv)); } static void chat_topic_changed_cb(GaimConversation *conv, const char *who, const char *topic, void *data) { gaim_debug_misc("signals test", "chat-topic-changed (%s topic changed to: \"%s\" by %s)\n", gaim_conversation_get_name(conv), topic, (who) ? who : "unknown"); } /************************************************************************** * Ciphers signal callbacks **************************************************************************/ static void cipher_added_cb(GaimCipher *cipher, void *data) { gaim_debug_misc("signals test", "cipher %s added\n", gaim_cipher_get_name(cipher)); } static void cipher_removed_cb(GaimCipher *cipher, void *data) { gaim_debug_misc("signals test", "cipher %s removed\n", gaim_cipher_get_name(cipher)); } /************************************************************************** * Core signal callbacks **************************************************************************/ static void quitting_cb(void *data) { gaim_debug_misc("signals test", "quitting ()\n"); } /************************************************************************** * File transfer signal callbacks **************************************************************************/ static void ft_recv_accept_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive accepted\n"); } static void ft_send_accept_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send accepted\n"); } static void ft_recv_start_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive started\n"); } static void ft_send_start_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send started\n"); } static void ft_recv_cancel_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive canceled\n"); } static void ft_send_cancel_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send canceled\n"); } static void ft_recv_complete_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive completed\n"); } static void ft_send_complete_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send completed\n"); } /************************************************************************** * Sound signal callbacks **************************************************************************/ static int sound_playing_event_cb(GaimSoundEventID event, const GaimAccount *account) { gaim_debug_misc("signals test", "sound playing event: %d for account: %s\n", event, gaim_account_get_username(account)); return 0; } /************************************************************************** * Plugin stuff **************************************************************************/ static gboolean plugin_load(GaimPlugin *plugin) { void *core_handle = gaim_get_core(); void *blist_handle = gaim_blist_get_handle(); void *conn_handle = gaim_connections_get_handle(); void *conv_handle = gaim_conversations_get_handle(); void *accounts_handle = gaim_accounts_get_handle(); void *ciphers_handle = gaim_ciphers_get_handle(); void *ft_handle = gaim_xfers_get_handle(); void *sound_handle = gaim_sounds_get_handle(); /* Accounts subsystem signals */ gaim_signal_connect(accounts_handle, "account-connecting", plugin, GAIM_CALLBACK(account_connecting_cb), NULL); gaim_signal_connect(accounts_handle, "account-setting-info", plugin, GAIM_CALLBACK(account_setting_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-set-info", plugin, GAIM_CALLBACK(account_set_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-status-changed", plugin, GAIM_CALLBACK(account_status_changed), NULL); /* Buddy List subsystem signals */ gaim_signal_connect(blist_handle, "buddy-status-changed", plugin, GAIM_CALLBACK(buddy_status_changed_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle-changed", plugin, GAIM_CALLBACK(buddy_idle_changed_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-on", plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-off", plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL); gaim_signal_connect(blist_handle, "buddy-added", plugin, GAIM_CALLBACK(buddy_added_cb), NULL); gaim_signal_connect(blist_handle, "buddy-removed", plugin, GAIM_CALLBACK(buddy_removed_cb), NULL); gaim_signal_connect(blist_handle, "buddy-icon-changed", plugin, GAIM_CALLBACK(buddy_icon_changed_cb), NULL); gaim_signal_connect(blist_handle, "blist-node-aliased", plugin, GAIM_CALLBACK(blist_node_aliased), NULL); gaim_signal_connect(blist_handle, "blist-node-extended-menu", plugin, GAIM_CALLBACK(blist_node_extended_menu_cb), NULL); /* Connection subsystem signals */ gaim_signal_connect(conn_handle, "signing-on", plugin, GAIM_CALLBACK(signing_on_cb), NULL); gaim_signal_connect(conn_handle, "signed-on", plugin, GAIM_CALLBACK(signed_on_cb), NULL); gaim_signal_connect(conn_handle, "signing-off", plugin, GAIM_CALLBACK(signing_off_cb), NULL); gaim_signal_connect(conn_handle, "signed-off", plugin, GAIM_CALLBACK(signed_off_cb), NULL); /* Conversations subsystem signals */ gaim_signal_connect(conv_handle, "writing-im-msg", plugin, GAIM_CALLBACK(writing_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "wrote-im-msg", plugin, GAIM_CALLBACK(wrote_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-im-msg", plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-im-msg", plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "receiving-im-msg", plugin, GAIM_CALLBACK(receiving_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-im-msg", plugin, GAIM_CALLBACK(received_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "writing-chat-msg", plugin, GAIM_CALLBACK(writing_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "wrote-chat-msg", plugin, GAIM_CALLBACK(wrote_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-chat-msg", plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-chat-msg", plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "receiving-chat-msg", plugin, GAIM_CALLBACK(receiving_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-chat-msg", plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "conversation-created", plugin, GAIM_CALLBACK(conversation_created_cb), NULL); gaim_signal_connect(conv_handle, "deleting-conversation", plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL); gaim_signal_connect(conv_handle, "buddy-typing", plugin, GAIM_CALLBACK(buddy_typing_cb), NULL); gaim_signal_connect(conv_handle, "buddy-typing-stopped", plugin, GAIM_CALLBACK(buddy_typing_stopped_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joining", plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joined", plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-flags", plugin, GAIM_CALLBACK(chat_buddy_flags_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-leaving", plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-left", plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL); gaim_signal_connect(conv_handle, "chat-inviting-user", plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited-user", plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited", plugin, GAIM_CALLBACK(chat_invited_cb), NULL); gaim_signal_connect(conv_handle, "chat-joined", plugin, GAIM_CALLBACK(chat_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-left", plugin, GAIM_CALLBACK(chat_left_cb), NULL); gaim_signal_connect(conv_handle, "chat-topic-changed", plugin, GAIM_CALLBACK(chat_topic_changed_cb), NULL); /* Ciphers signals */ gaim_signal_connect(ciphers_handle, "cipher-added", plugin, GAIM_CALLBACK(cipher_added_cb), NULL); gaim_signal_connect(ciphers_handle, "cipher-removed", plugin, GAIM_CALLBACK(cipher_removed_cb), NULL); /* Core signals */ gaim_signal_connect(core_handle, "quitting", plugin, GAIM_CALLBACK(quitting_cb), NULL); /* File transfer signals */ gaim_signal_connect(ft_handle, "file-recv-accept", plugin, GAIM_CALLBACK(ft_recv_accept_cb), NULL); gaim_signal_connect(ft_handle, "file-recv-start", plugin, GAIM_CALLBACK(ft_recv_start_cb), NULL); gaim_signal_connect(ft_handle, "file-recv-cancel", plugin, GAIM_CALLBACK(ft_recv_cancel_cb), NULL); gaim_signal_connect(ft_handle, "file-recv-complete", plugin, GAIM_CALLBACK(ft_recv_complete_cb), NULL); gaim_signal_connect(ft_handle, "file-send-accept", plugin, GAIM_CALLBACK(ft_send_accept_cb), NULL); gaim_signal_connect(ft_handle, "file-send-start", plugin, GAIM_CALLBACK(ft_send_start_cb), NULL); gaim_signal_connect(ft_handle, "file-send-cancel", plugin, GAIM_CALLBACK(ft_send_cancel_cb), NULL); gaim_signal_connect(ft_handle, "file-send-complete", plugin, GAIM_CALLBACK(ft_send_complete_cb), NULL); /* Sound signals */ gaim_signal_connect(sound_handle, "playing-sound-event", plugin, GAIM_CALLBACK(sound_playing_event_cb), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ SIGNAL_TEST_PLUGIN_ID, /**< id */ N_("Signals Test"), /**< name */ VERSION, /**< version */ /** summary */ N_("Test to see that all signals are working properly."), /** description */ N_("Test to see that all signals are working properly."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(signalstest, init_plugin, info)