view src/idle.h @ 12798:09d4ea834370

[gaim-migrate @ 15145] SF Patch #1389870 from Bleeter, building on work in SF Patch #1114194 from Alex Badea "Following on from #1114194, where I thought that sending audibles is a little twitty because we can't see what's going on, I also noted that it would be nice if we could display the URL wheree the audible swf file lived. The example URL provided only supported US locales, which also needed addressing. I've tested this patch with the Taiwain audible, named within the patch, by confirming that the URL pattern match actually works. Whether it actually works when sent from a Taiwanese YIM native client, I have no idea. It looks like it should. Just to re-iterate: This patch displays the the received audible's URL and text only, not the audible swf file itself, nor does it send anything." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 09 Jan 2006 22:28:17 +0000
parents 3ef381cdc47e
children
line wrap: on
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/**
 * @file idle.h Idle API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_IDLE_H_
#define _GAIM_IDLE_H_

/**
 * Idle UI operations.
 */
typedef struct
{
	time_t (*get_time_idle)(void);
} GaimIdleUiOps;

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Idle API                                                        */
/**************************************************************************/
/*@{*/

/**
 * Touch our idle tracker.  This signifies that the user is
 * 'active'.  The conversation code calls this when the
 * user sends an IM, for example.
 */
void gaim_idle_touch(void);

/**
 * Fake our idle time by setting the time at which our
 * accounts purportedly became idle.  This is used by
 * the I'dle Mak'er plugin.
 */
void gaim_idle_set(time_t time);

/*@}*/

/**************************************************************************/
/** @name Idle Subsystem                                                  */
/**************************************************************************/
/*@{*/

/**
 * Sets the UI operations structure to be used for idle reporting.
 *
 * @param ops The UI operations structure.
 */
void gaim_idle_set_ui_ops(GaimIdleUiOps *ops);

/**
 * Returns the UI operations structure used for idle reporting.
 *
 * @return The UI operations structure in use.
 */
GaimIdleUiOps *gaim_idle_get_ui_ops(void);

/**
 * Initializes the idle system.
 */
void gaim_idle_init(void);

/**
 * Uninitializes the idle system.
 */
void gaim_idle_uninit(void);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_IDLE_H_ */