Mercurial > pidgin
view console/gntblist.c @ 13964:0a0d2a1fd2bc
[gaim-migrate @ 16520]
Add multi-column support for GntTree. Use it for email-notifications.
Restore colors before exiting.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Wed, 19 Jul 2006 07:12:59 +0000 |
parents | 2ae35c0cf616 |
children | 7573bd40a190 |
line wrap: on
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#include <account.h> #include <blist.h> #include <request.h> #include <server.h> #include <signal.h> #include <util.h> #include "gntgaim.h" #include "gntbox.h" #include "gntlabel.h" #include "gnttree.h" #include "gntblist.h" #include <string.h> typedef struct { GntWidget *window; GntWidget *tree; GntWidget *tooltip; GaimBlistNode *tnode; /* Who is the tooltip being displayed for? */ GntWidget *context; GaimBlistNode *cnode; } GGBlist; GGBlist *ggblist; static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist); static void add_group(GaimGroup *group, GGBlist *ggblist); static void add_chat(GaimChat *chat, GGBlist *ggblist); static void add_node(GaimBlistNode *node, GGBlist *ggblist); static void draw_tooltip(GGBlist *ggblist); static void remove_peripherals(GGBlist *ggblist); static void new_node(GaimBlistNode *node) { } static void add_node(GaimBlistNode *node, GGBlist *ggblist) { if (GAIM_BLIST_NODE_IS_BUDDY(node)) add_buddy((GaimBuddy*)node, ggblist); else if (GAIM_BLIST_NODE_IS_GROUP(node)) add_group((GaimGroup*)node, ggblist); else if (GAIM_BLIST_NODE_IS_CHAT(node)) add_chat((GaimChat *)node, ggblist); draw_tooltip(ggblist); } static void remove_tooltip(GGBlist *ggblist) { gnt_widget_destroy(ggblist->tooltip); ggblist->tooltip = NULL; ggblist->tnode = NULL; } static void node_remove(GaimBuddyList *list, GaimBlistNode *node) { GGBlist *ggblist = list->ui_data; if (node->ui_data == NULL) return; gnt_tree_remove(GNT_TREE(ggblist->tree), node); node->ui_data = NULL; /* XXX: Depending on the node, we may want to remove the group/contact node if necessary */ if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimGroup *group = gaim_buddy_get_group((GaimBuddy*)node); if (gaim_blist_get_group_online_count(group) == 0) node_remove(list, (GaimBlistNode*)group); } draw_tooltip(ggblist); } static void node_update(GaimBuddyList *list, GaimBlistNode *node) { if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy*)node; if (gaim_presence_is_online(gaim_buddy_get_presence(buddy))) add_node((GaimBlistNode*)buddy, list->ui_data); else node_remove(gaim_get_blist(), node); } else if (GAIM_BLIST_NODE_IS_CHAT(node)) { add_chat((GaimChat *)node, list->ui_data); } } static void new_list(GaimBuddyList *list) { } static GaimBlistUiOps blist_ui_ops = { new_list, new_node, NULL, node_update, /* This doesn't do crap */ node_remove, NULL, NULL, NULL, NULL, NULL }; static gpointer gg_blist_get_handle() { static int handle; return &handle; } static void add_group(GaimGroup *group, GGBlist *ggblist) { GaimBlistNode *node = (GaimBlistNode *)group; if (node->ui_data) return; gnt_tree_remove(GNT_TREE(ggblist->tree), group); node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), group, gnt_tree_create_row(GNT_TREE(ggblist->tree), group->name), NULL, NULL); } static const char * get_display_name(GaimBlistNode *node) { static char text[2096]; char status[8] = " "; const char *name = NULL; if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy *)node; GaimStatusPrimitive prim; GaimPresence *presence; GaimStatus *now; gboolean ascii = gnt_ascii_only(); presence = gaim_buddy_get_presence(buddy); now = gaim_presence_get_active_status(presence); prim = gaim_status_type_get_primitive(gaim_status_get_type(now)); switch(prim) { case GAIM_STATUS_OFFLINE: strncpy(status, ascii ? "x" : "⊗", sizeof(status) - 1); break; case GAIM_STATUS_AVAILABLE: strncpy(status, ascii ? "o" : "◯", sizeof(status) - 1); break; default: strncpy(status, ascii ? "." : "⊖", sizeof(status) - 1); break; } name = gaim_buddy_get_alias(buddy); } else if (GAIM_BLIST_NODE_IS_CHAT(node)) { GaimChat *chat = (GaimChat*)node; name = gaim_chat_get_name(chat); strncpy(status, "~", sizeof(status) - 1); } snprintf(text, sizeof(text) - 1, "%s %s", status, name); return text; } static void add_chat(GaimChat *chat, GGBlist *ggblist) { GaimGroup *group; GaimBlistNode *node = (GaimBlistNode *)chat; if (node->ui_data) return; group = gaim_chat_get_group(chat); add_node((GaimBlistNode*)group, ggblist); gnt_tree_remove(GNT_TREE(ggblist->tree), chat); node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), chat, gnt_tree_create_row(GNT_TREE(ggblist->tree), get_display_name(node)), group, NULL); } static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist) { GaimGroup *group; GaimBlistNode *node = (GaimBlistNode *)buddy; if (node->ui_data) return; group = gaim_buddy_get_group(buddy); add_node((GaimBlistNode*)group, ggblist); gnt_tree_remove(GNT_TREE(ggblist->tree), buddy); node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), buddy, gnt_tree_create_row(GNT_TREE(ggblist->tree), get_display_name(node)), group, NULL); if (gaim_presence_is_idle(gaim_buddy_get_presence(buddy))) gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, GNT_TEXT_FLAG_DIM); else gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, 0); } #if 0 static void buddy_signed_on(GaimBuddy *buddy, GGBlist *ggblist) { add_node((GaimBlistNode*)buddy, ggblist); } static void buddy_signed_off(GaimBuddy *buddy, GGBlist *ggblist) { node_remove(gaim_get_blist(), (GaimBlistNode*)buddy); } #endif GaimBlistUiOps *gg_blist_get_ui_ops() { return &blist_ui_ops; } static void selection_activate(GntWidget *widget, GGBlist *ggblist) { GntTree *tree = GNT_TREE(ggblist->tree); GaimBlistNode *node = gnt_tree_get_selection_data(tree); if (!node) return; if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy *)node; gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_buddy_get_account(buddy), gaim_buddy_get_name(buddy)); } else if (GAIM_BLIST_NODE_IS_CHAT(node)) { GaimChat *chat = (GaimChat*)node; serv_join_chat(chat->account->gc, chat->components); } } static void remove_context_menu(GGBlist *ggblist) { if (ggblist->context) gnt_widget_destroy(ggblist->context->parent); ggblist->context = NULL; ggblist->cnode = NULL; } static void gnt_append_menu_action(GntTree *tree, GaimMenuAction *action, gpointer parent) { GList *list; gnt_tree_add_row_after(tree, action, gnt_tree_create_row(tree, action->label), parent, NULL); for (list = action->children; list; list = list->next) gnt_append_menu_action(tree, list->data, action); } static void append_proto_menu(GntTree *tree, GaimConnection *gc, GaimBlistNode *node) { GList *list; GaimPluginProtocolInfo *prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); if(!prpl_info || !prpl_info->blist_node_menu) return; for(list = prpl_info->blist_node_menu(node); list; list = g_list_delete_link(list, list)) { GaimMenuAction *act = (GaimMenuAction *) list->data; gnt_append_menu_action(tree, act, NULL); } } static void add_custom_action(GntTree *tree, const char *label, GaimCallback callback, gpointer data) { GaimMenuAction *action = gaim_menu_action_new(label, callback, data, NULL); gnt_append_menu_action(tree, action, NULL); g_signal_connect_swapped(G_OBJECT(tree), "destroy", G_CALLBACK(gaim_menu_action_free), action); } static void create_chat_menu(GntTree *tree, GaimChat *chat) { } static void create_group_menu(GntTree *tree, GaimGroup *group) { } static void gg_blist_get_buddy_info_cb(GaimBuddy *buddy, GaimBlistNode *null) { serv_get_info(buddy->account->gc, gaim_buddy_get_name(buddy)); } static void create_buddy_menu(GntTree *tree, GaimBuddy *buddy) { GaimPluginProtocolInfo *prpl_info; prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(buddy->account->gc->prpl); if (prpl_info && prpl_info->get_info) { add_custom_action(tree, _("Get Info"), GAIM_CALLBACK(gg_blist_get_buddy_info_cb), buddy); } #if 0 add_custom_action(tree, _("Add Buddy Pounce"), GAIM_CALLBACK(gg_blist_add_buddy_pounce_cb)), buddy); if (prpl_info && prpl_info->send_file) { if (!prpl_info->can_receive_file || prpl_info->can_receive_file(buddy->account->gc, buddy->name)) add_custom_action(tree, _("Send File"), GAIM_CALLBACK(gg_blist_show_file_cb)), buddy); } add_custom_action(tree, _("View Log"), GAIM_CALLBACK(gg_blist_view_log_cb)), buddy); #endif /* Protocol actions */ append_proto_menu(tree, gaim_account_get_connection(gaim_buddy_get_account(buddy)), (GaimBlistNode*)buddy); } static void append_extended_menu(GntTree *tree, GaimBlistNode *node) { GList *iter; for (iter = gaim_blist_node_get_extended_menu(node); iter; iter = g_list_delete_link(iter, iter)) { gnt_append_menu_action(tree, iter->data, NULL); } } static void context_menu_callback(GntTree *tree, GGBlist *ggblist) { GaimMenuAction *action = gnt_tree_get_selection_data(tree); GaimBlistNode *node = ggblist->cnode; if (action) { void (*callback)(GaimBlistNode *, gpointer); callback = (void (*)(GaimBlistNode *, gpointer))action->callback; callback(node, action->data); } remove_context_menu(ggblist); } static void gg_blist_rename_node_cb(GaimBlistNode *node, GaimBlistNode *null) { } /* XXX: This still doesn't do anything, because request doesn't have a ui yet */ static void gg_blist_remove_node_cb(GaimBlistNode *node, GaimBlistNode *null) { void (*callback)(gpointer); if (GAIM_BLIST_NODE_IS_BUDDY(node)) callback = (void(*)(gpointer))gaim_blist_remove_buddy; else if (GAIM_BLIST_NODE_IS_CHAT(node)) callback = (void(*)(gpointer))gaim_blist_remove_chat; else if (GAIM_BLIST_NODE_IS_GROUP(node)) callback = (void(*)(gpointer))gaim_blist_remove_group; /* XXX: anything to do with the returned ui-handle? */ gaim_request_action(node, _("Confirm Remove"), _("Are you sure you want to remove ..."), NULL, /* XXX: tidy up */ 1, node, 2, _("Remove"), callback, _("No"), NULL); } static void draw_context_menu(GGBlist *ggblist) { GaimBlistNode *node = NULL; GntWidget *context = NULL, *window = NULL; GntTree *tree = NULL; int x, y, top, width; char *title = NULL; tree = GNT_TREE(ggblist->tree); if (ggblist->context) { remove_context_menu(ggblist); } node = gnt_tree_get_selection_data(tree); if (node == NULL) return; if (ggblist->tooltip) remove_tooltip(ggblist); ggblist->cnode = node; ggblist->context = context = gnt_tree_new(); GNT_WIDGET_SET_FLAGS(context, GNT_WIDGET_NO_BORDER); gnt_widget_set_name(context, "context menu"); g_signal_connect(G_OBJECT(context), "activate", G_CALLBACK(context_menu_callback), ggblist); if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy *)node; create_buddy_menu(GNT_TREE(context), buddy); title = g_strdup(gaim_buddy_get_name(buddy)); } else if (GAIM_BLIST_NODE_IS_CHAT(node)) { GaimChat *chat = (GaimChat*)node; create_chat_menu(GNT_TREE(context), chat); title = g_strdup(gaim_chat_get_name(chat)); } else if (GAIM_BLIST_NODE_IS_GROUP(node)) { GaimGroup *group = (GaimGroup *)node; create_group_menu(GNT_TREE(context), group); title = g_strdup(group->name); } append_extended_menu(GNT_TREE(context), node); /* These are common for everything */ add_custom_action(GNT_TREE(context), _("Rename"), GAIM_CALLBACK(gg_blist_rename_node_cb), node); add_custom_action(GNT_TREE(context), _("Remove"), GAIM_CALLBACK(gg_blist_remove_node_cb), node); window = gnt_vbox_new(FALSE); gnt_box_set_toplevel(GNT_BOX(window), TRUE); gnt_box_set_title(GNT_BOX(window), title); gnt_box_add_widget(GNT_BOX(window), context); /* Set the position for the popup */ gnt_widget_get_position(GNT_WIDGET(tree), &x, &y); gnt_widget_get_size(GNT_WIDGET(tree), &width, NULL); top = gnt_tree_get_selection_visible_line(tree); x += width; y += top - 1; gnt_widget_set_position(window, x, y); gnt_widget_draw(window); g_free(title); } static void draw_tooltip(GGBlist *ggblist) { GaimBlistNode *node; int x, y, top, width; GString *str; GaimPlugin *prpl; GaimPluginProtocolInfo *prpl_info; GaimAccount *account; GntTree *tree; GntWidget *widget, *box; char *title = NULL; widget = ggblist->tree; tree = GNT_TREE(widget); if (!gnt_widget_has_focus(ggblist->tree)) return; if (ggblist->context) return; if (ggblist->tooltip) { /* XXX: Once we can properly redraw on expose events, this can be removed at the end * to avoid the blinking*/ remove_tooltip(ggblist); } node = gnt_tree_get_selection_data(tree); if (!node) return; str = g_string_new(""); if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy *)node; account = gaim_buddy_get_account(buddy); g_string_append_printf(str, _("Account: %s (%s)"), gaim_account_get_username(account), gaim_account_get_protocol_name(account)); prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); if (prpl_info && prpl_info->tooltip_text) { GString *tip = g_string_new(""); char *strip, *br; prpl_info->tooltip_text(buddy, tip, TRUE); br = gaim_strreplace(tip->str, "\n", "<br>"); strip = gaim_markup_strip_html(br); g_string_append(str, strip); g_string_free(tip, TRUE); g_free(strip); g_free(br); } title = g_strdup(gaim_buddy_get_name(buddy)); } else if (GAIM_BLIST_NODE_IS_GROUP(node)) { GaimGroup *group = (GaimGroup *)node; g_string_append_printf(str, _("Online: %d\nTotal: %d"), gaim_blist_get_group_online_count(group), gaim_blist_get_group_size(group, FALSE)); title = g_strdup(group->name); } else if (GAIM_BLIST_NODE_IS_CHAT(node)) { GaimChat *chat = (GaimChat *)node; GaimAccount *account = chat->account; g_string_append_printf(str, _("Account: %s (%s)"), gaim_account_get_username(account), gaim_account_get_protocol_name(account)); title = g_strdup(gaim_chat_get_name(chat)); } else { g_string_free(str, TRUE); return; } gnt_widget_get_position(widget, &x, &y); gnt_widget_get_size(widget, &width, NULL); top = gnt_tree_get_selection_visible_line(tree); x += width; y += top - 1; box = gnt_box_new(FALSE, FALSE); gnt_box_set_toplevel(GNT_BOX(box), TRUE); GNT_WIDGET_SET_FLAGS(box, GNT_WIDGET_NO_SHADOW); gnt_box_set_title(GNT_BOX(box), title); gnt_box_add_widget(GNT_BOX(box), gnt_label_new(str->str)); gnt_widget_set_position(box, x, y); GNT_WIDGET_UNSET_FLAGS(box, GNT_WIDGET_CAN_TAKE_FOCUS); gnt_widget_draw(box); g_free(title); g_string_free(str, TRUE); ggblist->tooltip = box; ggblist->tnode = node; gnt_widget_set_name(ggblist->tooltip, "tooltip"); } static void selection_changed(GntWidget *widget, gpointer old, gpointer current, GGBlist *ggblist) { draw_tooltip(ggblist); } static gboolean key_pressed(GntWidget *widget, const char *text, GGBlist *ggblist) { gboolean stop = FALSE, ret = FALSE; if (text[0] == 27 && text[1] == 0) { /* Escape was pressed */ remove_peripherals(ggblist); stop = TRUE; ret = TRUE; } if (ggblist->context) { ret = gnt_widget_key_pressed(ggblist->context, text); stop = TRUE; } if (text[0] == 27) { if (strcmp(text + 1, GNT_KEY_POPUP) == 0) { draw_context_menu(ggblist); stop = TRUE; ret = TRUE; } } if (stop) g_signal_stop_emission_by_name(G_OBJECT(widget), "key_pressed"); return ret; } static void update_buddy_display(GaimBuddy *buddy, GGBlist *ggblist) { gnt_tree_change_text(GNT_TREE(ggblist->tree), buddy, 0, get_display_name((GaimBlistNode*)buddy)); if (ggblist->tnode == (GaimBlistNode*)buddy) draw_tooltip(ggblist); if (gaim_presence_is_idle(gaim_buddy_get_presence(buddy))) gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, GNT_TEXT_FLAG_DIM); else gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, 0); } static void buddy_status_changed(GaimBuddy *buddy, GaimStatus *old, GaimStatus *now, GGBlist *ggblist) { update_buddy_display(buddy, ggblist); } static void buddy_idle_changed(GaimBuddy *buddy, int old, int new, GGBlist *ggblist) { update_buddy_display(buddy, ggblist); } static void remove_peripherals(GGBlist *ggblist) { if (ggblist->tooltip) remove_tooltip(ggblist); else if (ggblist->context) remove_context_menu(ggblist); } void gg_blist_init() { ggblist = g_new0(GGBlist, 1); gaim_get_blist()->ui_data = ggblist; ggblist->window = gnt_box_new(FALSE, FALSE); gnt_widget_set_name(ggblist->window, "buddylist"); gnt_box_set_toplevel(GNT_BOX(ggblist->window), TRUE); gnt_box_set_title(GNT_BOX(ggblist->window), _("Buddy List")); gnt_box_set_pad(GNT_BOX(ggblist->window), 0); ggblist->tree = gnt_tree_new(); GNT_WIDGET_SET_FLAGS(ggblist->tree, GNT_WIDGET_NO_BORDER); gnt_tree_set_col_width(GNT_TREE(ggblist->tree), 0, 25); gnt_widget_set_size(ggblist->tree, 0, getmaxy(stdscr) - 4); gnt_box_add_widget(GNT_BOX(ggblist->window), ggblist->tree); gnt_widget_show(ggblist->window); gaim_signal_connect(gaim_blist_get_handle(), "buddy-status-changed", gg_blist_get_handle(), GAIM_CALLBACK(buddy_status_changed), ggblist); gaim_signal_connect(gaim_blist_get_handle(), "buddy-idle-changed", gg_blist_get_handle(), GAIM_CALLBACK(buddy_idle_changed), ggblist); #if 0 gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_on), ggblist); gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-off", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_off), ggblist); /* These I plan to use to indicate unread-messages etc. */ gaim_signal_connect(gaim_conversations_get_handle(), "received-im-msg", gg_blist_get_handle(), GAIM_CALLBACK(received_im_msg), list); gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", gg_blist_get_handle(), GAIM_CALLBACK(sent_im_msg), NULL); gaim_signal_connect(gaim_conversations_get_handle(), "received-chat-msg", gg_blist_get_handle(), GAIM_CALLBACK(received_chat_msg), list); #endif g_signal_connect(G_OBJECT(ggblist->tree), "selection_changed", G_CALLBACK(selection_changed), ggblist); g_signal_connect(G_OBJECT(ggblist->tree), "key_pressed", G_CALLBACK(key_pressed), ggblist); g_signal_connect(G_OBJECT(ggblist->tree), "activate", G_CALLBACK(selection_activate), ggblist); g_signal_connect_data(G_OBJECT(ggblist->tree), "gained-focus", G_CALLBACK(draw_tooltip), ggblist, 0, G_CONNECT_AFTER | G_CONNECT_SWAPPED); g_signal_connect_data(G_OBJECT(ggblist->tree), "lost-focus", G_CALLBACK(remove_peripherals), ggblist, 0, G_CONNECT_AFTER | G_CONNECT_SWAPPED); } void gg_blist_uninit() { gnt_widget_destroy(ggblist->window); g_free(ggblist); ggblist = NULL; } void gg_blist_get_position(int *x, int *y) { gnt_widget_get_position(ggblist->window, x, y); } void gg_blist_set_position(int x, int y) { gnt_widget_set_position(ggblist->window, x, y); } void gg_blist_get_size(int *width, int *height) { gnt_widget_get_size(ggblist->window, width, height); } void gg_blist_set_size(int width, int height) { gnt_widget_set_size(ggblist->window, width, height); }