view libgaim/protocols/msn/slpcall.h @ 20391:0b0ecee55091

The second msn.tgz from SF Patch #1621854 from Ka-Hing Cheung. "new version, fixes some crashes because group_id is char * but in some places it's set to an int (!). skadotnet, I don't understand why you need `if (!strcmp(type, "MFN")) {` in so many places, so I didn't include most of them. I also have different versions of some of your fixes because I already fixed them. Group manipulations may still not work, at least it's not crashing :-)" committer: Richard Laager <rlaager@wiktel.com>
author Ka-Hing Cheung <khc@hxbc.us>
date Sun, 15 Apr 2007 02:43:47 +0000
parents 60b1bc8dbf37
children
line wrap: on
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/**
 * @file slpcall.h SLP Call functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SLPCALL_H_
#define _MSN_SLPCALL_H_

#include "internal.h"

typedef struct _MsnSlpCall MsnSlpCall;

#include "slplink.h"
#include "slpsession.h"

/* The official client seems to timeout slp calls after 5 minutes */
#define MSN_SLPCALL_TIMEOUT 300000

typedef enum
{
	MSN_SLPCALL_ANY,
	MSN_SLPCALL_DC,

} MsnSlpCallType;

struct _MsnSlpCall
{
	/* MsnSession *session; */
	MsnSlpLink *slplink;

	MsnSlpCallType type;

	/* Call-ID */
	char *id;
	char *branch;

	long session_id;
	long app_id;

	gboolean pending; /**< A flag that states if we should wait for this
						slpcall to start and do not time out. */
	gboolean progress; /**< A flag that states if there has been progress since
						 the last time out. */
	gboolean wasted; /**< A flag that states if this slpcall is going to be
					   destroyed. */
	gboolean started; /**< A flag that states if this slpcall's session has
						been initiated. */

	void (*progress_cb)(MsnSlpCall *slpcall,
						gsize total_length, gsize len, gsize offset);
	void (*session_init_cb)(MsnSlpSession *slpsession);

	/* Can be checksum, or smile */
	char *data_info;

	void *xfer;

	MsnSlpCb cb;
	void (*end_cb)(MsnSlpCall *slpcall, MsnSession *session);

	int timer;
};

MsnSlpCall *msn_slp_call_new(MsnSlpLink *slplink);
void msn_slp_call_init(MsnSlpCall *slpcall, MsnSlpCallType type);
void msn_slp_call_session_init(MsnSlpCall *slpcall);
void msn_slp_call_destroy(MsnSlpCall *slpcall);
void msn_slp_call_invite(MsnSlpCall *slpcall, const char *euf_guid,
						 int app_id, const char *context);
void msn_slp_call_close(MsnSlpCall *slpcall);
gboolean msn_slp_call_timeout(gpointer data);

#endif /* _MSN_SLPCALL_H_ */