view plugins/iconaway.c @ 6686:0b286eace44c

[gaim-migrate @ 7212] Tim Ringenbach (marv_sf) writes: " Changed an isprint to a g_ascii_isprint in disabled debug code, this used to cause a crash back when it was enabled (invalid utf8). Made it only show buddies away when they really are (instead of thinking they're away just because they have a status message). Made it notice when people log on using the java chat client. Made it show how long idle buddies have been idle, and also notice that idle buddies with status messages are in fact idle. Eliminated duplicate code in yahoo_process_contact (which fixes some bugs, such as not showing the buddies status message when you just added them), and also made it show a message when a buddy denied your add (basicly deleting themselves from your server-side buddy list). We still don't do anything about this, however (should probably delete the buddy, or show him as offline or unathorized or something)." sean rocks. just in case you weren't sure, now you know. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 02 Sep 2003 02:08:52 +0000
parents 70d5122bc3ff
children bf630f7dfdcd
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#include "gtkinternal.h"

#include "conversation.h"
#include "signals.h"

#include "gtkconv.h"
#include "gtkplugin.h"

#define ICONAWAY_PLUGIN_ID "gtk-iconaway"

#ifdef _WIN32
__declspec(dllimport) GtkWidget *imaway;
#else
G_MODULE_IMPORT GtkWidget *imaway;
#endif

#ifdef USE_APPLET
extern void applet_destroy_buddy();
#endif

static void
iconify_windows(GaimAccount *account, char *state, char *message, void *data)
{
	GaimWindow *win;
	GList *windows;
	GaimConnection *gc;

	gc = gaim_account_get_connection(account);

	if (!imaway || !gc->away)
		return;

	gtk_window_iconify(GTK_WINDOW(imaway));
	gaim_blist_set_visible(FALSE);

	for (windows = gaim_get_windows();
		 windows != NULL;
		 windows = windows->next) {

		win = (GaimWindow *)windows->data;

		if (GAIM_IS_GTK_WINDOW(win)) {
			GaimGtkWindow *gtkwin;

			gtkwin = GAIM_GTK_WINDOW(win);

			gtk_window_iconify(GTK_WINDOW(gtkwin->window));
		}
	}
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_accounts_get_handle(), "account-away",
						plugin, GAIM_CALLBACK(iconify_windows), NULL);

	return TRUE;
}

static GaimGtkPluginUiInfo ui_info =
{
	NULL                                            /**< get_config_frame */
};

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	ICONAWAY_PLUGIN_ID,                               /**< id             */
	N_("Iconify on Away"),                            /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Iconifies the buddy list and your conversations when you go away."),
	                                                  /**  description    */
	N_("Iconifies the buddy list and your conversations when you go away."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	&ui_info,                                         /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(iconaway, init_plugin, info)