view plugins/perl/perl.c @ 6686:0b286eace44c

[gaim-migrate @ 7212] Tim Ringenbach (marv_sf) writes: " Changed an isprint to a g_ascii_isprint in disabled debug code, this used to cause a crash back when it was enabled (invalid utf8). Made it only show buddies away when they really are (instead of thinking they're away just because they have a status message). Made it notice when people log on using the java chat client. Made it show how long idle buddies have been idle, and also notice that idle buddies with status messages are in fact idle. Eliminated duplicate code in yahoo_process_contact (which fixes some bugs, such as not showing the buddies status message when you just added them), and also made it show a message when a buddy denied your add (basicly deleting themselves from your server-side buddy list). We still don't do anything about this, however (should probably delete the buddy, or show him as offline or unathorized or something)." sean rocks. just in case you weren't sure, now you know. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 02 Sep 2003 02:08:52 +0000
parents eb95f31fa4eb
children 4396d1088273
line wrap: on
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/*
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifdef DEBUG
# undef DEBUG
#endif

#undef PACKAGE


#define group perl_group

#ifdef _WIN32
/* This took me an age to figure out.. without this __declspec(dllimport)
 * will be ignored.
 */
# define HASATTRIBUTE
#endif

#include <EXTERN.h>

#ifndef _SEM_SEMUN_UNDEFINED
# define HAS_UNION_SEMUN
#endif

#include <perl.h>
#include <XSUB.h>

#ifndef _WIN32
# include <sys/mman.h>
#endif

#undef PACKAGE

#ifndef _WIN32
# include <dirent.h>
#else
 /* We're using perl's win32 port of this */
# define dirent direct
#endif

#undef group

/* perl module support */
#ifdef OLD_PERL
extern void boot_DynaLoader _((CV * cv));
#else
extern void boot_DynaLoader _((pTHX_ CV * cv)); /* perl is so wacky */
#endif

#undef _
#ifdef DEBUG
# undef DEBUG
#endif
#ifdef _WIN32
# undef pipe
#endif

#ifdef _WIN32
#define _WIN32DEP_H_
#endif
#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "signals.h"

#include "perl-common.h"
#include "perl-handlers.h"

#define PERL_PLUGIN_ID "core-perl"

typedef struct
{
	GaimPlugin *plugin;
	char *package;
	char *load_sub;
	char *unload_sub;

} GaimPerlScript;


PerlInterpreter *my_perl = NULL;

static void
#ifdef OLD_PERL
xs_init()
#else
xs_init(pTHX)
#endif
{
	char *file = __FILE__;

	/* This one allows dynamic loading of perl modules in perl
           scripts by the 'use perlmod;' construction*/
	newXS("DynaLoader::boot_DynaLoader", boot_DynaLoader, file);
}


static void
perl_init(void)
{
	/* changed the name of the variable from load_file to
	   perl_definitions since now it does much more than defining
	   the load_file sub. Moreover, deplaced the initialisation to
	   the xs_init function. (TheHobbit)*/
	char *perl_args[] = { "", "-e", "0", "-w" };
	char perl_definitions[] =
	{
		/* We use to function one to load a file the other to
		   execute the string obtained from the first and holding
		   the file conents. This allows to have a realy local $/
		   without introducing temp variables to hold the old
		   value. Just a question of style:) */
		"package Gaim::PerlLoader;"
		"use Symbol;"

		"sub load_file {"
		  "my $f_name=shift;"
		  "local $/=undef;"
		  "open FH,$f_name or return \"__FAILED__\";"
		  "$_=<FH>;"
		  "close FH;"
		  "return $_;"
		"}"

		"sub destroy_package {"
		  "eval { $_[0]->UNLOAD() if $_[0]->can('UNLOAD'); };"
		  "Symbol::delete_package($_[0]);"
		"}"

		"sub load_n_eval {"
		  "my ($f_name, $package) = @_;"
		  "destroy_package($package);"
		  "my $strin=load_file($f_name);"
		  "return 2 if($strin eq \"__FAILED__\");"
		  "my $eval = qq{package $package; $strin;};"

		  "{"
		  "  eval $eval;"
		  "}"

		  "if($@) {"
		    /*"  #something went wrong\n"*/
		    "die(\"Errors loading file $f_name: $@\");"
		  "}"

		  "return 0;"
		"}"
	};

	my_perl = perl_alloc();
	perl_construct(my_perl);
#ifdef DEBUG
	perl_parse(my_perl, xs_init, 4, perl_args, NULL);
#else
	perl_parse(my_perl, xs_init, 3, perl_args, NULL);
#endif
#ifdef HAVE_PERL_EVAL_PV
	eval_pv(perl_definitions, TRUE);
#else
	perl_eval_pv(perl_definitions, TRUE); /* deprecated */
#endif

	perl_run(my_perl);
}

static void
perl_end(void)
{
	if (my_perl == NULL)
		return;

	perl_eval_pv(
		"foreach my $lib (@DynaLoader::dl_modules) {"
		  "if ($lib =~ /^Gaim\\b/) {"
		    "$lib .= '::deinit();';"
		    "eval $lib;"
		  "}"
		"}",
		TRUE);

	perl_destruct(my_perl);
	perl_free(my_perl);
	my_perl = NULL;
}

void
gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark)
{
	dSP;

	PUSHMARK(mark);
	(*subaddr)(aTHX_ cv);

	PUTBACK;
}

static void
normalize_script_name(char *name)
{
	char *c;

	c = strrchr(name, '.');

	if (c != NULL)
		*c = '\0';

	for (c = name; *c != '\0'; c++)
	{
		if (*c == '_' && !g_ascii_isalnum(*c))
			*c = '_';
	}
}

static gboolean
probe_perl_plugin(GaimPlugin *plugin)
{
	/* XXX This would be much faster if I didn't create a new
	 *     PerlInterpreter every time I probed a plugin */
	PerlInterpreter *prober = perl_alloc();
	char *argv[] = {"", plugin->path };
	gboolean status = TRUE;
	HV *plugin_info;

	perl_construct(prober);
	perl_parse(prober, xs_init, 2, argv, NULL);
	perl_run(prober);

	plugin_info = perl_get_hv("PLUGIN_INFO", FALSE);

	if (plugin_info == NULL)
		status = FALSE;
	else if (!hv_exists(plugin_info, "perl_api_version",
						strlen("perl_api_version")) ||
			 !hv_exists(plugin_info, "name", strlen("name")) ||
			 !hv_exists(plugin_info, "load", strlen("load")))
	{
		/* Not a valid plugin. */

		status = FALSE;
	}
	else
	{
		SV **key;
		int perl_api_ver;

		key = hv_fetch(plugin_info, "perl_api_version",
					   strlen("perl_api_version"), 0);

		perl_api_ver = SvIV(*key);

		if (perl_api_ver != 2)
			status = FALSE;
		else
		{
			GaimPluginInfo *info;
			GaimPerlScript *gps;
			char *basename;
			STRLEN len;

			gaim_debug(GAIM_DEBUG_INFO, "perl", "Found plugin info\n");

			info = g_new0(GaimPluginInfo, 1);
			gps  = g_new0(GaimPerlScript, 1);

			info->api_version = 2;
			info->type = GAIM_PLUGIN_STANDARD;

			info->dependencies = g_list_append(info->dependencies,
											   PERL_PLUGIN_ID);

			gps->plugin = plugin;

			basename = g_path_get_basename(plugin->path);
			normalize_script_name(basename);
			gps->package = g_strdup_printf("Gaim::Script::%s", basename);
			g_free(basename);

			/* We know this one exists. */
			key = hv_fetch(plugin_info, "name", strlen("name"), 0);
			info->name = g_strdup(SvPV(*key, len));

			if ((key = hv_fetch(plugin_info, "url", strlen("url"), 0)))
				info->homepage = g_strdup(SvPV(*key, len));

			if ((key = hv_fetch(plugin_info, "author", strlen("author"), 0)))
				info->author = g_strdup(SvPV(*key, len));

			if ((key = hv_fetch(plugin_info, "summary",
								strlen("summary"), 0)))
				info->summary = g_strdup(SvPV(*key, len));

			if ((key = hv_fetch(plugin_info, "description",
								strlen("description"), 0)))
				info->description = g_strdup(SvPV(*key, len));

			if ((key = hv_fetch(plugin_info, "version", strlen("version"), 0)))
				info->version = g_strdup(SvPV(*key, len));

			if ((key = hv_fetch(plugin_info, "load", strlen("load"), 0)))
				gps->load_sub = g_strdup_printf("%s::%s", gps->package,
												SvPV(*key, len));

			if ((key = hv_fetch(plugin_info, "unload", strlen("unload"), 0)))
				gps->unload_sub = g_strdup_printf("%s::%s", gps->package,
												  SvPV(*key, len));

			plugin->info = info;
			info->extra_info = gps;

			status = gaim_plugin_register(plugin);
		}
	}

	perl_destruct(prober);
	perl_free(prober);

	return status;
}

static gboolean
load_perl_plugin(GaimPlugin *plugin)
{
	GaimPerlScript *gps = (GaimPerlScript *)plugin->info->extra_info;
	char *atmp[3] = { plugin->path, NULL, NULL };

	if (gps == NULL || gps->load_sub == NULL)
		return FALSE;

	gaim_debug(GAIM_DEBUG_INFO, "perl", "Loading perl script\n");

	if (my_perl == NULL)
		perl_init();

	plugin->handle = gps;

	atmp[1] = gps->package;

	execute_perl("Gaim::PerlLoader::load_n_eval", 2, atmp);

	{
		dSP;
		ENTER;
		SAVETMPS;
		PUSHMARK(sp);
		XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin, "Gaim::Plugin")));
		PUTBACK;

		perl_call_pv(gps->load_sub, G_EVAL | G_SCALAR);
		SPAGAIN;

		if (SvTRUE(ERRSV)) {
			STRLEN len;

			gaim_debug(GAIM_DEBUG_ERROR, "perl",
					   "Perl function %s exited abnormally: %s\n",
					   gps->load_sub, SvPV(ERRSV, len));
		}

		PUTBACK;
		FREETMPS;
		LEAVE;
	}

	return TRUE;
}

static void
destroy_package(const char *package)
{
	dSP;

	ENTER;
	SAVETMPS;

	PUSHMARK(SP);
	XPUSHs(sv_2mortal(newSVpv(package, strlen(package))));
	PUTBACK;

	perl_call_pv("Gaim::PerlLoader::destroy_package",
				 G_VOID | G_EVAL | G_DISCARD);

	SPAGAIN;

	PUTBACK;
	FREETMPS;
	LEAVE;
}

static gboolean
unload_perl_plugin(GaimPlugin *plugin)
{
	GaimPerlScript *gps = (GaimPerlScript *)plugin->info->extra_info;

	if (gps == NULL || gps->unload_sub == NULL)
		return FALSE;

	gaim_debug(GAIM_DEBUG_INFO, "perl", "Unloading perl script\n");

	{
		dSP;
		ENTER;
		SAVETMPS;
		PUSHMARK(sp);
		XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin, "Gaim::Plugin")));
		PUTBACK;

		perl_call_pv(gps->unload_sub, G_EVAL | G_SCALAR);
		SPAGAIN;

		if (SvTRUE(ERRSV)) {
			STRLEN len;

			gaim_debug(GAIM_DEBUG_ERROR, "perl",
					   "Perl function %s exited abnormally: %s\n",
					   gps->load_sub, SvPV(ERRSV, len));
		}

		PUTBACK;
		FREETMPS;
		LEAVE;
	}

	gaim_perl_signal_clear_for_plugin(plugin);
	gaim_perl_timeout_clear_for_plugin(plugin);

	destroy_package(gps->package);

	return TRUE;
}

static void
destroy_perl_plugin(GaimPlugin *plugin)
{
	if (plugin->info != NULL)
	{
		GaimPerlScript *gps;

		if (plugin->info->name != NULL)
			g_free(plugin->info->name);

		if (plugin->info->version != NULL)
			g_free(plugin->info->version);

		if (plugin->info->summary != NULL)
			g_free(plugin->info->summary);

		if (plugin->info->description != NULL)
			g_free(plugin->info->description);

		if (plugin->info->author != NULL)
			g_free(plugin->info->author);

		if (plugin->info->homepage != NULL)
			g_free(plugin->info->homepage);

		gps = (GaimPerlScript *)plugin->info->extra_info;

		if (gps != NULL)
		{
			if (gps->load_sub != NULL)
				g_free(gps->load_sub);

			if (gps->unload_sub != NULL)
				g_free(gps->unload_sub);

			if (gps->package != NULL)
				g_free(gps->package);

			g_free(gps);
			plugin->info->extra_info = NULL;
		}
	}
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	perl_end();

	return TRUE;
}

static GaimPluginLoaderInfo loader_info =
{
	NULL,                                             /**< exts           */

	probe_perl_plugin,                                /**< probe          */
	load_perl_plugin,                                 /**< load           */
	unload_perl_plugin,                               /**< unload         */
	destroy_perl_plugin                               /**< destroy        */
};

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_LOADER,                               /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	PERL_PLUGIN_ID,                                   /**< id             */
	N_("Perl Plugin Loader"),                         /**< name           */
	VERSION,                                          /**< version        */
	N_("Provides support for loading perl plugins."), /**< summary        */
	N_("Provides support for loading perl plugins."), /**< description    */
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	&loader_info                                      /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
	loader_info.exts = g_list_append(loader_info.exts, "pl");
}

GAIM_INIT_PLUGIN(perl, init_plugin, info)