view plugins/signals-test.c @ 6686:0b286eace44c

[gaim-migrate @ 7212] Tim Ringenbach (marv_sf) writes: " Changed an isprint to a g_ascii_isprint in disabled debug code, this used to cause a crash back when it was enabled (invalid utf8). Made it only show buddies away when they really are (instead of thinking they're away just because they have a status message). Made it notice when people log on using the java chat client. Made it show how long idle buddies have been idle, and also notice that idle buddies with status messages are in fact idle. Eliminated duplicate code in yahoo_process_contact (which fixes some bugs, such as not showing the buddies status message when you just added them), and also made it show a message when a buddy denied your add (basicly deleting themselves from your server-side buddy list). We still don't do anything about this, however (should probably delete the buddy, or show him as offline or unathorized or something)." sean rocks. just in case you weren't sure, now you know. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 02 Sep 2003 02:08:52 +0000
parents e74e378e86bf
children d77e99c55b40
line wrap: on
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/*
 * Signals test plugin.
 *
 * Copyright (C) 2003 Christian Hammond.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#define SIGNAL_TEST_PLUGIN_ID "core-signals-test"

#include <stdio.h>

#include "internal.h"
#include "connection.h"
#include "conversation.h"
#include "core.h"
#include "debug.h"
#include "signals.h"

/**************************************************************************
 * Account subsystem signal callbacks
 **************************************************************************/
static void
account_connecting_cb(GaimAccount *account, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-connecting (%s)\n",
			   gaim_account_get_username(account));
}

static void
account_away_cb(GaimAccount *account, const char *state,
				const char *message, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-away (%s, %s, %s)\n",
			   gaim_account_get_username(account), state, message);
}

static void
account_setting_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-setting-info (%s, %s)\n",
			   gaim_account_get_username(account), info);
}

static void
account_set_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-set-info (%s, %s)\n",
			   gaim_account_get_username(account), info);
}

static void
account_warned_cb(GaimAccount *account, const char *warner, int level,
				  void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-warned (%s, %s, %d)\n",
			   gaim_account_get_username(account), warner, level);
}

/**************************************************************************
 * Buddy List subsystem signal callbacks
 **************************************************************************/
static void
buddy_away_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-away (%s)\n", buddy->name);
}

static void
buddy_back_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-back (%s)\n", buddy->name);
}

static void
buddy_idle_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-idle (%s)\n", buddy->name);
}

static void
buddy_unidle_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-unidle (%s)\n", buddy->name);
}

static void
buddy_signed_on_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-signed-on (%s)\n", buddy->name);
}

static void
buddy_signed_off_cb(struct buddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-signed-off (%s)\n", buddy->name);
}

/**************************************************************************
 * Connection subsystem signal callbacks
 **************************************************************************/
static void
signing_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signing-on (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signed-on (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signing_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signing-off (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signed-off (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

/**************************************************************************
 * Conversation subsystem signal callbacks
 **************************************************************************/
static gboolean
displaying_im_msg_cb(GaimConversation *conv, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displaying-im-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_im_msg_cb(GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displayed-im-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), buffer);
}

static gboolean
sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sending-im-msg (%s, %s, %s)\n",
			   gaim_account_get_username(account), recipient,
			   *buffer);

	return FALSE;
}

static void
sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sent-im-msg (%s, %s, %s)\n",
			   gaim_account_get_username(account),
			   recipient, buffer);
}

static gboolean
received_im_msg_cb(GaimAccount *account, char **sender, char **buffer,
				   int *flags, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "received-im-msg (%s, %s, %s, %d)\n",
			   gaim_account_get_username(account), *sender, *buffer, *flags);

	return FALSE;
}

static gboolean
displaying_chat_msg_cb(GaimConversation *conv, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displaying-chat-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_chat_msg_cb(GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displayed-chat-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), buffer);
}

static gboolean
sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sending-chat-msg (%s, %s, %d)\n",
			   gaim_account_get_username(account), *buffer, id);

	return FALSE;
}

static void
sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sent-chat-msg (%s, %s, %d)\n",
			   gaim_account_get_username(account), buffer, id);
}

static gboolean
received_chat_msg_cb(GaimAccount *account, char **sender, char **buffer,
					 int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "received-chat-msg (%s, %s, %s, %s, %d)\n",
			   gaim_account_get_username(account), *sender, *buffer, id);

	return FALSE;
}

static void
conversation_switching_cb(GaimConversation *old_conv,
						  GaimConversation *new_conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-switching (%s, %s)\n",
			   gaim_conversation_get_name(old_conv),
			   gaim_conversation_get_name(new_conv));
}

static void
conversation_switched_cb(GaimConversation *old_conv,
						 GaimConversation *new_conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-switched (%s, %s)\n",
			   gaim_conversation_get_name(old_conv),
			   gaim_conversation_get_name(new_conv));
}

static void
conversation_created_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-created (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
deleting_conversation_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "deleting-conversation (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
buddy_typing_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-typing (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
chat_buddy_joining_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-joining (%s, %s)\n",
			   gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_joined_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-joined (%s, %s)\n",
			   gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_leaving_cb(GaimConversation *conv, const char *user,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-leaving (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), user, reason);
}

static void
chat_buddy_left_cb(GaimConversation *conv, const char *user,
				   const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-left (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), user, reason);
}

static void
chat_inviting_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-inviting-user (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-invited-user (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_cb(GaimAccount *account, const char *inviter,
				const char *room_name, const char *message, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-invited (%s, %s, %s, %s)\n",
			   gaim_account_get_username(account), inviter,
			   room_name, message);
}

static void
chat_joined_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-joined (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
chat_left_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-left (%s)\n",
			   gaim_conversation_get_name(conv));
}

/**************************************************************************
 * Core signal callbacks
 **************************************************************************/
static void
quitting_cb(void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "quitting ()\n");
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	void *core_handle = gaim_get_core();
	void *blist_handle = gaim_blist_get_handle();
	void *conn_handle = gaim_connections_get_handle();
	void *conv_handle = gaim_conversations_get_handle();
	void *accounts_handle = gaim_accounts_get_handle();

	/* Accounts subsystem signals */
	gaim_signal_connect(accounts_handle, "account-connecting",
						plugin, GAIM_CALLBACK(account_connecting_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-away",
						plugin, GAIM_CALLBACK(account_away_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-setting-info",
						plugin, GAIM_CALLBACK(account_setting_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-set-info",
						plugin, GAIM_CALLBACK(account_set_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-warned",
						plugin, GAIM_CALLBACK(account_warned_cb), NULL);

	/* Buddy List subsystem signals */
	gaim_signal_connect(blist_handle, "buddy-away",
						plugin, GAIM_CALLBACK(buddy_away_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-back",
						plugin, GAIM_CALLBACK(buddy_back_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-idle",
						plugin, GAIM_CALLBACK(buddy_idle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-unidle",
						plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-on",
						plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-off",
						plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL);

	/* Connection subsystem signals */
	gaim_signal_connect(conn_handle, "signing-on",
						plugin, GAIM_CALLBACK(signing_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signing-off",
						plugin, GAIM_CALLBACK(signing_off_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-off",
						plugin, GAIM_CALLBACK(signed_off_cb), NULL);

	/* Conversations subsystem signals */
	gaim_signal_connect(conv_handle, "displaying-im-msg",
						plugin, GAIM_CALLBACK(displaying_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-im-msg",
						plugin, GAIM_CALLBACK(displayed_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-im-msg",
						plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-im-msg",
						plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-im-msg",
						plugin, GAIM_CALLBACK(received_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displaying-chat-msg",
						plugin, GAIM_CALLBACK(displaying_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-chat-msg",
						plugin, GAIM_CALLBACK(displayed_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-chat-msg",
						plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-chat-msg",
						plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-chat-msg",
						plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switching",
						plugin, GAIM_CALLBACK(conversation_switching_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switched",
						plugin, GAIM_CALLBACK(conversation_switched_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-created",
						plugin, GAIM_CALLBACK(conversation_created_cb), NULL);
	gaim_signal_connect(conv_handle, "deleting-conversation",
						plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL);
	gaim_signal_connect(conv_handle, "buddy-typing",
						plugin, GAIM_CALLBACK(buddy_typing_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joining",
						plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joined",
						plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-leaving",
						plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-left",
						plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-inviting-user",
						plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited-user",
						plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited",
						plugin, GAIM_CALLBACK(chat_invited_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-joined",
						plugin, GAIM_CALLBACK(chat_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-left",
						plugin, GAIM_CALLBACK(chat_left_cb), NULL);

	/* Core signals */
	gaim_signal_connect(core_handle, "quitting",
						plugin, GAIM_CALLBACK(quitting_cb), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SIGNAL_TEST_PLUGIN_ID,                            /**< id             */
	N_("Signals Test"),                               /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Test to see that all signals are working properly."),
	                                                  /**  description    */
	N_("Test to see that all signals are working properly."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(signalstest, init_plugin, info)