Mercurial > pidgin
view plugins/statenotify.c @ 6686:0b286eace44c
[gaim-migrate @ 7212]
Tim Ringenbach (marv_sf) writes:
" Changed an isprint to a g_ascii_isprint in disabled
debug code, this used to cause a crash back when it was
enabled (invalid utf8).
Made it only show buddies away when they really are
(instead of thinking they're away just because they
have a status message).
Made it notice when people log on using the java chat
client.
Made it show how long idle buddies have been idle, and
also notice that idle buddies with status messages are
in fact idle.
Eliminated duplicate code in yahoo_process_contact
(which fixes some bugs, such as not showing the buddies
status message when you just added them), and also made
it show a message when a buddy denied your add (basicly
deleting themselves from your server-side buddy list).
We still don't do anything about this, however (should
probably delete the buddy, or show him as offline or
unathorized or something)."
sean rocks. just in case you weren't sure, now you know.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 02 Sep 2003 02:08:52 +0000 |
parents | 42fdf16f1dad |
children | 0c5637b5462e |
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#include "internal.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" static void write_status(struct buddy *buddy, const char *message) { GaimConversation *conv; const char *who; char buf[256]; conv = gaim_find_conversation_with_account(buddy->name, buddy->account); if (conv == NULL) return; who = gaim_get_buddy_alias(buddy); g_snprintf(buf, sizeof(buf), message, who); gaim_conversation_write(conv, NULL, buf, -1, GAIM_MESSAGE_SYSTEM, time(NULL)); } static void buddy_away_cb(struct buddy *buddy, void *data) { write_status(buddy, _("%s has gone away.")); } static void buddy_unaway_cb(struct buddy *buddy, void *data) { write_status(buddy, _("%s is no longer away.")); } static void buddy_idle_cb(struct buddy *buddy, void *data) { write_status(buddy, _("%s has become idle.")); } static void buddy_unidle_cb(struct buddy *buddy, void *data) { write_status(buddy, _("%s is no longer idle.")); } static gboolean plugin_load(GaimPlugin *plugin) { void *blist_handle = gaim_blist_get_handle(); gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(statenotify, init_plugin, info)