view src/proxy.h @ 4349:0c68d402f59f

[gaim-migrate @ 4614] XML Blist Gaim stores all the buddy lists in one big happy file now. You can order the buddies however you want, and they'll stay ordered that way. We can also store some per-buddy information now, which will be cool. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 19 Jan 2003 22:16:52 +0000
parents 22875a399312
children 7ba9b56a8796
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* this is the export part of the proxy.c file. it does a little
   prototype-ing stuff and redefine some net function to mask them
   with some kind of transparent layer */ 

#ifndef _PROXY_H_
#define _PROXY_H_

#include <sys/types.h>
/*this must happen before sys/socket.h or freebsd won't compile*/

#ifndef _WIN32
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#else
#include <winsock.h>
#endif

#include <glib.h>

#define PROXY_NONE 0
#define PROXY_HTTP 1
#define PROXY_SOCKS4 2
#define PROXY_SOCKS5 3

extern char proxyhost[128];
extern int  proxyport;
extern int  proxytype;
extern char proxyuser[128];
extern char proxypass[128];
extern guint proxy_info_is_from_gaimrc;

typedef enum {
	GAIM_INPUT_READ = 1 << 0,
	GAIM_INPUT_WRITE = 1 << 1
} GaimInputCondition;
typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition);

extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer);
extern void gaim_input_remove(gint);

extern int proxy_connect(char *host, int port, GaimInputFunction func, gpointer data);

#endif /* _PROXY_H_ */