Mercurial > pidgin
view plugins/perl/common/BuddyList.xs @ 11631:0c90ef51ad66
[gaim-migrate @ 13907]
Some people use really slow computers.
Some people use fairly slow computers and gdb.
Some people use faster computers with lots of other things going on.
Idiots like me use valgrind.
Give the docklet some time, it needs it.
Good things come to those who wait.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sun, 09 Oct 2005 23:20:42 +0000 |
parents | b284c703d398 |
children | 980c877bd238 |
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#include "module.h" #include "../perl-handlers.h" MODULE = Gaim::BuddyList PACKAGE = Gaim::BuddyList PREFIX = gaim_ PROTOTYPES: ENABLE Gaim::BuddyList gaim_get_blist() MODULE = Gaim::BuddyList PACKAGE = Gaim::Find PREFIX = gaim_find_ PROTOTYPES: ENABLE Gaim::BuddyList::Buddy gaim_find_buddy(account, name) Gaim::Account account const char * name void gaim_find_buddies(account, name) Gaim::Account account const char * name PREINIT: GSList *l; PPCODE: for (l = gaim_find_buddies(account, name); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::BuddyList::Buddy"))); } gboolean gaim_group_on_account(group, account) Gaim::BuddyList::Group group Gaim::Account account Gaim::BuddyList::Group gaim_find_group(name) const char *name Gaim::BuddyList::Group gaim_find_buddys_group(buddy) Gaim::BuddyList::Buddy buddy MODULE = Gaim::BuddyList PACKAGE = Gaim::Contact PREFIX = gaim_contact_ PROTOTYPES: ENABLE Gaim::BuddyList::Contact gaim_contact_new(); Gaim::BuddyList::Buddy gaim_contact_get_priority_buddy(contact) Gaim::BuddyList::Contact contact void gaim_contact_set_alias(contact, alias) Gaim::BuddyList::Contact contact const char * alias const char * gaim_contact_get_alias(contact) Gaim::BuddyList::Contact contact gboolean gaim_contact_on_account(contact, account) Gaim::BuddyList::Contact contact Gaim::Account account void gaim_contact_invalidate_priority_buddy(contact) Gaim::BuddyList::Contact contact MODULE = Gaim::BuddyList PACKAGE = Gaim::Group PREFIX = gaim_group_ PROTOTYPES: ENABLE Gaim::BuddyList::Group gaim_group_new(name) const char *name void gaim_group_get_accounts(group) Gaim::BuddyList::Group group PREINIT: GSList *l; PPCODE: for (l = gaim_group_get_accounts(group); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); } gboolean gaim_group_on_account(group, account) Gaim::BuddyList::Group group Gaim::Account account MODULE = Gaim::BuddyList PACKAGE = Gaim::BuddyList PREFIX = gaim_blist_ PROTOTYPES: ENABLE void gaim_blist_add_contact(contact, group, node) Gaim::BuddyList::Contact contact Gaim::BuddyList::Group group Gaim::BuddyList::Node node void gaim_blist_merge_contact(source, node) Gaim::BuddyList::Contact source Gaim::BuddyList::Node node void gaim_blist_add_group(group, node) Gaim::BuddyList::Group group Gaim::BuddyList::Node node void gaim_blist_add_buddy(buddy, contact, group, node) Gaim::BuddyList::Buddy buddy Gaim::BuddyList::Contact contact Gaim::BuddyList::Group group Gaim::BuddyList::Node node void gaim_blist_remove_buddy(buddy) Gaim::BuddyList::Buddy buddy void gaim_blist_remove_contact(contact) Gaim::BuddyList::Contact contact void gaim_blist_remove_chat(chat) Gaim::BuddyList::Chat chat void gaim_blist_remove_group(group) Gaim::BuddyList::Group group Gaim::BuddyList::Chat gaim_blist_find_chat(account, name) Gaim::Account account const char *name void gaim_blist_add_chat(chat, group, node) Gaim::BuddyList::Chat chat Gaim::BuddyList::Group group Gaim::BuddyList::Node node Gaim::BuddyList gaim_blist_new() void gaim_set_blist(blist) Gaim::BuddyList blist void gaim_blist_show() void gaim_blist_destroy(); void gaim_blist_set_visible(show) gboolean show void gaim_blist_update_buddy_status(buddy, old_status) Gaim::BuddyList::Buddy buddy Gaim::Status old_status void gaim_blist_update_buddy_icon(buddy) Gaim::BuddyList::Buddy buddy void gaim_blist_rename_buddy(buddy, name) Gaim::BuddyList::Buddy buddy const char * name void gaim_blist_alias_buddy(buddy, alias) Gaim::BuddyList::Buddy buddy const char * alias void gaim_blist_server_alias_buddy(buddy, alias) Gaim::BuddyList::Buddy buddy const char * alias void gaim_blist_alias_chat(chat, alias) Gaim::BuddyList::Chat chat const char * alias void gaim_blist_rename_group(group, name) Gaim::BuddyList::Group group const char * name void gaim_blist_add_account(account) Gaim::Account account void gaim_blist_remove_account(account) Gaim::Account account int gaim_blist_get_group_size(group, offline) Gaim::BuddyList::Group group gboolean offline int gaim_blist_get_group_online_count(group) Gaim::BuddyList::Group group void gaim_blist_load() void gaim_blist_schedule_save() void gaim_blist_request_add_group() void gaim_blist_node_set_bool(node, key, value) Gaim::BuddyList::Node node const char * key gboolean value gboolean gaim_blist_node_get_bool(node, key) Gaim::BuddyList::Node node const char * key void gaim_blist_node_set_int(node, key, value) Gaim::BuddyList::Node node const char * key int value int gaim_blist_node_get_int(node, key) Gaim::BuddyList::Node node const char * key const char * gaim_blist_node_get_string(node, key) Gaim::BuddyList::Node node const char * key void gaim_blist_node_remove_setting(node, key) Gaim::BuddyList::Node node const char * key void gaim_blist_node_set_flags(node, flags) Gaim::BuddyList::Node node Gaim::BlistNodeFlags flags Gaim::BlistNodeFlags gaim_blist_node_get_flags(node) Gaim::BuddyList::Node node void gaim_blist_node_get_extended_menu(node) Gaim::BuddyList::Node node PREINIT: GList *l; PPCODE: for (l = gaim_blist_node_get_extended_menu(node); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); } void gaim_blist_set_ui_ops(ops) Gaim::BuddyList::UiOps ops Gaim::BuddyList::UiOps gaim_blist_get_ui_ops() void * gaim_blist_get_handle() void gaim_blist_init() void gaim_blist_uninit() MODULE = Gaim::BuddyList PACKAGE = Gaim::Chat PREFIX = gaim_chat_ PROTOTYPES: ENABLE Gaim::BuddyList::Group gaim_chat_get_group(chat) Gaim::BuddyList::Chat chat const char * gaim_chat_get_name(chat) Gaim::BuddyList::Chat chat Gaim::BuddyList::Chat gaim_chat_new(account, alias, components) Gaim::Account account const char * alias SV * components INIT: HV * t_HV; HE * t_HE; SV * t_SV; GHashTable * t_GHash; I32 len; char *t_key, *t_value; CODE: t_HV = (HV *)SvRV(components); t_GHash = g_hash_table_new(NULL, NULL); for (t_HE = hv_iternext(t_HV); t_HE != NULL; t_HE = hv_iternext(t_HV) ) { t_key = hv_iterkey(t_HE, &len); t_SV = *hv_fetch(t_HV, t_key, len, 0); t_value = SvPV(t_SV, PL_na); g_hash_table_insert(t_GHash, t_key, t_value); } RETVAL = gaim_chat_new(account, alias, t_GHash); OUTPUT: RETVAL MODULE = Gaim::BuddyList PACKAGE = Gaim::Buddy PREFIX = gaim_buddy_ PROTOTYPES: ENABLE Gaim::BuddyList::Buddy gaim_buddy_new(account, screenname, alias) Gaim::Account account const char *screenname const char *alias void gaim_buddy_set_icon(buddy, icon) Gaim::BuddyList::Buddy buddy Gaim::Buddy::Icon icon Gaim::Account gaim_buddy_get_account(buddy) Gaim::BuddyList::Buddy buddy const char * gaim_buddy_get_name(buddy) Gaim::BuddyList::Buddy buddy Gaim::Buddy::Icon gaim_buddy_get_icon(buddy) Gaim::BuddyList::Buddy buddy Gaim::BuddyList::Contact gaim_buddy_get_contact(buddy) Gaim::BuddyList::Buddy buddy Gaim::Presence gaim_buddy_get_presence(buddy) Gaim::BuddyList::Buddy buddy const char * gaim_buddy_get_alias_only(buddy) Gaim::BuddyList::Buddy buddy const char * gaim_buddy_get_contact_alias(buddy) Gaim::BuddyList::Buddy buddy const char * gaim_buddy_get_local_alias(buddy) Gaim::BuddyList::Buddy buddy const char * gaim_buddy_get_alias(buddy) Gaim::BuddyList::Buddy buddy