Mercurial > pidgin
view libgaim/gaim-client-example.c @ 14995:0d9f69b23352
[gaim-migrate @ 17774]
The data for "plugin_action" is set with a destructor function. So freeing it
twice would cause a crash. The reason it's not crashing is, the children of the
container are not the menuitems, but GtkAccelLabel (or some such thing). So all
we are doing is freeing null. Also, when the menu is destroyed, all the
menuitems are also destroyed anyway. So get rid of the unrequired loop.
Also, isdigit expects a character, not a string.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sat, 18 Nov 2006 05:30:57 +0000 |
parents | 60b1bc8dbf37 |
children |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node != NULL; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }