view PROGRAMMING_NOTES @ 7186:0da869011d8a

[gaim-migrate @ 7754] " This fixes issues some people in Linux, FreeBSD, Solaris:1 reported to me, where gaim would reopen the chat window after leaving if someone else joined before the server decided to stop sending us stuff. It also fixes a bug where it would say you left the chat upon joining a chat while having another chat open. Finally, it attempts to do a better job logging out of chat, and fixes the bugs introduced by this change." --Tim Ringenbach (marv_sf) it doesn't appear to change any strings, and it fixes some bugs, so i'm going to go ahead and commit this. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 07 Oct 2003 15:55:26 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
line wrap: on
line source

Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)