Mercurial > pidgin
view libfaim/util.c @ 1739:0ddc5418a0b4
[gaim-migrate @ 1749]
i found this really great game, 3dchess, but it hasn't been hacked (that I know of) since april 1999, two years ago. that's too bad, i like playing it.
some girls try too hard.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Sat, 21 Apr 2001 12:24:45 +0000 |
parents | 1e2cc8c8bf3c |
children |
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/* * * * */ #include <aim.h> #include <ctype.h> #ifdef AIMUTIL_USEMACROS /* macros in faim/aim.h */ #else faim_shortfunc int aimutil_put8(u_char *buf, u_char data) { buf[0] = (u_char)data&0xff; return 1; } faim_shortfunc u_char aimutil_get8(u_char *buf) { return buf[0]; } /* * Endian-ness issues here? */ faim_shortfunc int aimutil_put16(u_char *buf, u_short data) { buf[0] = (u_char)(data>>8)&0xff; buf[1] = (u_char)(data)&0xff; return 2; } faim_shortfunc u_short aimutil_get16(u_char *buf) { u_short val; val = (buf[0] << 8) & 0xff00; val+= (buf[1]) & 0xff; return val; } faim_shortfunc int aimutil_put32(u_char *buf, u_long data) { buf[0] = (u_char)(data>>24)&0xff; buf[1] = (u_char)(data>>16)&0xff; buf[2] = (u_char)(data>>8)&0xff; buf[3] = (u_char)(data)&0xff; return 4; } faim_shortfunc u_long aimutil_get32(u_char *buf) { u_long val; val = (buf[0] << 24) & 0xff000000; val+= (buf[1] << 16) & 0x00ff0000; val+= (buf[2] << 8) & 0x0000ff00; val+= (buf[3] ) & 0x000000ff; return val; } #endif /* AIMUTIL_USEMACROS */ faim_export faim_shortfunc int aimutil_putstr(u_char *dest, const char *src, int len) { memcpy(dest, src, len); return len; } /* * Tokenizing functions. Used to portably replace strtok/sep. * -- DMP. * */ faim_export int aimutil_tokslen(char *toSearch, int index, char dl) { int curCount = 1; char *next; char *last; int toReturn; last = toSearch; next = strchr(toSearch, dl); while(curCount < index && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if ((curCount < index) || (next == NULL)) toReturn = strlen(toSearch) - (curCount - 1); else toReturn = next - toSearch - (curCount - 1); return toReturn; } faim_export int aimutil_itemcnt(char *toSearch, char dl) { int curCount; char *next; curCount = 1; next = strchr(toSearch, dl); while(next != NULL) { curCount++; next = strchr(next + 1, dl); } return curCount; } faim_export char *aimutil_itemidx(char *toSearch, int index, char dl) { int curCount; char *next; char *last; char *toReturn; curCount = 0; last = toSearch; next = strchr(toSearch, dl); while(curCount < index && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if (curCount < index) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } next = strchr(last, dl); if (curCount < index) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } else { if (next == NULL) { toReturn = malloc((strlen(last) + 1) * sizeof(char)); strcpy(toReturn, last); } else { toReturn = malloc((next - last + 1) * sizeof(char)); memcpy(toReturn, last, (next - last)); toReturn[next - last] = '\0'; } } return toReturn; } /* * int snlen(const char *) * * This takes a screen name and returns its length without * spaces. If there are no spaces in the SN, then the * return is equal to that of strlen(). * */ faim_export int aim_snlen(const char *sn) { int i = 0; const char *curPtr = NULL; if (!sn) return 0; curPtr = sn; while ( (*curPtr) != (char) NULL) { if ((*curPtr) != ' ') i++; curPtr++; } return i; } /* * int sncmp(const char *, const char *) * * This takes two screen names and compares them using the rules * on screen names for AIM/AOL. Mainly, this means case and space * insensitivity (all case differences and spacing differences are * ignored). * * Return: 0 if equal * non-0 if different * */ faim_export int aim_sncmp(const char *sn1, const char *sn2) { const char *curPtr1 = NULL, *curPtr2 = NULL; if (aim_snlen(sn1) != aim_snlen(sn2)) return 1; curPtr1 = sn1; curPtr2 = sn2; while ( (*curPtr1 != (char) NULL) && (*curPtr2 != (char) NULL) ) { if ( (*curPtr1 == ' ') || (*curPtr2 == ' ') ) { if (*curPtr1 == ' ') curPtr1++; if (*curPtr2 == ' ') curPtr2++; } else { if ( toupper(*curPtr1) != toupper(*curPtr2)) return 1; curPtr1++; curPtr2++; } } return 0; } /* strsep Copyright (C) 1992, 1993 Free Software Foundation, Inc. strsep is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the GNU C Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* Minor changes by and1000 on 15/1/97 to make it go under Nemesis */ faim_export char *aim_strsep(char **pp, const char *delim) { char *p, *q; if (!(p = *pp)) return 0; if ((q = strpbrk (p, delim))) { *pp = q + 1; *q = '\0'; } else *pp = 0; return p; }