view console/libgnt/gntcolors.h @ 13850:0e1e59770cb0

[gaim-migrate @ 16308] This is my first commit here. So don't yell at me if things get borked. Also, I haven't looked at the auto-thingies yet. So don't puke at the Makefiles. Files in console/libgnt/ are for the 'Gaim/GObjectified Ncurses Toolkit' library. Files in console/ uses libgaim and libgnt. Currently, only the buddylist-ui is 'functional', ie. the buddy-list updates when someone logs on or logs off. It still needs a lot of work. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Thu, 22 Jun 2006 08:33:54 +0000
parents
children 582aaa4e287e
line wrap: on
line source

#ifndef GNT_COLORS_H
#define GNT_COLORS_H

typedef enum
{
	GNT_COLOR_NORMAL = 1,
	GNT_COLOR_HIGHLIGHT,		/* eg. when a button is selected */
	GNT_COLOR_DISABLED,		/* eg. when a button is disabled */
	GNT_COLOR_HIGHLIGHT_D,	/* eg. when a button is selected, but some other window is in focus */
	GNT_COLOR_TEXT_NORMAL,
	GNT_COLOR_TEXT_INACTIVE,	/* when the entry is out of focus */
	GNT_COLOR_MNEMONIC,
	GNT_COLOR_MNEMONIC_D,
	GNT_COLOR_SHADOW,
	GNT_COLOR_TITLE,
	GNT_COLORS
} GntColorType;

enum
{
	GNT_COLOR_BLACK = 1,
	GNT_COLOR_RED,
	GNT_COLOR_GREEN,
	GNT_COLOR_BLUE,
	GNT_COLOR_WHITE,
	GNT_COLOR_GRAY,
	GNT_COLOR_DARK_GRAY,
	GNT_TOTAL_COLORS
};

/* populate some default colors */
void gnt_init_colors();

#endif