Mercurial > pidgin
view plugins/crazychat/face.c @ 13850:0e1e59770cb0
[gaim-migrate @ 16308]
This is my first commit here. So don't yell at me if things get borked.
Also, I haven't looked at the auto-thingies yet. So don't puke at the
Makefiles.
Files in console/libgnt/ are for the 'Gaim/GObjectified Ncurses Toolkit'
library. Files in console/ uses libgaim and libgnt. Currently, only the
buddylist-ui is 'functional', ie. the buddy-list updates when someone
logs on or logs off. It still needs a lot of work.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Thu, 22 Jun 2006 08:33:54 +0000 |
parents | ed017b9c532d |
children |
line wrap: on
line source
#include "face.h" #include "sharky.h" #include "doggy.h" #include <assert.h> FACE init_face(KIND kind) { FACE face; face = (FACE)malloc(sizeof(*face)); switch(kind){ case DOG: init_dog(face); break; case SHARK: init_shark(face); break; default: printf("default face\n"); init_dog(face); break; } return face; } void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode){ face->draw_func(face, zrot, yrot, left_eye, right_eye, mouth_open, dir, mode); } void change_materials(FACE f, int* mats, int num_change){ int i; assert(!(num_change<0 || num_change>NUM_PARTS)); for(i=0;i<num_change;i++){ f->mat_indeces[i]=mats[i]; } } void free_face(FACE f){}