Mercurial > pidgin
view plugins/icq/tcplink.c @ 1498:0ef6603d986e
[gaim-migrate @ 1508]
updating icqlib
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Thu, 22 Feb 2001 23:07:34 +0000 |
parents | 4c510ca3563f |
children | e06dcc3025a9 |
line wrap: on
line source
/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* $Id: tcplink.c 1508 2001-02-22 23:07:34Z warmenhoven $ $Log$ Revision 1.4 2001/02/22 23:07:34 warmenhoven updating icqlib Revision 1.44 2001/02/22 05:40:04 bills port tcp connect timeout code and UDP queue to new timeout manager Revision 1.43 2001/01/27 22:48:01 bills fix bugs related to TCP and new socket manager: implemented accepting TCP sockets, fixed crashes when sending TCP messages. Revision 1.42 2001/01/17 01:29:17 bills Rework chat and file session interfaces; implement socket notifications. Revision 1.41 2001/01/15 06:19:12 denis Applied patch from Ilya Melamed <ilya@ort.org.il> which fixes random icq_TCPLinkAccept() fails. Revision 1.40 2000/12/19 06:00:07 bills moved members from ICQLINK to ICQLINK_private struct Revision 1.39 2000/12/03 21:57:15 bills fixed bug #105068 Revision 1.38 2000/07/09 22:19:35 bills added new *Close functions, use *Close functions instead of *Delete where correct, and misc cleanup Revision 1.37 2000/06/15 01:53:17 bills added icq_TCPLinkSendSeq function Revision 1.36 2000/05/04 15:57:20 bills Reworked file transfer notification, small bugfixes, and cleanups. Revision 1.35 2000/05/03 18:29:15 denis Callbacks have been moved to the ICQLINK structure. Revision 1.34 2000/04/10 18:11:45 denis ANSI cleanups. Revision 1.33 2000/04/10 16:36:04 denis Some more Win32 compatibility from Guillaume Rosanis <grs@mail.com> Revision 1.32 2000/04/05 14:37:02 denis Applied patch from "Guillaume R." <grs@mail.com> for basic Win32 compatibility. Revision 1.31 2000/02/15 04:00:16 bills new icq_ChatRusConv_n function Revision 1.30 2000/02/07 02:46:29 bills implemented non-blocking TCP connects over SOCKS, cyrillic translation for chat Revision 1.29 2000/01/20 19:59:35 bills fixed bug in icq_TCPLinkConnect that caused file/chat connection attempts to go to the wrong port Revision 1.28 2000/01/16 03:59:10 bills reworked list code so list_nodes don't need to be inside item structures, removed strlist code and replaced with generic list calls Revision 1.27 1999/12/27 16:13:29 bills fixed bug in icq_TCPOnDataReceived, removed flags variable ;) Revision 1.26 1999/12/27 10:56:10 denis Unused "flags" variable commented out. Revision 1.25 1999/12/21 00:30:53 bills added icq_TCPLinkProcessReceived to support processing receive queue before delete (packets used to get dropped in this instance, oops), reworked icq_TCPLinkOnDataReceived to handle quick, large streams of data, changed icq_TCPLinkOnConnect and *Accept to make all sockets non-blocking. Revision 1.24 1999/12/14 03:33:34 bills icq_TCPLinkConnect now uses real_ip when our IP is same as remote IP to make connection, added code to implement connect timeout Revision 1.23 1999/11/30 09:57:44 bills buffer overflow check added, tcplinks will now close if buffer overflows. increased icq_TCPLinkBufferSize to 4096 to support file transfer packets Revision 1.22 1999/11/29 17:15:51 denis Absence of socklen_t type fixed. Revision 1.21 1999/10/01 00:49:21 lord some compilation problems are fixed. Revision 1.20 1999/09/29 20:26:41 bills ack forgot the args :) Revision 1.19 1999/09/29 20:21:45 bills renamed denis' new function Revision 1.18 1999/09/29 20:11:29 bills renamed tcp_link* to icq_TCPLink*. many cleanups, added icq_TCPLinkOnConnect Revision 1.17 1999/09/29 17:10:05 denis TCP code SOCKS-ification. Not finished. Revision 1.16 1999/07/18 20:21:34 bills fixed fail notification bug introduced during ICQLINK changes, changed to use new byte-order functions & contact list functions, added better log messages Revision 1.15 1999/07/16 15:45:57 denis Cleaned up. Revision 1.14 1999/07/16 12:02:58 denis tcp_packet* functions renamed to icq_Packet* Cleaned up. Revision 1.13 1999/07/12 15:13:36 cproch - added definition of ICQLINK to hold session-specific global variabled applications which have more than one connection are now possible - changed nearly every function defintion to support ICQLINK parameter Revision 1.12 1999/07/03 06:33:51 lord . byte order conversion macros added . some compilation warnings removed Revision 1.11 1999/06/30 13:52:23 bills implemented non-blocking connects Revision 1.10 1999/05/03 21:39:41 bills removed exit calls Revision 1.9 1999/04/29 09:35:54 denis Cleanups, warning removed Revision 1.8 1999/04/17 19:34:49 bills fixed bug in icq_TCPLinkOnDataReceived, multiple packets that come in on one recv call are now handled correctly. added icq_TCPLinkAccept and icq_TCPLinkListen. started using mode and type structure entries. added icq_TCPLinks list and icq_FindTCPLink function. changed received_queue and send_queue to lists. Revision 1.7 1999/04/14 15:02:45 denis Cleanups for "strict" compiling (-ansi -pedantic) Revision 1.6 1999/04/05 18:47:17 bills initial chat support implemented Revision 1.5 1999/03/31 01:50:54 bills wrapped up many tcp details- tcp code now handles incoming and outgoing tcp messages and urls! Revision 1.4 1999/03/28 03:27:49 bills fixed icq_TCPLinkConnect so it really connects to remote ip instead of always my local test computer O:) Revision 1.3 1999/03/26 20:02:41 bills fixed C++ comments, cleaned up Revision 1.2 1999/03/25 22:21:59 bills added necessary includes Revision 1.1 1999/03/25 21:09:07 bills tcp link functions */ #include <stdlib.h> #ifndef _WIN32 #include <unistd.h> #endif #include <fcntl.h> #include <stdarg.h> #include <errno.h> #include <sys/types.h> #ifdef _WIN32 #include <winsock.h> #define EINPROGRESS WSAEINPROGRESS #define ENETUNREACH WSAENETUNREACH #define ECONNREFUSED WSAECONNREFUSED #define ETIMEDOUT WSAETIMEDOUT #define EOPNOTSUPP WSAEOPNOTSUPP #define EAFNOSUPPORT WSAEAFNOSUPPORT #define EWOULDBLOCK WSAEWOULDBLOCK #else #include <sys/socket.h> #include <netdb.h> #endif #include "icqtypes.h" #include "icq.h" #include "icqlib.h" #include "tcplink.h" #include "stdpackets.h" #include "util.h" #include "tcp.h" #include "errno.h" #include "chatsession.h" #include "filesession.h" icq_TCPLink *icq_TCPLinkNew(ICQLINK *link) { icq_TCPLink *p=(icq_TCPLink *)malloc(sizeof(icq_TCPLink)); p->socket=-1; p->icqlink=link; p->mode=0; p->session=0L; p->type=TCP_LINK_MESSAGE; p->buffer_count=0; p->send_queue=list_new(); p->received_queue=list_new(); p->id=0; p->remote_uin=0; p->remote_version=0; p->flags=0; p->proxy_status = 0; p->connect_timeout = NULL; if(p) list_enqueue(link->d->icq_TCPLinks, p); return p; } int _icq_TCPLinkDelete(void *pv, va_list data) { icq_Packet *p=(icq_Packet *)pv; ICQLINK *icqlink=va_arg(data, ICQLINK *); /* notify the app the packet didn't make it */ if(p->id) (*icqlink->icq_RequestNotify)(icqlink, p->id, ICQ_NOTIFY_FAILED, 0, 0); return 0; } void icq_TCPLinkDelete(void *pv) { icq_TCPLink *p=(icq_TCPLink *)pv; /* process anything left in the received queue */ icq_TCPLinkProcessReceived(p); /* make sure we notify app that packets in send queue didn't make it */ (void)list_traverse(p->send_queue, _icq_TCPLinkDelete, p->icqlink); /* destruct all packets still waiting on queues */ list_delete(p->send_queue, icq_PacketDelete); list_delete(p->received_queue, icq_PacketDelete); /* if this is a chat or file link, delete the associated session as * well, but make sure we unassociate ourself first so the session * doesn't try to close us */ if(p->session) { if(p->type==TCP_LINK_CHAT) { icq_ChatSession *psession=p->session; psession->tcplink=NULL; icq_ChatSessionClose(psession); } if(p->type==TCP_LINK_FILE) { icq_FileSession *psession=p->session; psession->tcplink=NULL; icq_FileSessionClose(psession); } } /* close the socket after we notify app so app can read errno if necessary */ if (p->socket > -1) { icq_SocketDelete(p->socket); } if (p->connect_timeout) { icq_TimeoutDelete(p->connect_timeout); } free(p); } void icq_TCPLinkClose(icq_TCPLink *plink) { list_remove(plink->icqlink->d->icq_TCPLinks, plink); icq_TCPLinkDelete(plink); } int icq_TCPLinkProxyConnect(icq_TCPLink *plink, DWORD uin, int port) { struct sockaddr_in prsin; struct hostent *host_struct; int conct; (void)uin; (void)port; prsin.sin_addr.s_addr = htonl(plink->icqlink->icq_ProxyIP); if(prsin.sin_addr.s_addr == (unsigned long)-1) { prsin.sin_addr.s_addr = inet_addr(plink->icqlink->icq_ProxyHost); if(prsin.sin_addr.s_addr == (unsigned long)-1) /* name isn't n.n.n.n so must be DNS */ { host_struct = gethostbyname(plink->icqlink->icq_ProxyHost); if(host_struct == 0L) { icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Can't find hostname: %s\n", plink->icqlink->icq_ProxyHost); return -1; } prsin.sin_addr = *((struct in_addr *)host_struct->h_addr); } } prsin.sin_family = AF_INET; /* we're using the inet not appletalk*/ prsin.sin_port = htons(plink->icqlink->icq_ProxyPort); /* port */ /* flags = fcntl(plink->socket, F_GETFL, 0); */ /* fcntl(plink->socket, F_SETFL, flags & (~O_NONBLOCK)); */ plink->mode |= TCP_LINK_SOCKS_CONNECTING; conct = connect(plink->socket, (struct sockaddr *) &prsin, sizeof(prsin)); if(conct == -1) /* did we connect ?*/ { if(errno != EINPROGRESS) { conct = errno; icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Connection refused\n"); return conct; } return 1; } return 0; } int icq_TCPLinkProxyRequestAuthorization(icq_TCPLink *plink) { char buf[1024]; plink->mode = (plink->mode & (~TCP_LINK_SOCKS_CONNECTING)); buf[0] = 5; /* protocol version */ buf[1] = 1; /* number of methods */ if(!strlen(plink->icqlink->icq_ProxyName) || !strlen(plink->icqlink->icq_ProxyPass) || !plink->icqlink->icq_ProxyAuth) { buf[2] = 0; /* no authorization required */ plink->mode |= TCP_LINK_SOCKS_NOAUTHSTATUS; } else { buf[2] = 2; /* method username/password */ plink->mode |= TCP_LINK_SOCKS_AUTHORIZATION; } #ifdef _WIN32 if(send(plink->socket, buf, 3, 0) != 3) return errno; #else if(write(plink->socket, buf, 3) != 3) return errno; #endif return 0; } int icq_TCPLinkProxyAuthorization(icq_TCPLink *plink) { int res; char buf[1024]; plink->mode &= ~TCP_LINK_SOCKS_AUTHORIZATION; plink->mode |= TCP_LINK_SOCKS_AUTHSTATUS; #ifdef _WIN32 res = recv(plink->socket, buf, 2, 0); #else res = read(plink->socket, buf, 2); #endif if(res != 2 || buf[0] != 5 || buf[1] != 2) /* username/password authentication*/ { icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Authentication method incorrect\n"); icq_SocketDelete(plink->socket); return -1; } buf[0] = 1; /* version of subnegotiation */ buf[1] = strlen(plink->icqlink->icq_ProxyName); memcpy(&buf[2], plink->icqlink->icq_ProxyName, buf[1]); buf[2+buf[1]] = strlen(plink->icqlink->icq_ProxyPass); memcpy(&buf[3+buf[1]], plink->icqlink->icq_ProxyPass, buf[2+buf[1]]); #ifdef _WIN32 if(send(plink->socket, buf, buf[1]+buf[2+buf[1]]+3, 0) != buf[1] + buf[2+buf[1]]+3) return errno; #else if(write(plink->socket, buf, buf[1]+buf[2+buf[1]]+3) != buf[1] + buf[2+buf[1]]+3) return errno; #endif return 0; } int icq_TCPLinkProxyAuthStatus(icq_TCPLink *plink) { int res; char buf[20]; plink->mode = (plink->mode & (~TCP_LINK_SOCKS_AUTHSTATUS)) | TCP_LINK_SOCKS_CROSSCONNECT; #ifdef _WIN32 res = recv(plink->socket, buf, 2, 0); #else res = read(plink->socket, buf, 2); #endif if(res != 2 || buf[0] != 1 || buf[1] != 0) { icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Authorization failure\n"); icq_SocketDelete(plink->socket); return -1; } return 0; } int icq_TCPLinkProxyNoAuthStatus(icq_TCPLink *plink) { int res; char buf[20]; plink->mode = (plink->mode & (~TCP_LINK_SOCKS_NOAUTHSTATUS)) | TCP_LINK_SOCKS_CROSSCONNECT; #ifdef _WIN32 res = recv(plink->socket, buf, 2, 0); #else res = read(plink->socket, buf, 2); #endif if(res != 2 || buf[0] != 5 || buf[1] != 0) /* no authentication required */ { icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Authentication method incorrect\n"); icq_SocketDelete(plink->socket); return -1; } return 0; } int icq_TCPLinkProxyCrossConnect(icq_TCPLink *plink) { char buf[20]; plink->mode = (plink->mode & ~(TCP_LINK_SOCKS_CROSSCONNECT)) | TCP_LINK_SOCKS_CONNSTATUS; buf[0] = 5; /* protocol version */ buf[1] = 1; /* command connect */ buf[2] = 0; /* reserved */ buf[3] = 1; /* address type IP v4 */ memcpy(&buf[4], &plink->remote_address.sin_addr.s_addr, 4); memcpy(&buf[8], &plink->remote_address.sin_port, 2); #ifdef _WIN32 if(send(plink->socket, buf, 10, 0) != 10) return errno; #else if(write(plink->socket, buf, 10) != 10) return errno; #endif return 0; } int icq_TCPLinkProxyConnectStatus(icq_TCPLink *plink) { int res; char buf[1024]; plink->mode = (plink->mode & (~TCP_LINK_SOCKS_CONNSTATUS)); #ifdef _WIN32 res = recv(plink->socket, buf, 10, 0); #else res = read(plink->socket, buf, 10); #endif if(res != 10 || buf[0] != 5 || buf[1] != 0) { switch(buf[1]) { case 1: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] General SOCKS server failure\n"); res = EFAULT; break; case 2: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Connection not allowed by ruleset\n"); res = EACCES; break; case 3: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Network unreachable\n"); res = ENETUNREACH; break; case 4: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Host unreachable\n"); res = ENETUNREACH; break; case 5: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Connection refused\n"); res = ECONNREFUSED; break; case 6: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] TTL expired\n"); res = ETIMEDOUT; break; case 7: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Command not supported\n"); res = EOPNOTSUPP; break; case 8: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Address type not supported\n"); res = EAFNOSUPPORT; break; default: icq_FmtLog(plink->icqlink, ICQ_LOG_FATAL, "[SOCKS] Unknown SOCKS server failure\n"); res = EFAULT; break; } icq_SocketDelete(plink->socket); return res; } return 0; } int icq_TCPLinkConnect(icq_TCPLink *plink, DWORD uin, int port) { icq_ContactItem *pcontact=icq_ContactFind(plink->icqlink, uin); icq_Packet *p; int result; #ifndef _WIN32 int flags; #else u_long iosflag; #endif /* these return values never and nowhere checked */ /* denis. */ if(!pcontact) return -2; if((plink->socket=icq_SocketNew(AF_INET, SOCK_STREAM, 0)) < 0) return -3; /* bzero(&(plink->remote_address), sizeof(plink->remote_address)); Win32 incompatible... */ memset(&(plink->remote_address), 0, sizeof(plink->remote_address)); plink->remote_address.sin_family = AF_INET; /* if our IP is the same as the remote user's ip, connect to real_ip instead since we're both probably behind a firewall */ icq_FmtLog(plink->icqlink, ICQ_LOG_MESSAGE, "local IP is %08X:%d, remote real IP is %08X:%d, remote IP is %08X:%d, port is %d\n", plink->icqlink->icq_OurIP, plink->icqlink->icq_OurPort, pcontact->remote_real_ip, pcontact->remote_port, pcontact->remote_ip, pcontact->remote_port, port ); if (plink->icqlink->icq_OurIP == pcontact->remote_ip) plink->remote_address.sin_addr.s_addr = htonl(pcontact->remote_real_ip); else plink->remote_address.sin_addr.s_addr = htonl(pcontact->remote_ip); if(plink->type==TCP_LINK_MESSAGE) { plink->remote_address.sin_port = htons(pcontact->remote_port); icq_FmtLog(plink->icqlink, ICQ_LOG_MESSAGE, "initiating message connect to %d (%s:%d)\n", uin, inet_ntoa(*((struct in_addr *)(&(plink->remote_address.sin_addr)))), pcontact->remote_port); } else { plink->remote_address.sin_port = htons(port); icq_FmtLog(plink->icqlink, ICQ_LOG_MESSAGE, "initiating file/chat connect to %d (%s:%d)\n", uin, inet_ntoa(*((struct in_addr *)(&(plink->remote_address.sin_addr)))), port); } /* set the socket to non-blocking */ #ifdef _WIN32 iosflag = TRUE; ioctlsocket(plink->socket, FIONBIO, &iosflag); #else flags=fcntl(plink->socket, F_GETFL, 0); fcntl(plink->socket, F_SETFL, flags | O_NONBLOCK); #endif if(!plink->icqlink->icq_UseProxy) result=connect(plink->socket, (struct sockaddr *)&(plink->remote_address), sizeof(plink->remote_address)); else /* SOCKS proxy support */ result=icq_TCPLinkProxyConnect(plink, uin, port); /* FIXME: Here we should check for errors on connection */ /* because of proxy support - it can't be checked */ /* by getsockopt() later in _handle_ready_sockets() */ /* denis. */ plink->mode|=TCP_LINK_MODE_CONNECTING; plink->remote_uin=uin; /* Send the hello packet */ p=icq_TCPCreateInitPacket(plink); icq_TCPLinkSend(plink, p); #ifdef TCP_PACKET_TRACE printf("hello packet queued for %lu\n", uin); #endif /* TCP_PACKET_TRACE */ icq_SocketSetHandler(plink->socket, ICQ_SOCKET_WRITE, icq_TCPLinkOnConnect, plink); plink->connect_timeout=icq_TimeoutNew(TCP_LINK_CONNECT_TIMEOUT, (icq_TimeoutHandler)icq_TCPLinkClose, plink); return 1; } icq_TCPLink *icq_TCPLinkAccept(icq_TCPLink *plink) { #ifdef _WIN32 u_long iosflag; #else int flags; #endif int socket; size_t remote_length; icq_TCPLink *pnewlink=icq_TCPLinkNew( plink->icqlink ); if(pnewlink) { remote_length = sizeof(struct sockaddr_in); socket=icq_SocketAccept(plink->socket, (struct sockaddr *)&(plink->remote_address), &remote_length); icq_FmtLog(plink->icqlink, ICQ_LOG_MESSAGE, "accepting tcp connection from %s:%d\n", inet_ntoa(*((struct in_addr *)(&(plink->remote_address.sin_addr)))), ntohs(plink->remote_address.sin_port)); /* FIXME: make sure accept succeeded */ pnewlink->type=plink->type; pnewlink->socket=socket; /* first packet sent on an icq tcp link is always the hello packet */ pnewlink->mode|=TCP_LINK_MODE_HELLOWAIT; /* install socket handler for new socket */ icq_SocketSetHandler(socket, ICQ_SOCKET_READ, icq_TCPLinkOnDataReceived, pnewlink); } /* set the socket to non-blocking */ #ifdef _WIN32 iosflag = TRUE; ioctlsocket(plink->socket, FIONBIO, &iosflag); #else flags=fcntl(pnewlink->socket, F_GETFL, 0); fcntl(pnewlink->socket, F_SETFL, flags | O_NONBLOCK); #endif return pnewlink; } int icq_TCPLinkListen(icq_TCPLink *plink) { unsigned int t; /* listening links have 0 uin */ plink->remote_uin=0; /* create tcp listen socket */ if((plink->socket=icq_SocketNew(AF_INET, SOCK_STREAM, 0)) < 0) return -1; /* must use memset, no bzero for Win32! */ memset(&plink->socket_address, 0, sizeof(struct sockaddr_in)); plink->socket_address.sin_family=AF_INET; plink->socket_address.sin_addr.s_addr=htonl(INADDR_ANY); plink->socket_address.sin_port=0; if(bind(plink->socket, (struct sockaddr *)&plink->socket_address, sizeof(struct sockaddr_in)) < 0) return -2; if(listen(plink->socket, 5) < 0) return -3; t=sizeof(struct sockaddr_in); if(getsockname(plink->socket, (struct sockaddr *)&plink->socket_address, &t) < 0) return -4; icq_FmtLog(plink->icqlink, ICQ_LOG_MESSAGE, "created tcp listening socket %d, local address=%s:%d\n", plink->socket, inet_ntoa(*((struct in_addr *)(&plink->socket_address.sin_addr))), ntohs(plink->socket_address.sin_port)); plink->mode|=TCP_LINK_MODE_LISTEN; icq_SocketSetHandler(plink->socket, ICQ_SOCKET_READ, icq_TCPLinkAccept, plink); return 0; } /* Doing Cyrillic translations for Chat dialog sessions */ void icq_ChatRusConv_n(const char to[4], char *t_in, int t_len) { int i, j; for(i = j = 0; i < t_len; ++i) { if((((unsigned char)t_in[i]) < ' ') && (t_in[i] != '\r')) { if(i - 1 > j) icq_RusConv_n(to, &t_in[j], i - j - 1); switch(t_in[i]) { case '\x07': /* Bell */ case '\x08': /* BackSpace */ case '\x03': /* Chat is active */ case '\x04': /* Chat is not active */ break; case '\x00': /* Foregroung color (RR GG BB ?? ) */ case '\x01': /* Background color (RR GG BB ?? ) */ case '\x11': /* Font style change (Bold - 1, Italic - 2, Underline - 4) */ case '\x12': /* Font size change */ i += 4; break; case '\x10': /* Font family and encoding change */ i += t_in[i+1] + 2 + 2; icq_RusConv_n(to, &t_in[i+3], t_in[i+1]); break; } j = i + 1; } } if(i > t_len) i = t_len; if(j > t_len) j = t_len; if(i > j) icq_RusConv_n(to, &t_in[j], i - j); } void icq_TCPLinkOnDataReceived(icq_TCPLink *plink) { int process_count=0, recv_result=0; char *buffer=plink->buffer; do { /* while recv_result > 0 */ int done=0; /* append received data onto end of buffer */ if((recv_result=recv(plink->socket, buffer+plink->buffer_count, icq_TCPLinkBufferSize-plink->buffer_count, 0)) < 1) { /* either there was an error or the remote side has closed * the connection - fall out of the loop */ continue; }; plink->buffer_count+=recv_result; #ifdef TCP_BUFFER_TRACE printf("received %d bytes from link %x, new buffer count %d\n", recv_result, plink, plink->buffer_count); hex_dump(plink->buffer, plink->buffer_count); #endif /*TCP_BUFFER_TRACE*/ process_count+=recv_result; /* don't do any packet processing if we're in raw mode */ if(plink->mode & TCP_LINK_MODE_RAW) { /* notify the app with the new data */ if(plink->type == TCP_LINK_CHAT) icq_ChatRusConv_n("wk", plink->buffer, plink->buffer_count); invoke_callback(plink->icqlink, icq_ChatNotify)(plink->session, CHAT_NOTIFY_DATA, plink->buffer_count, plink->buffer); plink->buffer_count=0; continue; } /* remove packets from the buffer until the buffer is empty * or the remaining bytes do not equal a full packet */ while((unsigned)plink->buffer_count>sizeof(WORD) && !done) { WORD packet_size=(*((WORD *)buffer)); /* warn if the buffer is too small to hold the whole packet */ if(packet_size>icq_TCPLinkBufferSize-sizeof(WORD)) { icq_FmtLog(plink->icqlink, ICQ_LOG_WARNING, "tcplink buffer " "overflow, packet size = %d, buffer size = %d, closing link\n", packet_size, icq_TCPLinkBufferSize); return; } if(packet_size+sizeof(WORD) <= (unsigned)plink->buffer_count) { /* copy the packet into memory */ icq_Packet *p=icq_PacketNew(); icq_PacketAppend(p, buffer+sizeof(WORD), packet_size); /* remove it from the buffer */ memcpy(buffer, buffer+packet_size+sizeof(WORD), plink->buffer_count-packet_size-sizeof(WORD)); plink->buffer_count-=(packet_size+sizeof(WORD)); icq_TCPLinkOnPacketReceived(plink, p); } else { /* not enough bytes in buffer to form the complete packet. * we're done for now */ done=1; } } /* while packets remain in buffer */ } while (recv_result > 0); if (recv_result < 0 && errno!=EWOULDBLOCK) { /* receive error - log it */ icq_FmtLog(plink->icqlink, ICQ_LOG_WARNING, "recv failed from %d (%d-%s)," " closing link\n", plink->remote_uin, errno, strerror(errno)); icq_TCPLinkClose(plink); } else { icq_TCPLinkProcessReceived(plink); } } void icq_TCPLinkOnPacketReceived(icq_TCPLink *plink, icq_Packet *p) { #ifdef TCP_RAW_TRACE printf("packet received! { length=%d }\n", p->length); icq_PacketDump(p); #endif /* Stick packet on ready packet linked list */ list_enqueue(plink->received_queue, p); } void icq_TCPLinkOnConnect(icq_TCPLink *plink) { #ifdef _WIN32 int len; #else size_t len; #endif int error; icq_TimeoutDelete(plink->connect_timeout); plink->connect_timeout = NULL; /* check getsockopt */ len=sizeof(error); #ifdef _WIN32 getsockopt(plink->socket, SOL_SOCKET, SO_ERROR, (char *)&error, &len); #else getsockopt(plink->socket, SOL_SOCKET, SO_ERROR, &error, &len); #endif if(!error && (plink->mode & (TCP_LINK_SOCKS_CONNECTING | TCP_LINK_SOCKS_AUTHORIZATION | TCP_LINK_SOCKS_AUTHSTATUS | TCP_LINK_SOCKS_NOAUTHSTATUS | TCP_LINK_SOCKS_CROSSCONNECT | TCP_LINK_SOCKS_CONNSTATUS))) { if(plink->mode & TCP_LINK_SOCKS_CONNECTING) error = icq_TCPLinkProxyRequestAuthorization(plink); else if(plink->mode & TCP_LINK_SOCKS_AUTHORIZATION) error = icq_TCPLinkProxyAuthorization(plink); else if(plink->mode & TCP_LINK_SOCKS_AUTHSTATUS) error = icq_TCPLinkProxyAuthStatus(plink); else if(plink->mode & TCP_LINK_SOCKS_NOAUTHSTATUS) error = icq_TCPLinkProxyNoAuthStatus(plink); else if(plink->mode & TCP_LINK_SOCKS_CROSSCONNECT) error = icq_TCPLinkProxyCrossConnect(plink); else if(plink->mode & TCP_LINK_SOCKS_CONNSTATUS) error = icq_TCPLinkProxyConnectStatus(plink); else error = EINVAL; } if(error) { /* connection failed- close the link, which takes care * of notifying the app about packets that didn't make it */ icq_FmtLog(plink->icqlink, ICQ_LOG_WARNING, "connect failed to %d (%d-%s)," " closing link\n", plink->remote_uin, error, strerror(error)); icq_TCPLinkClose(plink); return; } if(plink->mode & (TCP_LINK_SOCKS_CONNECTING | TCP_LINK_SOCKS_AUTHORIZATION | TCP_LINK_SOCKS_AUTHSTATUS | TCP_LINK_SOCKS_NOAUTHSTATUS | TCP_LINK_SOCKS_CROSSCONNECT | TCP_LINK_SOCKS_CONNSTATUS)) { icq_SocketSetHandler(plink->socket, ICQ_SOCKET_WRITE, NULL, NULL); icq_SocketSetHandler(plink->socket, ICQ_SOCKET_READ, icq_TCPLinkOnConnect, plink); return; } len=sizeof(plink->socket_address); getsockname(plink->socket, (struct sockaddr *)&plink->socket_address, &len); icq_FmtLog(plink->icqlink, ICQ_LOG_MESSAGE, "connected to uin %d, socket=%d local address=%s:%d remote address=%s:%d\n", plink->remote_uin, plink->socket, inet_ntoa(*((struct in_addr *)(&plink->socket_address.sin_addr))), ntohs(plink->socket_address.sin_port), inet_ntoa(*((struct in_addr *)(&plink->remote_address.sin_addr))), ntohs(plink->remote_address.sin_port)); plink->mode&= ~TCP_LINK_MODE_CONNECTING; icq_SocketSetHandler(plink->socket, ICQ_SOCKET_READ, icq_TCPLinkOnDataReceived, plink); icq_SocketSetHandler(plink->socket, ICQ_SOCKET_WRITE, NULL, NULL); /* socket is now connected, notify each request that connection * has been established and send pending data */ while(plink->send_queue->count>0) { icq_Packet *p=list_dequeue(plink->send_queue); if(p->id) if(plink->icqlink->icq_RequestNotify) (*plink->icqlink->icq_RequestNotify)(plink->icqlink, p->id, ICQ_NOTIFY_CONNECTED, 0, 0); icq_TCPLinkSend(plink, p); } /* yeah this probably shouldn't be here. oh well :) */ if(plink->type==TCP_LINK_CHAT) { icq_ChatSessionSetStatus((icq_ChatSession *)plink->session, CHAT_STATUS_CONNECTED); icq_ChatSessionSetStatus((icq_ChatSession *)plink->session, CHAT_STATUS_WAIT_ALLINFO); } if(plink->type==TCP_LINK_FILE) { icq_FileSessionSetStatus((icq_FileSession *)plink->session, FILE_STATUS_CONNECTED); } } unsigned long icq_TCPLinkSendSeq(icq_TCPLink *plink, icq_Packet *p, unsigned long sequence) { /* append the next sequence number on the packet */ if (!sequence) sequence=plink->icqlink->d->icq_TCPSequence--; p->id=sequence; icq_PacketEnd(p); icq_PacketAppend32(p, sequence); /* if the link is currently connecting, queue the packets for * later, else send immediately */ if(plink->mode & TCP_LINK_MODE_CONNECTING) { list_insert(plink->send_queue, 0, p); if(plink->icqlink->icq_RequestNotify) (*plink->icqlink->icq_RequestNotify)(plink->icqlink, p->id, ICQ_NOTIFY_CONNECTING, 0, 0); } else { icq_PacketSend(p, plink->socket); if(p->id) if(plink->icqlink->icq_RequestNotify) (*plink->icqlink->icq_RequestNotify)(plink->icqlink, p->id, ICQ_NOTIFY_SENT, 0, 0); icq_PacketDelete(p); } return sequence; } void icq_TCPLinkSend(icq_TCPLink *plink, icq_Packet *p) { /* if the link is currently connecting, queue the packets for * later, else send immediately */ if(plink->mode & TCP_LINK_MODE_CONNECTING) { list_insert(plink->send_queue, 0, p); if(plink->icqlink->icq_RequestNotify) (*plink->icqlink->icq_RequestNotify)(plink->icqlink, p->id, ICQ_NOTIFY_CONNECTING, 0, 0); } else { icq_PacketSend(p, plink->socket); if(p->id) if(plink->icqlink->icq_RequestNotify) (*plink->icqlink->icq_RequestNotify)(plink->icqlink, p->id, ICQ_NOTIFY_SENT, 0, 0); icq_PacketDelete(p); } } void icq_TCPLinkProcessReceived(icq_TCPLink *plink) { list *plist=plink->received_queue; while(plist->count>0) { icq_Packet *p=list_dequeue(plist); if(plink->mode & TCP_LINK_MODE_HELLOWAIT) { icq_TCPProcessHello(p, plink); } else { switch (plink->type) { case TCP_LINK_MESSAGE: icq_TCPProcessPacket(p, plink); break; case TCP_LINK_CHAT: icq_TCPProcessChatPacket(p, plink); break; case TCP_LINK_FILE: icq_TCPProcessFilePacket(p, plink); break; } } icq_PacketDelete(p); } } int _icq_FindTCPLink(void *p, va_list data) { icq_TCPLink *plink=(icq_TCPLink *)p; unsigned long uin=va_arg(data, unsigned long); int type=va_arg(data, int); return ( (plink->remote_uin == uin ) && (plink->type == type) ); } icq_TCPLink *icq_FindTCPLink(ICQLINK *link, unsigned long uin, int type) { return list_traverse(link->d->icq_TCPLinks, _icq_FindTCPLink, uin, type); }