Mercurial > pidgin
view gtk/Makefile.mingw @ 15066:0f950428ef41
[gaim-migrate @ 17850]
If you have arrows in the conversation window, and want to close the first
visible tab by middle clicking, then you end up closing the wrong first tab.
This also fixes similar issues with tab-draggings.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Thu, 30 Nov 2006 02:01:49 +0000 |
parents | ca46f41aa433 |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # GAIM_TOP := .. include $(GAIM_TOP)/libgaim/win32/global.mak NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll ## ## VARIABLE DEFINITIONS ## EXE_TARGET := gaim GTKGAIM_TARGET := gtkgaim EXE_NAME := $(EXE_TARGET).exe WINAPP := -mwindows LDFLAGS := $(WINAPP) ## ## INCLUDE PATHS ## LIBGAIM_INCLUDE_PATHS = \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/lib/glib-2.0/include INCLUDE_PATHS = \ $(LIBGAIM_INCLUDE_PATHS) \ -I$(GAIM_GTK_IDLETRACK_TOP) \ -I$(GAIM_GTK_TOP) \ -I$(GAIM_GTK_TOP)/win32 \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GTKSPELL_TOP) \ -I$(ASPELL_TOP)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_LIB_TOP) \ -L$(GAIM_GTK_TOP) \ -L$(GAIM_GTK_IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib ## ## SOURCES, OBJECTS ## GTKGAIM_C_SRC = \ gaimstock.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererexpander.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkdialogs.c \ gtkdnd-hints.c \ gtkdocklet.c \ gtkeventloop.c \ gtkexpander.c \ gtkft.c \ gtkidle.c \ gtkimhtml.c \ gtkimhtmltoolbar.c \ gtklog.c \ gtkmain.c \ gtkmenutray.c \ gtknotify.c \ gtkplugin.c \ gtkpluginpref.c \ gtkpounce.c \ gtkprefs.c \ gtkprivacy.c \ gtkrequest.c \ gtkroomlist.c \ gtksavedstatuses.c \ gtkscrollbook.c \ gtksound.c \ gtksourceiter.c \ gtkstatusbox.c \ gtkthemes.c \ gtkutils.c \ gtkwhiteboard.c \ win32/MinimizeToTray.c \ win32/gtkdocklet-win32.c \ win32/gtkwin32dep.c \ win32/untar.c \ win32/wspell.c GTKGAIM_RC_SRC = win32/gtkgaimrc.rc GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o) EXE_RC_SRC = win32/gaimrc.rc EXE_C_SRC = win32/win_gaim.c EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o) ## ## LIBRARIES ## LIBGAIM_LIBS = \ -lgaim \ -lglib-2.0 \ -lgthread-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lwinmm \ -lz GTKGAIM_LIBS = \ $(LIBGAIM_LIBS) \ -lidletrack \ -lgtk-win32-2.0 \ -latk-1.0 \ -lpango-1.0 \ -lgdk-win32-2.0 \ -lgdk_pixbuf-2.0 include $(GAIM_COMMON_RULES) ## ## TARGET DEFINITIONS ## .PHONY: all install install_shallow clean clean_exe all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) ./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \ $@.in > $@ install_shallow: $(GAIM_INSTALL_DIR) $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) install: install_shallow all $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install ./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ $@.in > $@ $(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H) $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS) $(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll $(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE $(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe $(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe $(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC) rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe clean_exe: rm -f $(EXE_OBJECTS) $(EXE_RC_SRC) include $(GAIM_COMMON_TARGETS)