view src/buddyicon.h @ 11719:109ee3bfeac5

[gaim-migrate @ 14010] SF Patch #1333770 from corfe83 "Many times in gaim we use the function g_slist_remove(list,node->data) to remove an element from a GSList. If we already have the pointer to the node we want to delete, it is faster to send it the pointer to the node to delete rather than the data of the node (we can do this by calling g_slist_delete_link(list,node)). This change was made while looking at glib's documentation and the code in glib's gslist.c. This is because as the remove/delete function traverses each node in the list, it doesn't need to spend an extra memory access to retrieve the data for each element in the node it is traversing and then compare, it can simply compare the pointer. In my tests outside of gaim, this makes a big difference if the node you are deleting is at a high index in the list. However, even if you're deleting the first node, it about breaks even. So, I've found each case in gaim where we are calling g_slist_remove, and we already have the pointer to the appropriate node to delete (this is often the case when we're doing a for or while loop on a GSList). I've then replaced it with the appropriate call to g_slist_delete_link. I, however, didn't do this in situations where we are explicitly removing the first element in the list, because in those situations it is an unnecessary change. There should be no difference in behavior, but just in case I've tried running it with valgrind, which reports the same number of memory leaks after my patch as before my patch. Of course, I can't guarantee that my normal behavior on gaim is hitting all the functions I've changed, but in general testing it Works For Me (tm)." As with the last patch, this one may not have a practical performance impact (or maybe it does, I have no idea), but it's not worse for any case. Given two ways of doing things where one is always at least as fast and may be faster under some cases, I like to prefer that faster way. This doesn't make the code any uglier, so I'm applying. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 22 Oct 2005 20:48:18 +0000
parents 10066662176a
children fc464a0abccc
line wrap: on
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/**
 * @file buddyicon.h Buddy Icon API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_BUDDYICON_H_
#define _GAIM_BUDDYICON_H_

typedef struct _GaimBuddyIcon GaimBuddyIcon;

#include "account.h"
#include "blist.h"
#include "prpl.h"

struct _GaimBuddyIcon
{
	GaimAccount *account;  /**< The account the user is on.        */
	char *username;        /**< The username the icon belongs to.  */

	void  *data;           /**< The buddy icon data.               */
	size_t len;            /**< The length of the buddy icon data. */

	int ref_count;         /**< The buddy icon reference count.    */
};

/**************************************************************************/
/** @name Buddy Icon API                                                  */
/**************************************************************************/
/*@{*/

/**
 * Creates a new buddy icon structure.
 *
 * @param account   The account the user is on.
 * @param username  The username the icon belongs to.
 * @param icon_data The buddy icon data.
 * @param icon_len  The buddy icon length.
 *
 * @return The buddy icon structure.
 */
GaimBuddyIcon *gaim_buddy_icon_new(GaimAccount *account, const char *username,
								   void *icon_data, size_t icon_len);

/**
 * Destroys a buddy icon structure.
 *
 * If the buddy icon's reference count is greater than 1, this will
 * just decrease the reference count and return.
 *
 * @param icon The buddy icon structure to destroy.
 */
void gaim_buddy_icon_destroy(GaimBuddyIcon *icon);

/**
 * Increments the reference count on a buddy icon.
 *
 * @param icon The buddy icon.
 *
 * @return @a icon.
 */
GaimBuddyIcon *gaim_buddy_icon_ref(GaimBuddyIcon *icon);

/**
 * Decrements the reference count on a buddy icon.
 *
 * If the reference count reaches 0, the icon will be destroyed.
 *
 * @param icon The buddy icon.
 *
 * @return @a icon, or @c NULL if the reference count reached 0.
 */
GaimBuddyIcon *gaim_buddy_icon_unref(GaimBuddyIcon *icon);

/**
 * Updates every instance of this icon.
 *
 * @param icon The buddy icon.
 */
void gaim_buddy_icon_update(GaimBuddyIcon *icon);

/**
 * Caches a buddy icon associated with a specific buddy to disk.
 *
 * @param icon  The buddy icon.
 * @param buddy The buddy that this icon belongs to.
 */
void gaim_buddy_icon_cache(GaimBuddyIcon *icon, GaimBuddy *buddy);

/**
 * Removes cached buddy icon for a specific buddy.
 *
 * @param buddy The buddy for which to remove the cached icon.
 */
void gaim_buddy_icon_uncache(GaimBuddy *buddy);

/**
 * Sets the buddy icon's account.
 *
 * @param icon    The buddy icon.
 * @param account The account.
 */
void gaim_buddy_icon_set_account(GaimBuddyIcon *icon, GaimAccount *account);

/**
 * Sets the buddy icon's username.
 *
 * @param icon     The buddy icon.
 * @param username The username.
 */
void gaim_buddy_icon_set_username(GaimBuddyIcon *icon, const char *username);

/**
 * Sets the buddy icon's icon data.
 *
 * @param icon The buddy icon.
 * @param data The buddy icon data.
 * @param len  The length of the icon data.
 */
void gaim_buddy_icon_set_data(GaimBuddyIcon *icon, void *data, size_t len);

/**
 * Returns the buddy icon's account.
 *
 * @param icon The buddy icon.
 *
 * @return The account.
 */
GaimAccount *gaim_buddy_icon_get_account(const GaimBuddyIcon *icon);

/**
 * Returns the buddy icon's username.
 *
 * @param icon The buddy icon.
 *
 * @return The username.
 */
const char *gaim_buddy_icon_get_username(const GaimBuddyIcon *icon);

/**
 * Returns the buddy icon's data.
 *
 * @param icon The buddy icon.
 * @param len  The returned icon length.
 *
 * @return The icon data.
 */
const guchar *gaim_buddy_icon_get_data(const GaimBuddyIcon *icon, size_t *len);

/**
 * Returns an extension corresponding to the buddy icon's file type.
 *
 * @param icon The buddy icon.
 *
 * @return The icon's extension.
 */
const char *gaim_buddy_icon_get_type(const GaimBuddyIcon *icon);

/*@}*/

/**************************************************************************/
/** @name Buddy Icon Subsystem API                                        */
/**************************************************************************/
/*@{*/

/**
 * Sets a buddy icon for a user.
 *
 * @param account   The account the user is on.
 * @param username  The username of the user.
 * @param icon_data The icon data.
 * @param icon_len  The length of the icon data.
 */
void gaim_buddy_icons_set_for_user(GaimAccount *account, const char *username,
								   void *icon_data, size_t icon_len);

/**
 * Returns the buddy icon information for a user.
 *
 * @param account  The account the user is on.
 * @param username The username of the user.
 *
 * @return The icon data if found, or @c NULL if not found.
 */
GaimBuddyIcon *gaim_buddy_icons_find(GaimAccount *account,
									 const char *username);

/**
 * Sets whether or not buddy icon caching is enabled.
 *
 * @param caching TRUE of buddy icon caching should be enabled, or
 *                FALSE otherwise.
 */
void gaim_buddy_icons_set_caching(gboolean caching);

/**
 * Returns whether or not buddy icon caching should be enabled.
 *
 * The default is TRUE, unless otherwise specified by
 * gaim_buddy_icons_set_caching().
 *
 * @return TRUE if buddy icon caching is enabled, or FALSE otherwise.
 */
gboolean gaim_buddy_icons_is_caching(void);

/**
 * Sets the directory used to store buddy icon cache files.
 *
 * @param cache_dir The directory to store buddy icon cache files to.
 */
void gaim_buddy_icons_set_cache_dir(const char *cache_dir);

/**
 * Returns the directory used to store buddy icon cache files.
 *
 * The default directory is GAIMDIR/icons, unless otherwise specified
 * by gaim_buddy_icons_set_cache_dir().
 *
 * @return The directory to store buddy icon cache files to.
 */
const char *gaim_buddy_icons_get_cache_dir(void);

/**
 * Takes a buddy icon and returns a full path.
 *
 * If @a icon is a full path to an existing file, a copy of
 * @a icon is returned. Otherwise, a newly allocated string
 * consiting of gaim_buddy_icons_get_cache_dir() + @a icon is
 * returned.
 *
 * @return The full path for an icon.
 */
char *gaim_buddy_icons_get_full_path(const char *icon);

/**
 * Returns the buddy icon subsystem handle.
 *
 * @return The subsystem handle.
 */
void *gaim_buddy_icons_get_handle();

/**
 * Initializes the buddy icon subsystem.
 */
void gaim_buddy_icons_init();

/**
 * Uninitializes the buddy icon subsystem.
 */
void gaim_buddy_icons_uninit();

/*@}*/

/**************************************************************************/
/** @name Buddy Icon Helper API                                           */
/**************************************************************************/
/*@{*/

/**
 * Gets display size for a buddy icon
 */
void gaim_buddy_icon_get_scale_size(GaimBuddyIconSpec *spec, int *width, int *height);

/*@}*/

#endif /* _GAIM_BUDDYICON_H_ */