view src/prefs.c @ 11719:109ee3bfeac5

[gaim-migrate @ 14010] SF Patch #1333770 from corfe83 "Many times in gaim we use the function g_slist_remove(list,node->data) to remove an element from a GSList. If we already have the pointer to the node we want to delete, it is faster to send it the pointer to the node to delete rather than the data of the node (we can do this by calling g_slist_delete_link(list,node)). This change was made while looking at glib's documentation and the code in glib's gslist.c. This is because as the remove/delete function traverses each node in the list, it doesn't need to spend an extra memory access to retrieve the data for each element in the node it is traversing and then compare, it can simply compare the pointer. In my tests outside of gaim, this makes a big difference if the node you are deleting is at a high index in the list. However, even if you're deleting the first node, it about breaks even. So, I've found each case in gaim where we are calling g_slist_remove, and we already have the pointer to the appropriate node to delete (this is often the case when we're doing a for or while loop on a GSList). I've then replaced it with the appropriate call to g_slist_delete_link. I, however, didn't do this in situations where we are explicitly removing the first element in the list, because in those situations it is an unnecessary change. There should be no difference in behavior, but just in case I've tried running it with valgrind, which reports the same number of memory leaks after my patch as before my patch. Of course, I can't guarantee that my normal behavior on gaim is hitting all the functions I've changed, but in general testing it Works For Me (tm)." As with the last patch, this one may not have a practical performance impact (or maybe it does, I have no idea), but it's not worse for any case. Given two ways of doing things where one is always at least as fast and may be faster under some cases, I like to prefer that faster way. This doesn't make the code any uglier, so I'm applying. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 22 Oct 2005 20:48:18 +0000
parents a647f92e1d57
children a14d72b6ca41
line wrap: on
line source

/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <glib.h>
#include "internal.h"
#include "prefs.h"
#include "debug.h"
#include "util.h"

#ifdef _WIN32
#include "win32dep.h"
#endif

struct pref_cb {
	GaimPrefCallback func;
	gpointer data;
	guint id;
	void *handle;
};

/* TODO: This should use GaimValues? */
struct gaim_pref {
	GaimPrefType type;
	char *name;
	union {
		gpointer generic;
		gboolean boolean;
		int integer;
		char *string;
		GList *stringlist;
	} value;
	GSList *callbacks;
	struct gaim_pref *parent;
	struct gaim_pref *sibling;
	struct gaim_pref *first_child;
};


static struct gaim_pref prefs = {
	GAIM_PREF_NONE,
	NULL,
	{ NULL },
	NULL,
	NULL,
	NULL,
	NULL
};

static GHashTable *prefs_hash = NULL;
static guint       save_timer = 0;
static gboolean    prefs_loaded = FALSE;


/*********************************************************************
 * Private utility functions                                         *
 *********************************************************************/

static struct
gaim_pref *find_pref(const char *name)
{
	if (!name || name[0] != '/')
		return NULL;
	else if (name[1] == '\0')
		return &prefs;
	else
		return g_hash_table_lookup(prefs_hash, name);
}


/*********************************************************************
 * Writing to disk                                                   *
 *********************************************************************/

/*
 * This function recursively creates the xmlnode tree from the prefs
 * tree structure.  Yay recursion!
 */
static void
pref_to_xmlnode(xmlnode *parent, struct gaim_pref *pref)
{
	xmlnode *node, *childnode;
	struct gaim_pref *child;
	char buf[20];
	GList *cur;

	/* Create a new node */
	node = xmlnode_new_child(parent, "pref");
	xmlnode_set_attrib(node, "name", pref->name);

	/* Set the type of this node (if type == GAIM_PREF_NONE then do nothing) */
	if (pref->type == GAIM_PREF_INT) {
		xmlnode_set_attrib(node, "type", "int");
		snprintf(buf, sizeof(buf), "%d", pref->value.integer);
		xmlnode_set_attrib(node, "value", buf);
	}
	else if (pref->type == GAIM_PREF_STRING) {
		xmlnode_set_attrib(node, "type", "string");
		xmlnode_set_attrib(node, "value", pref->value.string);
	}
	else if (pref->type == GAIM_PREF_STRING_LIST) {
		xmlnode_set_attrib(node, "type", "stringlist");
		for (cur = pref->value.stringlist; cur != NULL; cur = cur->next)
		{
			childnode = xmlnode_new_child(node, "item");
			xmlnode_set_attrib(childnode, "value", cur->data);
		}
	}
	else if (pref->type == GAIM_PREF_BOOLEAN) {
		xmlnode_set_attrib(node, "type", "bool");
		snprintf(buf, sizeof(buf), "%d", pref->value.boolean);
		xmlnode_set_attrib(node, "value", buf);
	}

	/* All My Children */
	for (child = pref->first_child; child != NULL; child = child->sibling)
		pref_to_xmlnode(node, child);
}

static xmlnode *
prefs_to_xmlnode(void)
{
	xmlnode *node;
	struct gaim_pref *pref, *child;

	pref = &prefs;

	/* Create the root preference node */
	node = xmlnode_new("pref");
	xmlnode_set_attrib(node, "version", "1");
	xmlnode_set_attrib(node, "name", "/");

	/* All My Children */
	for (child = pref->first_child; child != NULL; child = child->sibling)
		pref_to_xmlnode(node, child);

	return node;
}

static void
sync_prefs(void)
{
	xmlnode *node;
	char *data;

	if (!prefs_loaded)
	{
		/*
		 * TODO: Call schedule_prefs_save()?  Ideally we wouldn't need to.
		 * (prefs.xml should be loaded when gaim_prefs_init is called)
		 */
		gaim_debug_error("prefs", "Attempted to save prefs before "
						 "they were read!\n");
		return;
	}

	node = prefs_to_xmlnode();
	data = xmlnode_to_formatted_str(node, NULL);
	gaim_util_write_data_to_file("prefs.xml", data, -1);
	g_free(data);
	xmlnode_free(node);
}

static gboolean
save_cb(gpointer data)
{
	sync_prefs();
	save_timer = 0;
	return FALSE;
}

static void
schedule_prefs_save(void)
{
	if (save_timer == 0)
		save_timer = gaim_timeout_add(5000, save_cb, NULL);
}


/*********************************************************************
 * Reading from disk                                                 *
 *********************************************************************/

static GList *prefs_stack = NULL;

static void
prefs_start_element_handler (GMarkupParseContext *context,
		const gchar *element_name,
		const gchar **attribute_names,
		const gchar **attribute_values,
		gpointer user_data,
		GError **error)
{
	GaimPrefType pref_type = GAIM_PREF_NONE;
	int i;
	const char *pref_name = NULL, *pref_value = NULL;
	GString *pref_name_full;
	GList *tmp;

	if(strcmp(element_name, "pref") && strcmp(element_name, "item"))
		return;

	for(i = 0; attribute_names[i]; i++) {
		if(!strcmp(attribute_names[i], "name")) {
			pref_name = attribute_values[i];
		} else if(!strcmp(attribute_names[i], "type")) {
			if(!strcmp(attribute_values[i], "bool"))
				pref_type = GAIM_PREF_BOOLEAN;
			else if(!strcmp(attribute_values[i], "int"))
				pref_type = GAIM_PREF_INT;
			else if(!strcmp(attribute_values[i], "string"))
				pref_type = GAIM_PREF_STRING;
			else if(!strcmp(attribute_values[i], "stringlist"))
				pref_type = GAIM_PREF_STRING_LIST;
			else
				return;
		} else if(!strcmp(attribute_names[i], "value")) {
			pref_value = attribute_values[i];
		}
	}

	if(!strcmp(element_name, "item")) {
		struct gaim_pref *pref;

		pref_name_full = g_string_new("");

		for(tmp = prefs_stack; tmp; tmp = tmp->next) {
			pref_name_full = g_string_prepend(pref_name_full, tmp->data);
			pref_name_full = g_string_prepend_c(pref_name_full, '/');
		}

		pref = find_pref(pref_name_full->str);

		if(pref) {
			pref->value.stringlist = g_list_append(pref->value.stringlist,
					g_strdup(pref_value));
		}
	} else {
		if(!pref_name || !strcmp(pref_name, "/"))
			return;

		pref_name_full = g_string_new(pref_name);

		for(tmp = prefs_stack; tmp; tmp = tmp->next) {
			pref_name_full = g_string_prepend_c(pref_name_full, '/');
			pref_name_full = g_string_prepend(pref_name_full, tmp->data);
		}

		pref_name_full = g_string_prepend_c(pref_name_full, '/');

		switch(pref_type) {
			case GAIM_PREF_NONE:
				gaim_prefs_add_none(pref_name_full->str);
				break;
			case GAIM_PREF_BOOLEAN:
				gaim_prefs_set_bool(pref_name_full->str, atoi(pref_value));
				break;
			case GAIM_PREF_INT:
				gaim_prefs_set_int(pref_name_full->str, atoi(pref_value));
				break;
			case GAIM_PREF_STRING:
				gaim_prefs_set_string(pref_name_full->str, pref_value);
				break;
			case GAIM_PREF_STRING_LIST:
				gaim_prefs_set_string_list(pref_name_full->str, NULL);
				break;
		}
		prefs_stack = g_list_prepend(prefs_stack, g_strdup(pref_name));
		g_string_free(pref_name_full, TRUE);
	}
}

static void
prefs_end_element_handler(GMarkupParseContext *context,
						  const gchar *element_name,
						  gpointer user_data, GError **error)
{
	if(prefs_stack && !strcmp(element_name, "pref")) {
		g_free(prefs_stack->data);
		prefs_stack = g_list_delete_link(prefs_stack, prefs_stack);
	}
}

static GMarkupParser prefs_parser = {
	prefs_start_element_handler,
	prefs_end_element_handler,
	NULL,
	NULL,
	NULL
};

gboolean
gaim_prefs_load()
{
	gchar *filename = g_build_filename(gaim_user_dir(), "prefs.xml", NULL);
	gchar *contents = NULL;
	gsize length;
	GMarkupParseContext *context;
	GError *error = NULL;

	if (!filename) {
		prefs_loaded = TRUE;
		return FALSE;
	}

	gaim_debug_info("prefs", "Reading %s\n", filename);

	if(!g_file_get_contents(filename, &contents, &length, &error)) {
#ifndef _WIN32
		g_free(filename);
		g_error_free(error);

		error = NULL;

		filename = g_build_filename(SYSCONFDIR, "gaim", "prefs.xml", NULL);

		gaim_debug_info("prefs", "Reading %s\n", filename);

		if (!g_file_get_contents(filename, &contents, &length, &error)) {
			gaim_debug_error("prefs", "Error reading prefs: %s\n",
					error->message);
			g_error_free(error);
			g_free(filename);
			prefs_loaded = TRUE;

			return FALSE;
		}
#else /* _WIN32 */
		gaim_debug_error("prefs", "Error reading prefs: %s\n",
				error->message);
		g_error_free(error);
		g_free(filename);
		prefs_loaded = TRUE;

		return FALSE;
#endif /* _WIN32 */
	}

	context = g_markup_parse_context_new(&prefs_parser, 0, NULL, NULL);

	if(!g_markup_parse_context_parse(context, contents, length, NULL)) {
		g_markup_parse_context_free(context);
		g_free(contents);
		g_free(filename);
		prefs_loaded = TRUE;

		return FALSE;
	}

	if(!g_markup_parse_context_end_parse(context, NULL)) {
		gaim_debug_error("prefs", "Error parsing %s\n", filename);
		g_markup_parse_context_free(context);
		g_free(contents);
		g_free(filename);
		prefs_loaded = TRUE;

		return FALSE;
	}

	gaim_debug_info("prefs", "Finished reading %s\n", filename);
	g_markup_parse_context_free(context);
	g_free(contents);
	g_free(filename);
	prefs_loaded = TRUE;

	return TRUE;
}



static void
prefs_save_cb(const char *name, GaimPrefType type, gpointer val,
			  gpointer user_data)
{

	if(!prefs_loaded)
		return;

	gaim_debug_misc("prefs", "%s changed, scheduling save.\n", name);

	schedule_prefs_save();
}

static char *
get_path_dirname(const char *name)
{
	char *c, *str;

	str = g_strdup(name);

	if ((c = strrchr(str, '/')) != NULL) {
		*c = '\0';

		if (*str == '\0') {
			g_free(str);

			str = g_strdup("/");
		}
	}
	else {
		g_free(str);

		str = g_strdup(".");
	}

	return str;
}

static char *
get_path_basename(const char *name)
{
	const char *c;

	if ((c = strrchr(name, '/')) != NULL)
		return g_strdup(c + 1);

	return g_strdup(name);
}

static char *
pref_full_name(struct gaim_pref *pref)
{
	GString *name;
	struct gaim_pref *parent;
	char *ret;

	if(!pref)
		return NULL;

	if(pref == &prefs)
		return g_strdup("/");

	name = g_string_new(pref->name);
	parent = pref->parent;

	for(parent = pref->parent; parent && parent->name; parent = parent->parent) {
		name = g_string_prepend_c(name, '/');
		name = g_string_prepend(name, parent->name);
	}
	ret = name->str;
	g_string_free(name, FALSE);
	return ret;
}

static struct gaim_pref *
find_pref_parent(const char *name)
{
	char *parent_name = get_path_dirname(name);
	struct gaim_pref *ret = &prefs;

	if(strcmp(parent_name, "/")) {
		ret = find_pref(parent_name);
	}

	g_free(parent_name);
	return ret;
}

static void
free_pref_value(struct gaim_pref *pref)
{
	switch(pref->type) {
		case GAIM_PREF_BOOLEAN:
			pref->value.boolean = FALSE;
			break;
		case GAIM_PREF_INT:
			pref->value.integer = 0;
			break;
		case GAIM_PREF_STRING:
			g_free(pref->value.string);
			pref->value.string = NULL;
			break;
		case GAIM_PREF_STRING_LIST:
			{
				GList *tmp;
				for(tmp = pref->value.stringlist; tmp; tmp = tmp->next)
					g_free(tmp->data);

				g_list_free(pref->value.stringlist);
			} break;
		case GAIM_PREF_NONE:
			break;
	}
}

static struct gaim_pref *
add_pref(GaimPrefType type, const char *name)
{
	struct gaim_pref *parent;
	struct gaim_pref *me;
	struct gaim_pref *sibling;
	char *my_name;

	parent = find_pref_parent(name);

	if(!parent)
		return NULL;

	my_name = get_path_basename(name);

	for(sibling = parent->first_child; sibling; sibling = sibling->sibling) {
		if(!strcmp(sibling->name, my_name)) {
			g_free(my_name);
			return NULL;
		}
	}

	me = g_new0(struct gaim_pref, 1);
	me->type = type;
	me->name = my_name;

	me->parent = parent;
	if(parent->first_child) {
		/* blatant abuse of a for loop */
		for(sibling = parent->first_child; sibling->sibling;
				sibling = sibling->sibling);
		sibling->sibling = me;
	} else {
		parent->first_child = me;
	}

	g_hash_table_insert(prefs_hash, g_strdup(name), (gpointer)me);

	return me;
}

void
gaim_prefs_add_none(const char *name)
{
	add_pref(GAIM_PREF_NONE, name);
}

void
gaim_prefs_add_bool(const char *name, gboolean value)
{
	struct gaim_pref *pref = add_pref(GAIM_PREF_BOOLEAN, name);

	if(!pref)
		return;

	pref->value.boolean = value;
}

void
gaim_prefs_add_int(const char *name, int value)
{
	struct gaim_pref *pref = add_pref(GAIM_PREF_INT, name);

	if(!pref)
		return;

	pref->value.integer = value;
}

void
gaim_prefs_add_string(const char *name, const char *value)
{
	struct gaim_pref *pref = add_pref(GAIM_PREF_STRING, name);

	if(!pref)
		return;

	pref->value.string = g_strdup(value);
}

void
gaim_prefs_add_string_list(const char *name, GList *value)
{
	struct gaim_pref *pref = add_pref(GAIM_PREF_STRING_LIST, name);
	GList *tmp;

	if(!pref)
		return;

	for(tmp = value; tmp; tmp = tmp->next)
		pref->value.stringlist = g_list_append(pref->value.stringlist,
				g_strdup(tmp->data));
}

static void
remove_pref(struct gaim_pref *pref)
{
	char *name;

	if(!pref || pref == &prefs)
		return;

	while(pref->first_child)
		remove_pref(pref->first_child);

	if(pref->parent->first_child == pref) {
		pref->parent->first_child = pref->sibling;
	} else {
		struct gaim_pref *sib = pref->parent->first_child;
		while(sib->sibling != pref)
			sib = sib->sibling;
		sib->sibling = pref->sibling;
	}

	name = pref_full_name(pref);

	gaim_debug_info("prefs", "removing pref /%s\n", name);

	g_hash_table_remove(prefs_hash, name);
	g_free(name);

	free_pref_value(pref);

	g_slist_free(pref->callbacks);
	g_free(pref->name);
	g_free(pref);
}

void
gaim_prefs_remove(const char *name)
{
	struct gaim_pref *pref = find_pref(name);

	if(!pref)
		return;

	remove_pref(pref);
}

void
gaim_prefs_destroy()
{
	gaim_prefs_remove("/");
}

static void
do_callbacks(const char* name, struct gaim_pref *pref)
{
	GSList *cbs;
	struct gaim_pref *cb_pref;
	for(cb_pref = pref; cb_pref; cb_pref = cb_pref->parent) {
		for(cbs = cb_pref->callbacks; cbs; cbs = cbs->next) {
			struct pref_cb *cb = cbs->data;
			cb->func(name, pref->type, pref->value.generic, cb->data);
		}
	}
}

void
gaim_prefs_trigger_callback(const char *name)
{
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug_error("prefs",
				"gaim_prefs_trigger_callback: Unknown pref %s\n", name);
		return;
	}

	do_callbacks(name, pref);
}

void
gaim_prefs_set_generic(const char *name, gpointer value)
{
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug_error("prefs",
				"gaim_prefs_set_generic: Unknown pref %s\n", name);
		return;
	}

	pref->value.generic = value;
	do_callbacks(name, pref);
}

void
gaim_prefs_set_bool(const char *name, gboolean value)
{
	struct gaim_pref *pref = find_pref(name);

	if(pref) {
		if(pref->type != GAIM_PREF_BOOLEAN) {
			gaim_debug_error("prefs",
					"gaim_prefs_set_bool: %s not a boolean pref\n", name);
			return;
		}

		if(pref->value.boolean != value) {
			pref->value.boolean = value;
			do_callbacks(name, pref);
		}
	} else {
		gaim_prefs_add_bool(name, value);
	}
}

void
gaim_prefs_set_int(const char *name, int value)
{
	struct gaim_pref *pref = find_pref(name);

	if(pref) {
		if(pref->type != GAIM_PREF_INT) {
			gaim_debug_error("prefs",
					"gaim_prefs_set_int: %s not an integer pref\n", name);
			return;
		}

		if(pref->value.integer != value) {
			pref->value.integer = value;
			do_callbacks(name, pref);
		}
	} else {
		gaim_prefs_add_int(name, value);
	}
}

void
gaim_prefs_set_string(const char *name, const char *value)
{
	struct gaim_pref *pref = find_pref(name);

	if(pref) {
		if(pref->type != GAIM_PREF_STRING) {
			gaim_debug_error("prefs",
					"gaim_prefs_set_string: %s not a string pref\n", name);
			return;
		}

		if((value && !pref->value.string) ||
				(!value && pref->value.string) ||
				strcmp(pref->value.string, value)) {
			g_free(pref->value.string);
			pref->value.string = g_strdup(value);
			do_callbacks(name, pref);
		}
	} else {
		gaim_prefs_add_string(name, value);
	}
}

void
gaim_prefs_set_string_list(const char *name, GList *value)
{
	struct gaim_pref *pref = find_pref(name);
	if(pref) {
		GList *tmp;

		if(pref->type != GAIM_PREF_STRING_LIST) {
			gaim_debug_error("prefs",
					"gaim_prefs_set_string_list: %s not a string list pref\n",
					name);
			return;
		}

		for(tmp = pref->value.stringlist; tmp; tmp = tmp->next)
			g_free(tmp->data);

		g_list_free(pref->value.stringlist);
		pref->value.stringlist = NULL;

		for(tmp = value; tmp; tmp = tmp->next)
			pref->value.stringlist = g_list_append(pref->value.stringlist,
					g_strdup(tmp->data));

		do_callbacks(name, pref);

	} else {
		gaim_prefs_add_string_list(name, value);
	}
}

gboolean
gaim_prefs_exists(const char *name)
{
	struct gaim_pref *pref = find_pref(name);

	if (pref != NULL)
		return TRUE;

	return FALSE;
}

GaimPrefType
gaim_prefs_get_type(const char *name)
{
	struct gaim_pref *pref = find_pref(name);

	if (pref == NULL)
		return GAIM_PREF_NONE;

	return (pref->type);
}

gboolean
gaim_prefs_get_bool(const char *name)
{
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_bool: Unknown pref %s\n", name);
		return FALSE;
	} else if(pref->type != GAIM_PREF_BOOLEAN) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_bool: %s not a boolean pref\n", name);
		return FALSE;
	}

	return pref->value.boolean;
}

int
gaim_prefs_get_int(const char *name)
{
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_int: Unknown pref %s\n", name);
		return 0;
	} else if(pref->type != GAIM_PREF_INT) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_int: %s not an integer pref\n", name);
		return 0;
	}

	return pref->value.integer;
}

const char *
gaim_prefs_get_string(const char *name)
{
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_string: Unknown pref %s\n", name);
		return NULL;
	} else if(pref->type != GAIM_PREF_STRING) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_string: %s not a string pref\n", name);
		return NULL;
	}

	return pref->value.string;
}

GList *
gaim_prefs_get_string_list(const char *name)
{
	struct gaim_pref *pref = find_pref(name);
	GList *ret = NULL, *tmp;

	if(!pref) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_string_list: Unknown pref %s\n", name);
		return NULL;
	} else if(pref->type != GAIM_PREF_STRING_LIST) {
		gaim_debug_error("prefs",
				"gaim_prefs_get_string_list: %s not a string list pref\n", name);
		return NULL;
	}

	for(tmp = pref->value.stringlist; tmp; tmp = tmp->next)
		ret = g_list_append(ret, g_strdup(tmp->data));

	return ret;
}

void
gaim_prefs_rename(const char *oldname, const char *newname)
{
	struct gaim_pref *oldpref, *newpref;

	oldpref = find_pref(oldname);
	newpref = find_pref(newname);

	/* it's already been renamed, call off the dogs */
	if(!oldpref)
		return;

	gaim_debug_info("prefs", "Renaming %s to %s\n", oldname, newname);

	g_return_if_fail(newpref != NULL); /* the new one needs to be created first */
	g_return_if_fail(oldpref->type == newpref->type);
	g_return_if_fail(oldpref->first_child == NULL); /* can't rename parents */

	switch(oldpref->type) {
		case GAIM_PREF_NONE:
			break;
		case GAIM_PREF_BOOLEAN:
			gaim_prefs_set_bool(newname, oldpref->value.boolean);
			break;
		case GAIM_PREF_INT:
			gaim_prefs_set_int(newname, oldpref->value.integer);
			break;
		case GAIM_PREF_STRING:
			gaim_prefs_set_string(newname, oldpref->value.string);
			break;
		case GAIM_PREF_STRING_LIST:
			gaim_prefs_set_string_list(newname, oldpref->value.stringlist);
			break;
	}

	remove_pref(oldpref);
}

void
gaim_prefs_rename_boolean_toggle(const char *oldname, const char *newname)
{
		struct gaim_pref *oldpref, *newpref;

		gaim_debug_info("prefs", "Attempting to rename and toggle %s to %s\n", oldname, newname);

		oldpref = find_pref(oldname);
		newpref = find_pref(newname);

		/* it's already been renamed, call off the cats */
		if(!oldpref)
			return;

		g_return_if_fail(newpref != NULL); /* the new one needs to be created */
		g_return_if_fail(oldpref->type == newpref->type);
		g_return_if_fail(oldpref->type == GAIM_PREF_BOOLEAN);
		g_return_if_fail(oldpref->first_child == NULL); /* can't rename parents */

		gaim_prefs_set_bool(newname, !(oldpref->value.boolean));

		remove_pref(oldpref);

}

guint
gaim_prefs_connect_callback(void *handle, const char *name, GaimPrefCallback func, gpointer data)
{
	struct gaim_pref *pref;
	struct pref_cb *cb;
	static guint cb_id = 0;

	pref = find_pref(name);
	if (pref == NULL)
		return 0;

	cb = g_new0(struct pref_cb, 1);

	cb->func = func;
	cb->data = data;
	cb->id = ++cb_id;
	cb->handle = handle;

	pref->callbacks = g_slist_append(pref->callbacks, cb);

	return cb->id;
}

static gboolean
disco_callback_helper(struct gaim_pref *pref, guint callback_id)
{
	GSList *cbs;
	struct gaim_pref *child;

	if(!pref)
		return FALSE;

	for(cbs = pref->callbacks; cbs; cbs = cbs->next) {
		struct pref_cb *cb = cbs->data;
		if(cb->id == callback_id) {
			pref->callbacks = g_slist_delete_link(pref->callbacks, cbs);
			g_free(cb);
			return TRUE;
		}
	}

	for(child = pref->first_child; child; child = child->sibling) {
		if(disco_callback_helper(child, callback_id))
			return TRUE;
	}

	return FALSE;
}

void
gaim_prefs_disconnect_callback(guint callback_id)
{
	disco_callback_helper(&prefs, callback_id);
}

static void
disco_callback_helper_handle(struct gaim_pref *pref, void *handle)
{
	GSList *cbs;
	struct gaim_pref *child;

	if(!pref)
		return;

	cbs = pref->callbacks;
	while (cbs != NULL) {
		struct pref_cb *cb = cbs->data;
		if(cb->handle == handle) {
			pref->callbacks = g_slist_delete_link(pref->callbacks, cbs);
			g_free(cb);
			cbs = pref->callbacks;
		} else
			cbs = cbs->next;
	}

	for(child = pref->first_child; child; child = child->sibling)
		disco_callback_helper_handle(child, handle);
}

void
gaim_prefs_disconnect_by_handle(void *handle)
{
	g_return_if_fail(handle != NULL);

	disco_callback_helper_handle(&prefs, handle);
}

void
gaim_prefs_update_old()
{
	/* Remove some no-longer-used prefs */
	gaim_prefs_remove("/core/away/auto_response/enabled");
	gaim_prefs_remove("/core/away/auto_response/idle_only");
	gaim_prefs_remove("/core/away/auto_response/in_active_conv");
	gaim_prefs_remove("/core/away/auto_response/sec_before_resend");
	gaim_prefs_remove("/core/away/auto_response");
	gaim_prefs_remove("/core/away/default_message");
	gaim_prefs_remove("/core/buddies/use_server_alias");
	gaim_prefs_remove("/core/conversations/away_back_on_send");
	gaim_prefs_remove("/core/conversations/send_urls_as_links");
	gaim_prefs_remove("/core/conversations/im/show_login");
	gaim_prefs_remove("/core/conversations/chat/show_join");
	gaim_prefs_remove("/core/conversations/chat/show_leave");
	gaim_prefs_remove("/core/conversations/combine_chat_im");
	gaim_prefs_remove("/core/conversations/use_alias_for_title");
	gaim_prefs_remove("/core/logging/log_signon_signoff");
	gaim_prefs_remove("/core/logging/log_idle_state");
	gaim_prefs_remove("/core/logging/log_away_state");
	gaim_prefs_remove("/core/logging/log_own_states");
}

void *
gaim_prefs_get_handle(void)
{
	static int handle;

	return &handle;
}

void
gaim_prefs_init(void)
{
	void *handle = gaim_prefs_get_handle();

	prefs_hash = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);

	gaim_prefs_connect_callback(handle, "/", prefs_save_cb, NULL);

	gaim_prefs_add_none("/core");
	gaim_prefs_add_none("/plugins");
	gaim_prefs_add_none("/plugins/core");
	gaim_prefs_add_none("/plugins/lopl");
	gaim_prefs_add_none("/plugins/prpl");

	/* Away */
	gaim_prefs_add_none("/core/away");
	gaim_prefs_add_bool("/core/away/away_when_idle", TRUE);
	gaim_prefs_add_int("/core/away/mins_before_away", 5);

	/* Away -> Auto-Reply */
	if (!gaim_prefs_exists("/core/away/auto_response/enabled") ||
		!gaim_prefs_exists("/core/away/auto_response/idle_only")) {
		gaim_prefs_add_string("/core/away/auto_reply", "awayidle");
	} else {
		if (!gaim_prefs_get_bool("/core/away/auto_response/enabled")) {
			gaim_prefs_add_string("/core/away/auto_reply", "never");
		} else {
			if (gaim_prefs_get_bool("/core/away/auto_response/idle_only")) {
				gaim_prefs_add_string("/core/away/auto_reply", "awayidle");
			} else {
				gaim_prefs_add_string("/core/away/auto_reply", "away");
			}
		}
	}

	/* Buddies */
	gaim_prefs_add_none("/core/buddies");

	/* Contact Priority Settings */
	gaim_prefs_add_none("/core/contact");
	gaim_prefs_add_bool("/core/contact/last_match", FALSE);
	gaim_prefs_add_int("/core/contact/offline_score", 4);
	gaim_prefs_add_int("/core/contact/away_score", 2);
	gaim_prefs_add_int("/core/contact/idle_score", 1);
}

void
gaim_prefs_uninit()
{
	if (save_timer != 0)
	{
		gaim_timeout_remove(save_timer);
		save_timer = 0;
		sync_prefs();
	}

	gaim_prefs_disconnect_by_handle(gaim_prefs_get_handle());
}