view doc/plugin-ids.dox @ 14089:10e8eb6a4910

[gaim-migrate @ 16712] Pretty large commit here. Basically I got sick of having to verify that gc is still valid on all the callback functions for gaim_proxy_connect(). The fix for this for gaim_proxy_connect() to return something that allows the connection attempt to be canceled. It's not quite there yet, but this is a good first step. I changed gaim_proxy_connect() to return a reference to a new GaimProxyConnectInfo (this used to be called PHB). Eventually this can be passed to a function that'll cancel the connection attempt. I also decided to add an error_cb instead of using connect_cb and passing a file descriptor of -1. And proxy.c will also pass an error message to callers which should explain the reason that the connection attempt failed. Oh, and proxy.c now never calls gaim_connection_error() committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Aug 2006 10:12:43 +0000
parents cf3eb9f311b2
children 1414e0e01dc5
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/** @page plugin-ids Plugin IDs

 @section Introduction
  Every plugin contains a unique identifier to prevent duplicate plugin
  loading and conflicts. This, which will be called a plugin ID from here
  on, must follow a specific format. This format categorizes a plugin and
  makes duplicate IDs unlikely.


 @section Format
  The basic format of a plugin ID is as follows:

  <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt>

  The @em type indicator specifies the type of plugin. This must be one
  of the following:

    - core      - Core plugin, capable of being loaded in any program using
                  libgaim. It must not use any UI-specific code.
    - prpl      - Protocol plugin, providing additional protocols to
                  connect to.
    - lopl      - Loader plugin, which loads scripts as plugins (like Perl
                  or TCL).
    - gtk       - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any
                  window toolkit code (such as X11 or Win32).
    - gtk-x11   - GTK+ 2.x plugin using X11 code.
    - gtk-win32 - GTK+ 2.x plugin using Win32 code.
    - qpe       - Gaim for Qtopia plugin.

  The @em username must be a unique identifier for that person. It
  @em should be your SourceForge ID. Do @em not leave this field
  blank.

  The @em pluginname is the name of your plugin. It can be whatever you like,
  though it's common to keep it all lowercase. Do not use spaces! If you
  want a space, use a '-'. Please do not put a version indicator in the ID.
  The GaimPlugin structure already has a field for this.


 @section plugin-db Plugin Database
  Although it doesn't exist yet, in time there will be a plugin database
  on the Gaim website, where users can download and install new plugins.
  Plugins will be accessed by your plugin ID, which is one reason why it
  must be unique. 

 */

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