view src/gtkdialogs.h @ 14089:10e8eb6a4910

[gaim-migrate @ 16712] Pretty large commit here. Basically I got sick of having to verify that gc is still valid on all the callback functions for gaim_proxy_connect(). The fix for this for gaim_proxy_connect() to return something that allows the connection attempt to be canceled. It's not quite there yet, but this is a good first step. I changed gaim_proxy_connect() to return a reference to a new GaimProxyConnectInfo (this used to be called PHB). Eventually this can be passed to a function that'll cancel the connection attempt. I also decided to add an error_cb instead of using connect_cb and passing a file descriptor of -1. And proxy.c will also pass an error message to callers which should explain the reason that the connection attempt failed. Oh, and proxy.c now never calls gaim_connection_error() committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Aug 2006 10:12:43 +0000
parents fc464a0abccc
children
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/**
 * @defgroup gtkui GTK+ User Interface
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKDIALOGS_H_
#define _GAIM_GTKDIALOGS_H_

#include "gtkgaim.h"

#include "account.h"
#include "conversation.h"

/* Functions in gtkdialogs.c (these should actually stay in this file) */
void gaim_gtkdialogs_destroy_all(void);
void gaim_gtkdialogs_about(void);
void gaim_gtkdialogs_im(void);
void gaim_gtkdialogs_im_with_user(GaimAccount *, const char *);
void gaim_gtkdialogs_info(void);
void gaim_gtkdialogs_log(void);
void gaim_gtkdialogs_alias_contact(GaimContact *);
void gaim_gtkdialogs_alias_buddy(GaimBuddy *);
void gaim_gtkdialogs_alias_chat(GaimChat *);

void gaim_gtkdialogs_remove_buddy(GaimBuddy *);
void gaim_gtkdialogs_remove_group(GaimGroup *);
void gaim_gtkdialogs_remove_chat(GaimChat *);
void gaim_gtkdialogs_remove_contact(GaimContact *);

/* Everything after this should probably be moved elsewhere */

/**
 * Our UI's identifier.
 */
#define GAIM_DIALOG(x)	x = gtk_window_new(GTK_WINDOW_TOPLEVEL); \
			gtk_window_set_type_hint(GTK_WINDOW(x), GDK_WINDOW_TYPE_HINT_DIALOG)
#define GAIM_WINDOW_ICONIFIED(x) (gdk_window_get_state(GTK_WIDGET(x)->window) & GDK_WINDOW_STATE_ICONIFIED)

#endif /* _GAIM_GTKDIALOGS_H_ */