view plugins/perl/perl-common.h @ 13765:13b7e59a0759

[gaim-migrate @ 16177] SF Bug #1485718 "At Solaris ARC review, the architect committee noticed that gaim installs two files to /usr/bin with the *.py extension. These include: gaim-notifications-example.py gaim-remote.py ARC also noticed that there are no other applications in /usr/bin with this extension, and questioned whether it makes sense to add applications to the default user PATH like this. Does it make more sense to remove the .py from the filenames if you are planning to install them into PATH? They recommend changing the name for consistancy. Also, not sure it is a good idea to install example programs to /usr/bin. Perhaps gaim-notifications-example should be installed to a /usr/demo directory, or elsewhere?" I've renamed gaim-remote.py to gaim-remote and moved gaim-notifications-example to /usr/share/gaim/doc/examples. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 11 May 2006 17:02:46 +0000
parents b457aa723bab
children
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#ifndef _GAIM_PERL_COMMON_H_
#define _GAIM_PERL_COMMON_H_

#include <glib.h>
#ifdef _WIN32
#undef pipe
#endif
#include <XSUB.h>
#include <EXTERN.h>
#include <perl.h>

#include "plugin.h"
#include "value.h"

#define is_hvref(o) \
	((o) && SvROK(o) && SvRV(o) && (SvTYPE(SvRV(o)) == SVt_PVHV))

#define hvref(o) \
	(is_hvref(o) ? (HV *)SvRV(o) : NULL);

#define GAIM_PERL_BOOT_PROTO(x) \
	void boot_Gaim__##x(pTHX_ CV *cv);

#define GAIM_PERL_BOOT(x) \
	gaim_perl_callXS(boot_Gaim__##x, cv, mark)

typedef struct
{
	GaimPlugin *plugin;
	char *package;
	char *load_sub;
	char *unload_sub;
	char *prefs_sub;
	char *gtk_prefs_sub;
	char *plugin_action_sub;
} GaimPerlScript;

void gaim_perl_normalize_script_name(char *name);

SV *newSVGChar(const char *str);

void gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark);
void gaim_perl_bless_plain(const char *stash, void *object);
SV *gaim_perl_bless_object(void *object, const char *stash);
gboolean gaim_perl_is_ref_object(SV *o);
void *gaim_perl_ref_object(SV *o);

int execute_perl(const char *function, int argc, char **args);

#if 0
gboolean gaim_perl_value_from_sv(GaimValue *value, SV *sv);
SV *gaim_perl_sv_from_value(const GaimValue *value);
#endif

void *gaim_perl_data_from_sv(GaimValue *value, SV *sv);
SV *gaim_perl_sv_from_vargs(const GaimValue *value, va_list *args,
                            void ***copy_arg);

#endif /* _GAIM_PERL_COMMON_H_ */