Mercurial > pidgin
view console/libgnt/gntmenuitem.h @ 15681:14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Fri, 23 Feb 2007 05:17:20 +0000 |
parents | 97977138cf29 |
children |
line wrap: on
line source
#ifndef GNT_MENUITEM_H #define GNT_MENUITEM_H #include <glib.h> #include <glib-object.h> #define GNT_TYPE_MENUITEM (gnt_menuitem_get_gtype()) #define GNT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_MENUITEM, GntMenuItem)) #define GNT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_MENUITEM, GntMenuItemClass)) #define GNT_IS_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_MENUITEM)) #define GNT_IS_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_MENUITEM)) #define GNT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_MENUITEM, GntMenuItemClass)) #define GNT_MENUITEM_FLAGS(obj) (GNT_MENUITEM(obj)->priv.flags) #define GNT_MENUITEM_SET_FLAGS(obj, flags) (GNT_MENUITEM_FLAGS(obj) |= flags) #define GNT_MENUITEM_UNSET_FLAGS(obj, flags) (GNT_MENUITEM_FLAGS(obj) &= ~(flags)) typedef struct _GnMenuItem GntMenuItem; typedef struct _GnMenuItemPriv GntMenuItemPriv; typedef struct _GnMenuItemClass GntMenuItemClass; #include "gntmenu.h" struct _GnMenuItemPriv { /* These will be used to determine the position of the submenu */ int x; int y; }; typedef void (*GntMenuItemCallback)(GntMenuItem *item, gpointer data); struct _GnMenuItem { GObject parent; GntMenuItemPriv priv; char *text; /* A GntMenuItem can have a callback associated with it. * The callback will be activated whenever the suer selects it and presses enter (or clicks). * However, if the GntMenuItem has some child, then the callback and callbackdata will be ignored. */ gpointer callbackdata; GntMenuItemCallback callback; GntMenu *submenu; }; struct _GnMenuItemClass { GObjectClass parent; void (*gnt_reserved1)(void); void (*gnt_reserved2)(void); void (*gnt_reserved3)(void); void (*gnt_reserved4)(void); }; G_BEGIN_DECLS GType gnt_menuitem_get_gtype(void); GntMenuItem *gnt_menuitem_new(const char *text); void gnt_menuitem_set_callback(GntMenuItem *item, GntMenuItemCallback callback, gpointer data); void gnt_menuitem_set_submenu(GntMenuItem *item, GntMenu *menu); G_END_DECLS #endif /* GNT_MENUITEM_H */