view src/gaim-disclosure.h @ 4946:154eb3188788

[gaim-migrate @ 5280] Another gaim first, ladies and gentlemen! I've been reading some books and sites on interface design and realized something. The natural order for humans (or at least Western people?) is a top-down approach. Menus drop down. Webpages go from top to bottom. You tend to scroll down rather than up. Everything goes from the top to the bottom. Apple realizes this, and that's why the menubar has always been at the top. Microsoft never really grasped this, and we all know how clunky the Start button feels. So this commit puts the input box on IMs (I'll get to chats after school) above the gtkimhtml widget. This feels much more natural, as what you type then jumps down to the input widget. Though it may look odd at first, you'll all realize just how comfortable gaim is now in comparison to any other IM client. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 01 Apr 2003 08:25:37 +0000
parents d03fcb3f4be2
children fa6395637e2c
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 *  Authors: Iain Holmes <iain@ximian.com>
 *
 *  Copyright 2002 Iain Holmes
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
 *
 */

#ifndef __GAIM_DISCLOSURE_H__
#define __GAIM_DISCLOSURE_H__

#include <gtk/gtkcheckbutton.h>

#ifdef __cplusplus
extern "C" {
#pragma }
#endif

#define GAIM_DISCLOSURE_TYPE (gaim_disclosure_get_type ())
#define GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAIM_DISCLOSURE_TYPE, GaimDisclosure))
#define GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAIM_DISCLOSURE_TYPE, GaimDisclosureClass))
#define IS_GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAIM_DISCLOSURE_TYPE))
#define IS_GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAIM_DISCLOSURE_TYPE))

typedef struct _GaimDisclosure GaimDisclosure;
typedef struct _GaimDisclosureClass GaimDisclosureClass;
typedef struct _GaimDisclosurePrivate GaimDisclosurePrivate;

struct _GaimDisclosure {
	GtkCheckButton parent;

	GaimDisclosurePrivate *priv;
};

struct _GaimDisclosureClass {
	GtkCheckButtonClass parent_class;
};

GType gaim_disclosure_get_type (void);
GtkWidget *gaim_disclosure_new (const char *shown, const char *hidden);
void gaim_disclosure_set_container (GaimDisclosure *disclosure,
									GtkWidget *container);

#ifdef __cplusplus
}
#endif

#endif