Mercurial > pidgin
view plugins/signals-test.c @ 6623:156e6643f9db
[gaim-migrate @ 7147]
Bjoern Voigt writes:
"i18n23.patch contains:
- Updated German translation
- removed some (around 15-30) strings:
The patch reduces the work of the translators a bit and makes the
Gaim UI more consistent for all users (also for the native English
users).
I sorted the translatable strings with:
$ cd po
$ xgettext -s --default-domain=gaim --directory=.. --add-comments \
--keyword=_ --keyword=N_ --files-from=./POTFILES.in
# -> look at gaim.po
A lot of strings look very similar, for instance
"Age" and "Age:"
"Last Name" and "Lastname"
"An error message" and "An error message."
I tried to eliminate one string for each pair. This is possible, if
string concatination functions like g_strconcat() or g_snprintf()
are used. I also changed some uppercase letters to lowercase
letters. But I changed very few strings, because this can be better
done by a native speaker.
THERE IS STILL SOME WORK TO DO:
Most of the error messages have dots (".") at the end, some not.
There are still some spellings of same words, for instance
"screenname" and "screen name". If you are interested, please sort
the strings (see above) and look at the sorted file gaim.po."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Mon, 25 Aug 2003 15:42:39 +0000 |
parents | e74e378e86bf |
children | d77e99c55b40 |
line wrap: on
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/* * Signals test plugin. * * Copyright (C) 2003 Christian Hammond. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #define SIGNAL_TEST_PLUGIN_ID "core-signals-test" #include <stdio.h> #include "internal.h" #include "connection.h" #include "conversation.h" #include "core.h" #include "debug.h" #include "signals.h" /************************************************************************** * Account subsystem signal callbacks **************************************************************************/ static void account_connecting_cb(GaimAccount *account, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-connecting (%s)\n", gaim_account_get_username(account)); } static void account_away_cb(GaimAccount *account, const char *state, const char *message, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-away (%s, %s, %s)\n", gaim_account_get_username(account), state, message); } static void account_setting_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-setting-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_set_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-set-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_warned_cb(GaimAccount *account, const char *warner, int level, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-warned (%s, %s, %d)\n", gaim_account_get_username(account), warner, level); } /************************************************************************** * Buddy List subsystem signal callbacks **************************************************************************/ static void buddy_away_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-away (%s)\n", buddy->name); } static void buddy_back_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-back (%s)\n", buddy->name); } static void buddy_idle_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-idle (%s)\n", buddy->name); } static void buddy_unidle_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-unidle (%s)\n", buddy->name); } static void buddy_signed_on_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-signed-on (%s)\n", buddy->name); } static void buddy_signed_off_cb(struct buddy *buddy, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-signed-off (%s)\n", buddy->name); } /************************************************************************** * Connection subsystem signal callbacks **************************************************************************/ static void signing_on_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signing-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_on_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signed-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signing_off_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signing-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_off_cb(GaimConnection *gc, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "signed-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } /************************************************************************** * Conversation subsystem signal callbacks **************************************************************************/ static gboolean displaying_im_msg_cb(GaimConversation *conv, char **buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displaying-im-msg (%s, %s)\n", gaim_conversation_get_name(conv), *buffer); return FALSE; } static void displayed_im_msg_cb(GaimConversation *conv, const char *buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displayed-im-msg (%s, %s)\n", gaim_conversation_get_name(conv), buffer); } static gboolean sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sending-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, *buffer); return FALSE; } static void sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sent-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, buffer); } static gboolean received_im_msg_cb(GaimAccount *account, char **sender, char **buffer, int *flags, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "received-im-msg (%s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, *flags); return FALSE; } static gboolean displaying_chat_msg_cb(GaimConversation *conv, char **buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displaying-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), *buffer); return FALSE; } static void displayed_chat_msg_cb(GaimConversation *conv, const char *buffer, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "displayed-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), buffer); } static gboolean sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sending-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), *buffer, id); return FALSE; } static void sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "sent-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), buffer, id); } static gboolean received_chat_msg_cb(GaimAccount *account, char **sender, char **buffer, int id, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "received-chat-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, id); return FALSE; } static void conversation_switching_cb(GaimConversation *old_conv, GaimConversation *new_conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "conversation-switching (%s, %s)\n", gaim_conversation_get_name(old_conv), gaim_conversation_get_name(new_conv)); } static void conversation_switched_cb(GaimConversation *old_conv, GaimConversation *new_conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "conversation-switched (%s, %s)\n", gaim_conversation_get_name(old_conv), gaim_conversation_get_name(new_conv)); } static void conversation_created_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "conversation-created (%s)\n", gaim_conversation_get_name(conv)); } static void deleting_conversation_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "deleting-conversation (%s)\n", gaim_conversation_get_name(conv)); } static void buddy_typing_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "buddy-typing (%s)\n", gaim_conversation_get_name(conv)); } static void chat_buddy_joining_cb(GaimConversation *conv, const char *user, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-joining (%s, %s)\n", gaim_conversation_get_name(conv), user); } static void chat_buddy_joined_cb(GaimConversation *conv, const char *user, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-joined (%s, %s)\n", gaim_conversation_get_name(conv), user); } static void chat_buddy_leaving_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-leaving (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); } static void chat_buddy_left_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-buddy-left (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); } static void chat_inviting_user_cb(GaimConversation *conv, const char *name, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-inviting-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, reason); } static void chat_invited_user_cb(GaimConversation *conv, const char *name, const char *reason, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-invited-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, reason); } static void chat_invited_cb(GaimAccount *account, const char *inviter, const char *room_name, const char *message, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-invited (%s, %s, %s, %s)\n", gaim_account_get_username(account), inviter, room_name, message); } static void chat_joined_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-joined (%s)\n", gaim_conversation_get_name(conv)); } static void chat_left_cb(GaimConversation *conv, void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "chat-left (%s)\n", gaim_conversation_get_name(conv)); } /************************************************************************** * Core signal callbacks **************************************************************************/ static void quitting_cb(void *data) { gaim_debug(GAIM_DEBUG_MISC, "signals test", "quitting ()\n"); } /************************************************************************** * Plugin stuff **************************************************************************/ static gboolean plugin_load(GaimPlugin *plugin) { void *core_handle = gaim_get_core(); void *blist_handle = gaim_blist_get_handle(); void *conn_handle = gaim_connections_get_handle(); void *conv_handle = gaim_conversations_get_handle(); void *accounts_handle = gaim_accounts_get_handle(); /* Accounts subsystem signals */ gaim_signal_connect(accounts_handle, "account-connecting", plugin, GAIM_CALLBACK(account_connecting_cb), NULL); gaim_signal_connect(accounts_handle, "account-away", plugin, GAIM_CALLBACK(account_away_cb), NULL); gaim_signal_connect(accounts_handle, "account-setting-info", plugin, GAIM_CALLBACK(account_setting_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-set-info", plugin, GAIM_CALLBACK(account_set_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-warned", plugin, GAIM_CALLBACK(account_warned_cb), NULL); /* Buddy List subsystem signals */ gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_back_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-on", plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-off", plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL); /* Connection subsystem signals */ gaim_signal_connect(conn_handle, "signing-on", plugin, GAIM_CALLBACK(signing_on_cb), NULL); gaim_signal_connect(conn_handle, "signed-on", plugin, GAIM_CALLBACK(signed_on_cb), NULL); gaim_signal_connect(conn_handle, "signing-off", plugin, GAIM_CALLBACK(signing_off_cb), NULL); gaim_signal_connect(conn_handle, "signed-off", plugin, GAIM_CALLBACK(signed_off_cb), NULL); /* Conversations subsystem signals */ gaim_signal_connect(conv_handle, "displaying-im-msg", plugin, GAIM_CALLBACK(displaying_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "displayed-im-msg", plugin, GAIM_CALLBACK(displayed_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-im-msg", plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-im-msg", plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-im-msg", plugin, GAIM_CALLBACK(received_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "displaying-chat-msg", plugin, GAIM_CALLBACK(displaying_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "displayed-chat-msg", plugin, GAIM_CALLBACK(displayed_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-chat-msg", plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-chat-msg", plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-chat-msg", plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "conversation-switching", plugin, GAIM_CALLBACK(conversation_switching_cb), NULL); gaim_signal_connect(conv_handle, "conversation-switched", plugin, GAIM_CALLBACK(conversation_switched_cb), NULL); gaim_signal_connect(conv_handle, "conversation-created", plugin, GAIM_CALLBACK(conversation_created_cb), NULL); gaim_signal_connect(conv_handle, "deleting-conversation", plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL); gaim_signal_connect(conv_handle, "buddy-typing", plugin, GAIM_CALLBACK(buddy_typing_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joining", plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joined", plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-leaving", plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-left", plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL); gaim_signal_connect(conv_handle, "chat-inviting-user", plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited-user", plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited", plugin, GAIM_CALLBACK(chat_invited_cb), NULL); gaim_signal_connect(conv_handle, "chat-joined", plugin, GAIM_CALLBACK(chat_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-left", plugin, GAIM_CALLBACK(chat_left_cb), NULL); /* Core signals */ gaim_signal_connect(core_handle, "quitting", plugin, GAIM_CALLBACK(quitting_cb), NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ SIGNAL_TEST_PLUGIN_ID, /**< id */ N_("Signals Test"), /**< name */ VERSION, /**< version */ /** summary */ N_("Test to see that all signals are working properly."), /** description */ N_("Test to see that all signals are working properly."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(signalstest, init_plugin, info)