view doc/notify-signals.dox @ 12434:1811afd29b57

[gaim-migrate @ 14741] OSCAR, at least, is guilty of setting status messages on statuses which do not accept a message with some regularity. I'm betting other protocols have similar errors. This causes such errors to be logged as an error to the debug window, so that they can be tracked down and fixed. In general, we seem to be abusing g_return_if_fail -- it's intended to be an *assertion*, not a shortcut for normal return conditions. I think it complains (or can complain) to the debug window itself ... maybe we need to make it louder. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Fri, 09 Dec 2005 05:07:10 +0000
parents 216988c717da
children faa6afdcea39
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/** @page conversation-signals Notification Signals

 @signals
  @signal displaying-userinfo
 @endsignals

 @signaldef displaying-userinfo
  @signalproto
void (*displaying_userinfo)(GaimAccount *account, const char *who, char **infotext);
  @endsignalproto
  @signaldesc
   Emitted before userinfo is handed to the UI to display.
   @a infotext is a pointer to a string, so a plugin can replace the text that
   will be displayed.
  @note
   Make sure to free @a *infotext before you replace it!
  @param account  The account on which the info was obtained.
  @param who      The screen name of the user whose info is to be displayed.
  @param infotext A pointer to the userinfo text to be displayed.
 @endsignaldef

*/
// vim: syntax=c tw=75 et