view plugins/docklet/docklet.c @ 6138:1894de5f7fbd

[gaim-migrate @ 6612] make the docklet do the right thing when the accounts menu item is clicked thanks chickenboycole committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Tue, 15 Jul 2003 14:20:13 +0000
parents b2c8e08508af
children 16e384bb7fbf
line wrap: on
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/* System tray icon (aka docklet) plugin for Gaim
 * Copyright (C) 2002 Robert McQueen <robot101@debian.org>
 * Copyright (C) 2003 Herman Bloggs <hermanator12002@yahoo.com>
 * Inspired by a similar plugin by:
 *  John (J5) Palmieri <johnp@martianrock.com>
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

/* todo (in order of importance):
    - unify the queue so we can have a global away without the dialog
    - handle and update tooltips to show your current accounts/queued messages?
    - show a count of queued messages in the unified queue
    - dernyi's account status menu in the right click
    - optional pop up notices when GNOME2's system-tray-applet supports it */

/* includes */
#include "internal.h"

#include "debug.h"
#include "prefs.h"
#include "sound.h"

#include "gtkaccount.h"
#include "gtkblist.h"
#include "gtkft.h"
#include "gtkplugin.h"
#include "gtkprefs.h"
#include "gtksound.h"
#include "gtkutils.h"
#include "stock.h"
#include "docklet.h"

#include "gaim.h"
#include "ui.h"

#define DOCKLET_PLUGIN_ID "gtk-docklet"

/* globals */
static struct gaim_tray_ops *tray_ops = NULL;
static enum docklet_status status=offline;
static enum docklet_status icon=offline;
#ifdef _WIN32
__declspec(dllimport) GSList *unread_message_queue;
__declspec(dllimport) GSList *away_messages;
__declspec(dllimport) struct away_message *awaymessage;
__declspec(dllimport) GSList *message_queue;
#endif

/* functions */
extern void trayicon_init();
static gboolean docklet_update_status();
static gboolean plugin_unload(GaimPlugin *plugin);

static void docklet_toggle_mute(GtkWidget *toggle, void *data) {
	gaim_gtk_sound_set_mute(GTK_CHECK_MENU_ITEM(toggle)->active);
}

static void docklet_set_bool(GtkWidget *widget, const char *key) {
	gaim_prefs_set_bool(key, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widget)));
}

static void docklet_auto_login() {
	gaim_accounts_auto_login(GAIM_GTK_UI);
}

#ifdef _WIN32
/* This is a workaround for a bug in windows GTK+.. Clicking outside of the
   menu does not get rid of it, so instead we get rid of it as soon as the
   pointer leaves the menu. */
static gboolean menu_leave(GtkWidget *menu,
			   GdkEventCrossing *event,
			   gpointer user_data) {
	if(event->detail == GDK_NOTIFY_ANCESTOR) {
		gaim_debug(GAIM_DEBUG_INFO, "docklet", "leave-notify-event\n");
		gtk_menu_popdown(GTK_MENU(menu));
	}
	return FALSE;
}
#endif

static void docklet_menu() {
	static GtkWidget *menu = NULL;
	GtkWidget *entry;

	if (menu) {
		gtk_widget_destroy(menu);
	}

	menu = gtk_menu_new();
#ifdef _WIN32
	g_signal_connect(menu, "leave-notify-event", G_CALLBACK(menu_leave), NULL);
#endif
	switch (status) {
		case offline:
		case offline_connecting:
			gaim_new_item_from_stock(menu, _("Auto-login"), GAIM_STOCK_SIGN_ON, G_CALLBACK(docklet_auto_login), NULL, 0, 0, NULL);
			break;
		default:
			gaim_new_item_from_stock(menu, _("New Message.."), GAIM_STOCK_IM, G_CALLBACK(show_im_dialog), NULL, 0, 0, NULL);
			gaim_new_item_from_stock(menu, _("Join A Chat..."), GAIM_STOCK_CHAT, G_CALLBACK(join_chat), NULL, 0, 0, NULL);
			break;
	}

	switch (status) {
		case offline:
		case offline_connecting:
			break;
		case online:
		case online_connecting:
		case online_pending: {
			GtkWidget *docklet_awaymenu;
			GSList *awy = NULL;
			struct away_message *a = NULL;

			docklet_awaymenu = gtk_menu_new();
			awy = away_messages;

			while (awy) {
				a = (struct away_message *)awy->data;

				entry = gtk_menu_item_new_with_label(a->name);
				g_signal_connect(G_OBJECT(entry), "activate", G_CALLBACK(do_away_message), a);
				gtk_menu_shell_append(GTK_MENU_SHELL(docklet_awaymenu), entry);

				awy = g_slist_next(awy);
			}

			if (away_messages)
				gaim_separator(docklet_awaymenu);

			entry = gtk_menu_item_new_with_label(_("New..."));
			g_signal_connect(G_OBJECT(entry), "activate", G_CALLBACK(create_away_mess), NULL);
			gtk_menu_shell_append(GTK_MENU_SHELL(docklet_awaymenu), entry);

			entry = gtk_menu_item_new_with_label(_("Away"));
			gtk_menu_item_set_submenu(GTK_MENU_ITEM(entry), docklet_awaymenu);
			gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry);
			} break;
		case away:
		case away_pending:
			entry = gtk_menu_item_new_with_label(_("Back"));
			g_signal_connect(G_OBJECT(entry), "activate", G_CALLBACK(do_im_back), NULL);
			gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry);
			break;
	}

	gaim_separator(menu);

	entry = gtk_check_menu_item_new_with_label(_("Mute Sounds"));
	gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(entry), gaim_gtk_sound_get_mute());
	g_signal_connect(G_OBJECT(entry), "toggled", G_CALLBACK(docklet_toggle_mute), NULL);
	gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry);

	gaim_new_item_from_stock(menu, _("File Transfers"), GAIM_STOCK_FILE_TRANSFER, G_CALLBACK(gaim_show_xfer_dialog), NULL, 0, 0, NULL);
	gaim_new_item_from_stock(menu, _("Accounts"), GAIM_STOCK_ACCOUNTS, G_CALLBACK(gaim_gtk_accounts_window_show), NULL, 0, 0, NULL);
	gaim_new_item_from_stock(menu, _("Preferences"), GTK_STOCK_PREFERENCES, G_CALLBACK(gaim_gtk_prefs_show), NULL, 0, 0, NULL);

	gaim_separator(menu);

	switch (status) {
		case offline:
		case offline_connecting:
			break;
		default:
			gaim_new_item_from_stock(menu, _("Signoff"), GTK_STOCK_CLOSE, G_CALLBACK(gaim_connections_disconnect_all), NULL, 0, 0, 0);
			break;
	}

	gaim_new_item_from_stock(menu, _("Quit"), GTK_STOCK_QUIT, G_CALLBACK(do_quit), NULL, 0, 0, 0);

	gtk_widget_show_all(menu);
	gtk_menu_popup(GTK_MENU(menu), NULL, NULL, NULL, NULL, 0, gtk_get_current_event_time());
}

static gboolean docklet_blink_icon() {
	if (status == online_pending) {
		if (status == icon) {
			/* last icon was the right one... let's change it */
			icon = online;
		} else {
			/* last icon was the wrong one, change it back */
			icon = online_pending;
		}
	} else if (status == away_pending) {
		if (status == icon) {
			/* last icon was the right one... let's change it */
			icon = away;
		} else {
			/* last icon was the wrong one, change it back */
			icon = away_pending;
		}
	} else {
		/* no messages, stop blinking */
		return FALSE;
	}

	if(tray_ops->update_icon)
		tray_ops->update_icon(icon);

	return TRUE; /* keep blinking */
}

static gboolean docklet_update_status() {
	enum docklet_status oldstatus;

	oldstatus = status;

	if (gaim_connections_get_all()) {
		if (unread_message_queue) {
			status = online_pending;
		} else if (awaymessage) {
			if (message_queue) {
				status = away_pending;
			} else {
				status = away;
			}
		} else if (gaim_connections_get_connecting()) {
			status = online_connecting;
		} else {
			status = online;
		}
	} else {
		if (gaim_connections_get_connecting()) {
			status = offline_connecting;
		} else {
			status = offline;
		}
	}

	/* update the icon if we changed status */
	if (status != oldstatus) {
		icon = status;
		if(tray_ops->update_icon)
			tray_ops->update_icon(icon);

		/* and schedule the blinker function if messages are pending */
		if (status == online_pending || status == away_pending) {
			g_timeout_add(500, docklet_blink_icon, NULL);
		}
	}
	return FALSE; /* for when we're called by the glib idle handler */
}

static void gaim_signon(GaimConnection *gc, void *data) {
	docklet_update_status();
}

static void gaim_signoff(GaimConnection *gc, void *data) {
	/* do this when idle so that if the prpl was connecting
	   and was cancelled, we register that connecting_count
	   has returned to 0 */
	/* no longer necessary because Chip decided that us plugins
	 * didn't need to know if an account was connecting or not
	 * g_idle_add(docklet_update_status, &docklet); */
	docklet_update_status();
}

static void gaim_connecting(GaimAccount *account, void *data) {
	docklet_update_status();
}

static void gaim_away(GaimConnection *gc, char *state, char *message, void *data) {
	/* we only support global away. this is the way it is, ok? */
	docklet_update_status();
}

static void gaim_im_recv(GaimConnection *gc, char **who, char **what, void *data) {
	/* if message queuing while away is enabled, this event could be the first
	   message so we need to see if the status (and hence icon) needs changing.
	   do this when idle so that all message processing is completed, queuing
	   etc, before we run. */
	g_idle_add(docklet_update_status, NULL);
}

/* static void gaim_buddy_signon(GaimConnection *gc, char *who, void *data) {
}

static void gaim_buddy_signoff(GaimConnection *gc, char *who, void *data) {
}

static void gaim_buddy_away(GaimConnection *gc, char *who, void *data) {
}

static void gaim_buddy_back(GaimConnection *gc, char *who, void *data) {
}

static void gaim_new_conversation(char *who, void *data) {
} */

/*
 *  Public Code
 */
void docklet_clicked(int button_type) {
	switch (button_type) {
		case 1:
			if (unread_message_queue) {
				docklet_flush_queue();
				docklet_update_status();
			} else {
				gaim_gtk_blist_docklet_toggle();
			}
			break;
		case 2:
			switch (status) {
				case offline:
				case offline_connecting:
					docklet_auto_login();
					break;
				default:
					break;
			}
			break;
		case 3:
			docklet_menu();
			break;
	}
}

void docklet_embedded() {
	gaim_debug(GAIM_DEBUG_INFO, "docklet", "Tray Icon: embedded\n");
	gaim_gtk_blist_docklet_add();
}

void docklet_flush_queue() {
	if (unread_message_queue) {
		purge_away_queue(&unread_message_queue);
	}
}


/* Set Platform Dependent Code */
void docklet_set_tray_ops(struct gaim_tray_ops *ops) {
	tray_ops = ops;
}


/*
 *  PLUGIN CODE
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	trayicon_init();
	if(tray_ops->create)
		tray_ops->create();

	gaim_prefs_add_none("/plugins/gtk/docklet");
	gaim_prefs_add_bool("/plugins/gtk/docklet/queue_messages", FALSE);

	docklet_update_status();
	if(tray_ops->update_icon)
		tray_ops->update_icon(icon);

	gaim_signal_connect(plugin, event_signon, gaim_signon, NULL);
	gaim_signal_connect(plugin, event_signoff, gaim_signoff, NULL);
	gaim_signal_connect(plugin, event_connecting, gaim_connecting, NULL);
	gaim_signal_connect(plugin, event_away, gaim_away, NULL);
	gaim_signal_connect(plugin, event_im_recv, gaim_im_recv, NULL);
/*	gaim_signal_connect(plugin, event_buddy_signon, gaim_buddy_signon, NULL);
	gaim_signal_connect(plugin, event_buddy_signoff, gaim_buddy_signoff, NULL);
	gaim_signal_connect(plugin, event_buddy_away, gaim_buddy_away, NULL);
	gaim_signal_connect(plugin, event_buddy_back, gaim_buddy_back, NULL);
	gaim_signal_connect(plugin, event_new_conversation, gaim_new_conversation, NULL); */

	gaim_debug(GAIM_DEBUG_INFO, "docklet", "Plugin loaded\n");

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_gtk_blist_docklet_remove();
	docklet_flush_queue();
	/* XXX: do this while gaim has no other way to toggle the global mute */
	gaim_gtk_sound_set_mute(FALSE);

	if(tray_ops->destroy)
		tray_ops->destroy();
		
	gaim_debug(GAIM_DEBUG_INFO, "docklet", "Plugin unloaded\n");

	return TRUE;
}

static GtkWidget *
get_config_frame(GaimPlugin *plugin)
{
	GtkWidget *frame;
	GtkWidget *vbox, *hbox;
	GtkWidget *toggle;
	static const char *qmpref = "/plugins/gtk/docklet/queue_messages";

	frame = gtk_vbox_new(FALSE, 18);
	gtk_container_set_border_width(GTK_CONTAINER(frame), 12);

	vbox = gaim_gtk_make_frame(frame, _("Tray Icon Configuration"));
	hbox = gtk_hbox_new(FALSE, 18);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	toggle = gtk_check_button_new_with_mnemonic(_("_Hide new messages until tray icon is clicked"));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(toggle), gaim_prefs_get_bool(qmpref));
	g_signal_connect(G_OBJECT(toggle), "clicked", G_CALLBACK(docklet_set_bool), (void *)qmpref);
	gtk_box_pack_start(GTK_BOX(vbox), toggle, FALSE, FALSE, 0);

	gtk_widget_show_all(frame);
	return frame;
}

static GaimGtkPluginUiInfo ui_info =
{
	get_config_frame
};

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	DOCKLET_PLUGIN_ID,                                /**< id             */
	N_("System Tray Icon"),                           /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Displays an icon for Gaim in the system tray."),
	                                                  /**  description    */
	N_("Interacts with a Notification Area applet (in GNOME, KDE or "
	   "Windows for example) to display the current status of Gaim, allow "
           "fast access to commonly used functions, and to toggle display of "
	   "the buddy list or login window. Also allows messages to be queued "
	   "until the icon is clicked, similar to ICQ."),
	"Robert McQueen <robot101@debian.org>",           /**< author         */
	WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	&ui_info,                                         /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(docklet, init_plugin, info)