view doc/account-signals.dox @ 12229:18f0dadb29cf

[gaim-migrate @ 14531] SF Patch #1366481 from Michael Carlson "The function gtk_smiley_tree_insert() in gtkimhtml.c is using up (on my system) the most CPU of all the functions in gaim whenever the preferences box is opened (tested by opening the preferences box 50 times and measuring with oprofile). The function is called some 297 times each time the prefs box is opened, and each time we call strlen() on a (usually 3 or 4) character string to see if the string is empty or not. I've eliminated the unnecessary call to strlen by checking the first element, and I've changed the while {} loop to a do {} while loop, because since we return if the string is empty at the beginning of the function, the same check on the first iteration of the loop is unnecessary. I believe it's faster for every case, even if only by a little bit." I don't know how necessary this is, but it doesn't hurt and it doesn't negatively impact the readability of the code. I also fixed an existing piece of code for which the compiler issued a warning. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 26 Nov 2005 17:09:29 +0000
parents 944c97d11bb1
children e629076386f1
line wrap: on
line source

/** @page account-signals Account Signals

 @signals
  @signal account-added
  @signal account-connecting
  @signal account-removed
  @signal account-disabled
  @signal account-enabled
  @signal account-setting-info
  @signal account-set-info
  @signal account-status-changed
 @endsignals

 <hr>

 @signaldef account-added
  @signalproto
void (*account_added)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is added.
  @param account The account that was added.
 @endsignaldef

 @signaldef account-connecting
  @signalproto
void (*account_connecting)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   This is called when an account is in the process of connecting.
  @param account The account in the process of connecting.
 @endsignaldef

 @signaldef account-removed
  @signalproto
void (*account_removed)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is removed.
  @param account The account that was removed.
 @endsignaldef

 @signaldef account-disabled
  @signalproto
void (*account_disabled)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is disabled.
  @param account The account that was disabled.
 @endsignaldef

 @signaldef account-enabled
  @signalproto
void (*account_enabled)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is enabled.
  @param account The account that was enabled.
 @endsignaldef

 @signaldef account-setting-info
  @signalproto
void (*account_setting_info)(GaimAccount *account, const char *new_info);
  @endsignalproto
  @signaldesc
   Emitted when a user is about to send his new user info, or
   profile, to the server.
  @param account  The account that the info will be set on.
  @param new_info The new information to set.
 @endsignaldef

 @signaldef account-set-info
  @signalproto
void (*account_set_info)(GaimAccount *account, const char *new_info);
  @endsignalproto
  @signaldesc
   Emitted when a user sent his new user info, or profile, to the server.
  @param account  The account that the info was set on.
  @param new_info The new information set.
 @endsignaldef

 @signaldef account-status-changed
  @signalproto
void (*account_status_changed)(GaimAccount *account, GaimStatus *old, GaimStatus *new);
  @endsignalproto
  @signaldesc
   Emitted when the status of an account changes (after the change).
  @param account The account that changed status.
  @param old     The status before change.
  @param new     The status after change.
 @endsignaldef

 */
// vim: syntax=c tw=75 et