view plugins/contact_priority.c @ 8570:1a62ab7225f3

[gaim-migrate @ 9318] This is what you've been waiting for, the infamous status rewrite! It's amazing, all the stuff it can do, and... oh wait, no, this is just basic core support for the list account option, which doesn't even have UI support yet. Sorry everyone. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 03 Apr 2004 03:30:57 +0000
parents 3a51b301a805
children d7b8eb1f0a18
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/*
 * Contact priority settings plugin.
 *
 * Copyright (C) 2003 Etan Reisner, <deryni9@users.sourceforge.net>.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include "gtkinternal.h"
#include "gtkplugin.h"
#include "gtkutils.h"
#include "prefs.h"

#define CONTACT_PRIORITY_PLUGIN_ID "gtk-contact-priority"

static void
select_account(GtkWidget *widget, GaimAccount *account, gpointer data)
{
	gtk_spin_button_set_value(GTK_SPIN_BUTTON(data),
														(gdouble)gaim_account_get_int(account, "score", 0));
}

static void
account_update(GtkWidget *widget, GtkOptionMenu *optmenu)
{
	GaimAccount *account = NULL;

	account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(optmenu)))), "account");
	gaim_account_set_int(account, "score", gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
}

static void
pref_update(GtkWidget *widget, gpointer data)
{
	gchar pref[256];

	g_snprintf(pref, sizeof(pref), "/core/contact/%s", (gchar *)data);

	if (gaim_prefs_get_type(pref) == GAIM_PREF_INT)
		gaim_prefs_set_int(pref, gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
	if (gaim_prefs_get_type(pref) == GAIM_PREF_BOOLEAN)
		gaim_prefs_set_bool(pref, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widget)));
}

static GtkWidget *
get_config_frame(GaimPlugin *plugin)
{
	GtkWidget *ret = NULL, *hbox = NULL, *frame = NULL, *vbox = NULL;
	GtkWidget *label = NULL, *spin = NULL, *check = NULL;
	GtkWidget *optmenu = NULL;
	GtkObject *adj = NULL;
	GtkSizeGroup *sg = NULL;
	GaimAccount *account = NULL;
/*
	GList *accounts = NULL;
 */
	int offline = gaim_prefs_get_int("/core/contact/offline_score");
	int away = gaim_prefs_get_int("/core/contact/away_score");
	int idle = gaim_prefs_get_int("/core/contact/idle_score");
	/*
	int score;
	*/
	gboolean last_match = gaim_prefs_get_bool("/core/contact/last_match");

	sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL);

	ret = gtk_vbox_new(FALSE, 18);
	gtk_container_set_border_width(GTK_CONTAINER(ret), 12);

	frame = gaim_gtk_make_frame(ret, _("Point values to use when..."));

	vbox = gtk_vbox_new(FALSE, 5);
	gtk_container_add(GTK_CONTAINER(frame), vbox);

	/* Offline */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	label = gtk_label_new_with_mnemonic(_("Buddy is offline:"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_size_group_add_widget(sg, label);
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0);

	adj = gtk_adjustment_new(offline, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
	g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "offline_score");
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	/* Away */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	label = gtk_label_new_with_mnemonic(_("Buddy is away:"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_size_group_add_widget(sg, label);
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0);

	adj = gtk_adjustment_new(away, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
	g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "away_score");
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	/* Idle */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	label = gtk_label_new_with_mnemonic(_("Buddy is idle:"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_size_group_add_widget(sg, label);
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0);

	adj = gtk_adjustment_new(idle, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
	g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "idle_score");
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	/* Last match */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	check = gtk_check_button_new_with_label(_("Use last matching buddy"));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(check), last_match);
	g_signal_connect(G_OBJECT(check), "toggled", G_CALLBACK(pref_update), "last_match");
	gtk_box_pack_start(GTK_BOX(hbox), check, FALSE, FALSE, 0);

	/* Explanation */
	label = gtk_label_new(_("The buddy with the lowest score is the buddy who will have priority in the contact.\nThe default values (offline = 4,away = 2, and idle = 1)\nwill use what used to be the built-in order active->idle->away->away+idle->offline."));
	gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0);

	frame = gaim_gtk_make_frame(ret, _("Point values to use for Account..."));

	vbox = gtk_vbox_new(FALSE, 5);
	gtk_container_add(GTK_CONTAINER(frame), vbox);

	/* Account */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	/* make this here so I can use it in the option menu callback, we'll
	 * actually set it up later */
	adj = gtk_adjustment_new(0, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);

	optmenu = gaim_gtk_account_option_menu_new(NULL, TRUE,
																						 G_CALLBACK(select_account),
																						 NULL, spin);
	gtk_box_pack_start(GTK_BOX(hbox), optmenu, FALSE, FALSE, 0);

	/* this is where we set up the spin button we made above */
	account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(GTK_OPTION_MENU(optmenu))))),
															"account");
	gtk_spin_button_set_value(GTK_SPIN_BUTTON(spin),
														(gdouble)gaim_account_get_int(account, "score", 0));
	gtk_spin_button_set_adjustment(GTK_SPIN_BUTTON(spin), GTK_ADJUSTMENT(adj));
	g_signal_connect(G_OBJECT(spin), "value-changed",
									 G_CALLBACK(account_update), optmenu);
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	gtk_widget_show_all(ret);

	return ret;
}

static GaimGtkPluginUiInfo ui_info =
{
	get_config_frame
};

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	CONTACT_PRIORITY_PLUGIN_ID,                       /**< id             */
	N_("Contact Priority"),                           /**< name           */
	VERSION,                                          /**< version        */
                                                    /**< summary        */
	N_("Allows for controlling the values associated with different buddy states."),
                                                    /**< description    */
	N_("Allows for changing the point values of idle/away/offline states for buddies in contact priority computations."),
	"Etan Reisner <deryni@eden.rutgers.edu>",         /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */
	&ui_info,                                         /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(contactpriority, init_plugin, info)