Mercurial > pidgin
view gtk/win32/wspell.h @ 15241:1b5cd588c1ee
[gaim-migrate @ 18031]
* Improved gaim_plugin_oscar_decode_im_part()'s error message; "the buddy you are talking to" is awkward and wrong, and "the buddy to whom you are talking" is just silly. Use the buddy's screenname instead.
* Pass the screen name to gaim_plugin_oscar_decode_im_part() in incomingim_chan4() as is done elsewhere rather than passing "1" as the name.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Wed, 20 Dec 2006 20:06:47 +0000 |
parents | 009db0b357b5 |
children |
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/* * gaim * * File: wspell.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WSPELL_H_ #define _WSPELL_H_ #include <gtkspell/gtkspell.h> void wgaim_gtkspell_init(void); extern GtkSpell* (*wgaim_gtkspell_new_attach)(GtkTextView*, const gchar*, GError**); #define gtkspell_new_attach( view, lang, error ) \ wgaim_gtkspell_new_attach( view, lang, error ) extern GtkSpell* (*wgaim_gtkspell_get_from_text_view)(GtkTextView*); #define gtkspell_get_from_text_view( view ) \ wgaim_gtkspell_get_from_text_view( view ) extern void (*wgaim_gtkspell_detach)(GtkSpell*); #define gtkspell_detach( spell ) \ wgaim_gtkspell_detach( spell ) extern gboolean (*wgaim_gtkspell_set_language)(GtkSpell*, const gchar*, GError**); #define gtkspell_set_language( spell, lang, error ) \ wgaim_gtkspell_set_language( spell, lang, error ) extern void (*wgaim_gtkspell_recheck_all)(GtkSpell*); #define gtkspell_recheck_all( spell ) \ wgaim_gtkspell_recheck_all( spell ) #endif /* _WSPELL_H_ */