Mercurial > pidgin
view finch/libgnt/gntmenu.h @ 17989:1bccb9641ef3
Add a new WM, irssi. Put the wm's in $(libdir)/gnt instead of in /finch.
The features of the irssi WM include:
1. Buddylist and conversation windows are borderless and full height of the screen.
2. Conversation windows will have (full-screen-width - buddylist-width) width
- It's possible to auto-resize the conversation windows when the buddylist
is closed/opened/resized to keep this always true. But resizing the textview
in conversation window is rather costly, especially when there's a lot of text
in the scrollback. So it's not done yet.
3. All the other windows are always centered.
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sat, 02 Jun 2007 03:49:53 +0000 |
parents | f00f2e283ffb |
children | 8410511f4dbb |
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#ifndef GNT_MENU_H #define GNT_MENU_H #include "gnttree.h" #include "gntcolors.h" #include "gntkeys.h" #define GNT_TYPE_MENU (gnt_menu_get_gtype()) #define GNT_MENU(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_MENU, GntMenu)) #define GNT_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_MENU, GntMenuClass)) #define GNT_IS_MENU(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_MENU)) #define GNT_IS_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_MENU)) #define GNT_MENU_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_MENU, GntMenuClass)) #define GNT_MENU_FLAGS(obj) (GNT_MENU(obj)->priv.flags) #define GNT_MENU_SET_FLAGS(obj, flags) (GNT_MENU_FLAGS(obj) |= flags) #define GNT_MENU_UNSET_FLAGS(obj, flags) (GNT_MENU_FLAGS(obj) &= ~(flags)) typedef struct _GntMenu GntMenu; typedef struct _GntMenuPriv GntMenuPriv; typedef struct _GntMenuClass GntMenuClass; #include "gntmenuitem.h" /** * A toplevel-menu is displayed at the top of the screen, and it spans accross * the entire width of the screen. * A popup-menu could be displayed, for example, as a context menu for widgets. */ typedef enum { GNT_MENU_TOPLEVEL = 1, /* Menu for a toplevel window */ GNT_MENU_POPUP, /* A popup menu */ } GntMenuType; struct _GntMenu { GntTree parent; GntMenuType type; GList *list; int selected; /* This will keep track of its immediate submenu which is visible so that * keystrokes can be passed to it. */ GntMenu *submenu; GntMenu *parentmenu; }; struct _GntMenuClass { GntTreeClass parent; void (*gnt_reserved1)(void); void (*gnt_reserved2)(void); void (*gnt_reserved3)(void); void (*gnt_reserved4)(void); }; G_BEGIN_DECLS GType gnt_menu_get_gtype(void); GntWidget *gnt_menu_new(GntMenuType type); void gnt_menu_add_item(GntMenu *menu, GntMenuItem *item); G_END_DECLS #endif /* GNT_MENU_H */