view libgaim/plugins/mono/loader/mono-glue.h @ 14446:1bee09450652

[gaim-migrate @ 17160] This patch was mentioned by Mark on gaim-devel; Tim replied, "That sounds good. As long as they're both #define's I can easily change." which they are :) Yahoo! Japan appears to not support - or at least not support in its current iteration -- the new Yahoo protocol version (0x000f), disconnecting us immediately if we send it. When connecting to Yahoo Japan, we now send the old version, (0x000c). committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Mon, 04 Sep 2006 21:58:49 +0000
parents 60b1bc8dbf37
children
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#ifndef _GAIM_MONO_LOADER_GLUE_H_
#define _GAIM_MONO_LOADER_GLUE_H_

#include <mono/jit/jit.h>
#include <mono/metadata/object.h>
#include <mono/metadata/environment.h>
#include <mono/metadata/assembly.h>

void gaim_debug_glue(int type, MonoString *cat, MonoString *str);

int gaim_signal_connect_glue(MonoObject *h, MonoObject *plugin, MonoString *signal, MonoObject *func);

MonoObject* gaim_blist_get_handle_glue(void);

MonoObject* gaim_blist_build_buddy_object(void* buddy);

MonoObject* gaim_status_build_status_object(void* data);

#endif