view libpurple/sound.c @ 16528:1c07ce257fd7

Fix the g_return_if_fail() guards that prevent setting more than one data source. We want the data sources to be NULL, because the one we're setting needs to be the only one set.
author Richard Laager <rlaager@wiktel.com>
date Fri, 27 Apr 2007 18:56:41 +0000
parents 4999bbc52881
children 3205cc84ce54
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/*
 * purple
 *
 * Purple is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"

#include "blist.h"
#include "prefs.h"
#include "sound.h"

static PurpleSoundUiOps *sound_ui_ops = NULL;

#define STATUS_AVAILABLE 1
#define STATUS_AWAY 2

static gboolean
purple_sound_play_required(const PurpleAccount *account)
{
	gint pref_status = purple_prefs_get_int("/purple/sound/while_status");

	if (pref_status == 3)
	{
		/* Play sounds: Always */
		return TRUE;
	}

	if (account != NULL)
	{
		PurpleStatus *status = purple_account_get_active_status(account);

		if (purple_status_is_online(status))
		{
			gboolean available = purple_status_is_available(status);
			return (( available && pref_status == STATUS_AVAILABLE) ||
			        (!available && pref_status == STATUS_AWAY));
		}
	}

	/* We get here a couple of ways.  Either the request has been OK'ed
	 * by purple_sound_play_event() and we're here because the UI has
	 * called purple_sound_play_file(), or we're here for something
	 * not related to an account (like testing a sound). */
	return TRUE;
}

void
purple_sound_play_file(const char *filename, const PurpleAccount *account)
{
	if (!purple_sound_play_required(account))
		return;

	if(sound_ui_ops && sound_ui_ops->play_file)
		sound_ui_ops->play_file(filename);
}

void
purple_sound_play_event(PurpleSoundEventID event, const PurpleAccount *account)
{
	if (!purple_sound_play_required(account))
		return;

	if(sound_ui_ops && sound_ui_ops->play_event) {
		int plugin_return;

		plugin_return = GPOINTER_TO_INT(purple_signal_emit_return_1(
			purple_sounds_get_handle(), "playing-sound-event",
			event, account));

		if (plugin_return)
			return;
		else
			sound_ui_ops->play_event(event);
	}
}

void
purple_sound_set_ui_ops(PurpleSoundUiOps *ops)
{
	if(sound_ui_ops && sound_ui_ops->uninit)
		sound_ui_ops->uninit();

	sound_ui_ops = ops;

	if(sound_ui_ops && sound_ui_ops->init)
		sound_ui_ops->init();
}

PurpleSoundUiOps *
purple_sound_get_ui_ops(void)
{
	return sound_ui_ops;
}

void
purple_sound_init()
{
	void *handle = purple_sounds_get_handle();

	/**********************************************************************
	 * Register signals
	**********************************************************************/

	purple_signal_register(handle, "playing-sound-event",
	                     purple_marshal_BOOLEAN__INT_POINTER,
	                     purple_value_new(PURPLE_TYPE_BOOLEAN), 2,
	                     purple_value_new(PURPLE_TYPE_INT),
	                     purple_value_new(PURPLE_TYPE_SUBTYPE,
	                                    PURPLE_SUBTYPE_ACCOUNT));

	purple_prefs_add_none("/purple/sound");
	purple_prefs_add_int("/purple/sound/while_status", STATUS_AVAILABLE);
}

void
purple_sound_uninit()
{
	if(sound_ui_ops && sound_ui_ops->uninit)
		sound_ui_ops->uninit();

	purple_signals_unregister_by_instance(purple_sounds_get_handle());
}

void *
purple_sounds_get_handle()
{
	static int handle;

	return &handle;
}