view src/win32/global.mak @ 7693:1d0314b99747

[gaim-migrate @ 8338] this doesn't seem to crash, so I figured I'd put it in get rid of the gaim_{buddy,chat,group}_{get,set}_setting() functions and replace them with gaim_blist_node_{get,set}_{bool,int,string} so we can have types, and clean up the code, all at the same time. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Tue, 02 Dec 2003 07:08:02 +0000
parents 59ffe137176d
children cae2fb7e8594
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#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H