Mercurial > pidgin
view Makefile.mingw @ 14612:1f46715c08d9
[gaim-migrate @ 17340]
Put gaim-text and the gnt stuff into a gaim-text RPM so that our main RPM doesn't
depend on ncurses.
rpmbuild -ta gaim-2.0.0dev.tar.bz2 doesn't work for me anymore. Did it used to?
Does it work for other people? For me it prints
error: Name field must be present in package: (main package)
error: Version field must be present in package: (main package)
error: Release field must be present in package: (main package)
error: Summary field must be present in package: (main package)
error: Group field must be present in package: (main package)
error: License field must be present in package: (main package)
And it creates a file called "tar: Pattern matching characters used in file n
ames. Please," in my ~/rpmbuild/SPECS directory. It does not put gaim.spec
in my ~/rpmbuild/SPECS directory, and it does not put anything in
~/rpmbuild/BUILD or ~/rpmbuild/SOURCES, either
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 23 Sep 2006 19:04:03 +0000 |
parents | 5d03b309b482 |
children | cd1ddfa8868c |
line wrap: on
line source
# Makefile.mingw # # Author: hermanator12002@yahoo.com # Date 9/11/02 # Description: Top Makefile for win32 (mingw) port of Gaim # GAIM_TOP := . include $(GAIM_TOP)/libgaim/win32/global.mak # Generate a X.X.X.X version for the installer file versioning header # The last digit will be 99 for a final release, 0 for dev or unknown, or the beta number GAIM_PRODUCT_VERSION = $(shell \ awk 'BEGIN {FS="."} { \ if (int($$3) == $$3) { \ $$4 = "99"; \ } else { \ $$5 = $$3; \ sub(int($$3), "", $$5); \ if ($$5 == "dev") { \ $$4 = "0"; \ } else { \ if (sub("beta", "", $$5) > 0) { \ $$4 = $$5; \ } else { \ $$4 = "0"; \ } \ } \ } \ printf("%s.%s.%s.%s", $$1, $$2, int($$3), $$4); \ exit; \ }' VERSION) .PHONY: all install installer installer_nogtk installer_debug installers clean all: $(GAIM_CONFIG_H) $(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) install: all $(GAIM_INSTALL_DIR) $(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) install installer: install $(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DWITH_GTK gaim-installer.nsi installer_nogtk: install $(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" gaim-installer.nsi installer_debug: install $(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DDEBUG gaim-installer.nsi installers: installer installer_nogtk clean: $(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) clean rm -f $(GAIM_CONFIG_H) gaim*.exe rm -rf $(GAIM_INSTALL_PERLMOD_DIR) $(GAIM_INSTALL_PLUGINS_DIR) $(GAIM_INSTALL_PO_DIR) $(GAIM_INSTALL_DIR) include $(GAIM_COMMON_TARGETS)