Mercurial > pidgin
view src/sound.c @ 2141:1fc962350561
[gaim-migrate @ 2151]
because one time, at band camp, there was this guy, and no matter what he did, there was always something wrong with it, and other people had to keep correcting him, and at first it was really annoying but then it became really funny
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Thu, 09 Aug 2001 23:24:09 +0000 |
parents | b66aca8e8dce |
children | 9b7cb09e2c06 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/time.h> #include <unistd.h> #include <gtk/gtk.h> #include <fcntl.h> #include <sys/wait.h> #include <sys/signal.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #ifdef ESD_SOUND #include <esd.h> #endif #ifdef NAS_SOUND #include <audio/audiolib.h> #endif #include "gaim.h" #include "sounds/BuddyArrive.h" #include "sounds/BuddyLeave.h" #include "sounds/Send.h" #include "sounds/Receive.h" #include "sounds/RedAlert.h" static int check_dev(char *dev) { struct stat stat_buf; uid_t user = getuid(); gid_t group = getgid(), other_groups[32]; int i, numgroups; if ((numgroups = getgroups(32, other_groups)) == -1) return 0; if (stat(dev, &stat_buf)) return 0; if (user == stat_buf.st_uid && stat_buf.st_mode & S_IWUSR) return 1; if (stat_buf.st_mode & S_IWGRP) { if (group == stat_buf.st_gid) return 1; for (i = 0; i < numgroups; i++) if (other_groups[i] == stat_buf.st_gid) return 1; } if (stat_buf.st_mode & S_IWOTH) return 1; return 0; } static void play_audio(unsigned char *data, int size) { int fd; fd = open("/dev/audio", O_WRONLY | O_EXCL); if (fd < 0) return; write(fd, data, size); close(fd); } static void play_audio_file(char *file) { /* here we can assume that we can write to /dev/audio */ char *buf; struct stat info; int fd = open(file, O_RDONLY); if (fd <= 0) { return; } fstat(fd, &info); if (info.st_size < 24) return; buf = malloc(info.st_size + 1); read(fd, buf, 24); read(fd, buf, info.st_size - 24); close(fd); fd = open("/dev/audio", O_WRONLY | O_EXCL); if (fd < 0) { free(buf); return; } write(fd, buf, info.st_size - 24); free(buf); close(fd); } static int can_play_audio() { return check_dev("/dev/audio"); } #ifdef ESD_SOUND /* ** This routine converts from ulaw to 16 bit linear. ** ** Craig Reese: IDA/Supercomputing Research Center ** 29 September 1989 ** ** References: ** 1) CCITT Recommendation G.711 (very difficult to follow) ** 2) MIL-STD-188-113,"Interoperability and Performance Standards ** for Analog-to_Digital Conversion Techniques," ** 17 February 1987 ** ** Input: 8 bit ulaw sample ** Output: signed 16 bit linear sample ** Z-note -- this is from libaudiofile. Thanks guys! */ int _af_ulaw2linear(unsigned char ulawbyte) { static int exp_lut[8] = { 0, 132, 396, 924, 1980, 4092, 8316, 16764 }; int sign, exponent, mantissa, sample; ulawbyte = ~ulawbyte; sign = (ulawbyte & 0x80); exponent = (ulawbyte >> 4) & 0x07; mantissa = ulawbyte & 0x0F; sample = exp_lut[exponent] + (mantissa << (exponent + 3)); if (sign != 0) sample = -sample; return (sample); } int esd_fd; static int play_esd(unsigned char *data, int size) { int i; guint16 *lineardata; lineardata = g_malloc(size * 2); for (i = 0; i < size; i++) lineardata[i] = _af_ulaw2linear(data[i]); write(esd_fd, lineardata, size * 2); close(esd_fd); g_free(lineardata); return 1; } static int can_play_esd() { esd_format_t format = ESD_BITS16 | ESD_STREAM | ESD_PLAY | ESD_MONO; esd_fd = esd_play_stream(format, 8012, NULL, "gaim"); if (esd_fd < 0) { return 0; } return 1; } #endif #ifdef NAS_SOUND char nas_server[] = "localhost"; AuServer *nas_serv = NULL; static AuBool NasEventHandler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * handler) { AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; if (ev->type == AuEventTypeElementNotify) { switch (event->kind) { case AuElementNotifyKindState: switch (event->cur_state) { case AuStateStop: _exit(0); } break; } } return AuTrue; } static int play_nas(unsigned char *data, int size) { AuDeviceID device = AuNone; AuFlowID flow; AuElement elements[3]; int i, n, w; /* look for an output device */ for (i = 0; i < AuServerNumDevices(nas_serv); i++) { if ((AuDeviceKind(AuServerDevice(nas_serv, i)) == AuComponentKindPhysicalOutput) && AuDeviceNumTracks(AuServerDevice(nas_serv, i)) == 1) { device = AuDeviceIdentifier(AuServerDevice(nas_serv, i)); break; } } if (device == AuNone) return 0; if (!(flow = AuCreateFlow(nas_serv, NULL))) return 0; AuMakeElementImportClient(&elements[0], 8012, AuFormatULAW8, 1, AuTrue, size, size / 2, 0, NULL); AuMakeElementExportDevice(&elements[1], 0, device, 8012, AuUnlimitedSamples, 0, NULL); AuSetElements(nas_serv, flow, AuTrue, 2, elements, NULL); AuStartFlow(nas_serv, flow, NULL); AuWriteElement(nas_serv, flow, 0, size, data, AuTrue, NULL); AuRegisterEventHandler(nas_serv, AuEventHandlerIDMask, 0, flow, NasEventHandler, NULL); while (1) { AuHandleEvents(nas_serv); } return 1; } static int can_play_nas() { if ((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) return 1; return 0; } static int play_nas_file(char *file) { struct stat stat_buf; char *buf; int ret; int fd = open(file, O_RDONLY); if (fd <= 0) return 0; if (!can_play_nas()) return 0; if (stat(file, &stat_buf)) return 0; if (!stat_buf.st_size) return 0; buf = malloc(stat_buf.st_size); read(fd, buf, stat_buf.st_size); ret = play_nas(buf, stat_buf.st_size); free(buf); return ret; } #endif void play_file(char *filename) { int pid; #ifdef _WIN32 return; #endif pid = fork(); if (pid < 0) return; else if (pid == 0) { if (sound_options & OPT_SOUND_BEEP) { g_print("\a"); _exit(0); } if (sound_cmd[0]) { char *args[4]; char command[4096]; g_snprintf(command, sizeof command, sound_cmd, filename); args[0] = "sh"; args[1] = "-c"; args[2] = command; args[3] = NULL; execvp(args[0], args); _exit(0); } #ifdef ESD_SOUND if (esd_play_file(NULL, filename, 1)) _exit(0); #endif #ifdef NAS_SOUND if (play_nas_file(filename)) _exit(0); #endif if (can_play_audio()) { play_audio_file(filename); _exit(0); } _exit(0); } else { gtk_timeout_add(100, (GtkFunction)clean_pid, NULL); } } void play(unsigned char *data, int size) { int pid; #ifdef _WIN32 return; #endif pid = fork(); if (pid < 0) return; else if (pid == 0) { if (sound_options & OPT_SOUND_BEEP) { g_print("\a"); _exit(0); } #ifdef ESD_SOUND /* ESD is our player of choice. Are we OK to * go there? */ if (can_play_esd()) { if (play_esd(data, size)) _exit(0); } #endif #ifdef NAS_SOUND /* NAS is our second choice setup. */ if (can_play_nas()) { if (play_nas(data, size)) _exit(0); } #endif /* Lastly, we can try just plain old /dev/audio */ if (can_play_audio()) { play_audio(data, size); _exit(0); } _exit(0); } else { gtk_timeout_add(100, (GtkFunction)clean_pid, NULL); } } extern int logins_not_muted; void play_sound(int sound) { if (awaymessage && !(sound_options & OPT_SOUND_WHEN_AWAY)) return; switch (sound) { case BUDDY_ARRIVE: if ((sound_options & OPT_SOUND_LOGIN) && logins_not_muted) { if (sound_file[BUDDY_ARRIVE]) { play_file(sound_file[BUDDY_ARRIVE]); } else { play(BuddyArrive, sizeof(BuddyArrive)); } } break; case BUDDY_LEAVE: if (sound_options & OPT_SOUND_LOGOUT) { if (sound_file[BUDDY_LEAVE]) { play_file(sound_file[BUDDY_LEAVE]); } else { play(BuddyLeave, sizeof(BuddyLeave)); } } break; case FIRST_RECEIVE: if (sound_options & OPT_SOUND_FIRST_RCV) { if (sound_file[FIRST_RECEIVE]) { play_file(sound_file[FIRST_RECEIVE]); } else { play(Receive, sizeof(Receive)); } } break; case RECEIVE: if (sound_options & OPT_SOUND_RECV) { if (sound_file[RECEIVE]) { play_file(sound_file[RECEIVE]); } else { play(Receive, sizeof(Receive)); } } break; case SEND: if (sound_options & OPT_SOUND_SEND) { if (sound_file[SEND]) { play_file(sound_file[SEND]); } else { play(Send, sizeof(Send)); } } break; case CHAT_JOIN: if (sound_options & OPT_SOUND_CHAT_JOIN) { if (sound_file[CHAT_JOIN]) { play_file(sound_file[CHAT_JOIN]); } else { play(BuddyArrive, sizeof(BuddyArrive)); } } break; case CHAT_LEAVE: if (sound_options & OPT_SOUND_CHAT_PART) { if (sound_file[CHAT_LEAVE]) { play_file(sound_file[CHAT_LEAVE]); } else { play(BuddyLeave, sizeof(BuddyLeave)); } } break; case CHAT_YOU_SAY: if (sound_options & OPT_SOUND_CHAT_YOU_SAY) { if (sound_file[CHAT_YOU_SAY]) { play_file(sound_file[CHAT_YOU_SAY]); } else { play(Send, sizeof(Send)); } } break; case CHAT_SAY: if (sound_options & OPT_SOUND_CHAT_SAY) { if (sound_file[CHAT_SAY]) { play_file(sound_file[CHAT_SAY]); } else { play(Receive, sizeof(Receive)); } } break; case POUNCE_DEFAULT: if (sound_file[POUNCE_DEFAULT]) { play_file(sound_file[POUNCE_DEFAULT]); } else { play(RedAlert, sizeof(RedAlert)); } break; } }