view src/notify.c @ 11454:201617d49573

[gaim-migrate @ 13693] This commit includes a number of changes: 1. Aliases are now used consistently in chats. If the prpl uses unique screen names for chats (e.g. Jabber), then aliases are not used at all. 2. The chat list is now colorized to match the colors used in the chat itself. 3. Buddies are bolded in the chat user list. 4. Buddies are sorted above non-buddies in the chat user list. 5. The chat user list is ellipsized when possible (i.e. on GTK+ 2.6.0 or above). 6. I've accepted patch #1178248, by Matt Amato to add "buddy-added" and "buddy-removed" signals. These were used in my implementation of #3 and #4, to update the GUI when users are added or removed from the buddy list. 7. I've added a "blist-node-aliased" signal that is emitted when a buddy, contact, or chat is aliased. 8. Since it was hard to separate and I need it at some point, I'm letting it slip in... I've changed GaimConversation.log to be a GList named logs. This way, we can have multiple logs for a single conversation. This will be necessary to implement unnamed chat logging in some reasonable fasion (see my notes in the TODO file). committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 06 Sep 2005 03:04:07 +0000
parents 9480e0d0f563
children bf763a1b2454
line wrap: on
line source

/**
 * @file notify.c Notification API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "notify.h"

static GaimNotifyUiOps *notify_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimNotifyType type;
	void *handle;
	void *ui_handle;

} GaimNotifyInfo;

void *
gaim_notify_message(void *handle, GaimNotifyMsgType type,
					const char *title, const char *primary,
					const char *secondary, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_message != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_MESSAGE;
		info->handle    = handle;
		info->ui_handle = ops->notify_message(type, title, primary,
											  secondary, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_email(void *handle, const char *subject, const char *from,
				  const char *to, const char *url, GCallback cb,
				  void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_email != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAIL;
		info->handle    = handle;
		info->ui_handle = ops->notify_email(subject, from, to, url, cb,
											user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_emails(void *handle, size_t count, gboolean detailed,
				   const char **subjects, const char **froms,
				   const char **tos, const char **urls,
				   GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(count != 0, NULL);

	if (count == 1) {
		return gaim_notify_email(handle,
								 (subjects == NULL ? NULL : *subjects),
								 (froms    == NULL ? NULL : *froms),
								 (tos      == NULL ? NULL : *tos),
								 (urls     == NULL ? NULL : *urls),
								 cb, user_data);
	}

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_emails != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAILS;
		info->handle    = handle;
		info->ui_handle = ops->notify_emails(count, detailed, subjects,
											 froms, tos, urls, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_formatted(void *handle, const char *title, const char *primary,
					  const char *secondary, const char *text,
					  GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_formatted != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_FORMATTED;
		info->handle    = handle;
		info->ui_handle = ops->notify_formatted(title, primary, secondary,
												text, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_searchresults(GaimConnection *gc, const char *title,
						  const char *primary, const char *secondary,
						  GaimNotifySearchResults *results, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_searchresults != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_SEARCHRESULTS;
		info->handle    = gc;
		info->ui_handle = ops->notify_searchresults(gc, title, primary,
													secondary, results,
													cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_notify_searchresults_free(GaimNotifySearchResults *results)
{
	GList *l, *m;

	g_return_if_fail(results != NULL);

	for (l = results->buttons; l != NULL; l = l->next) {
		GaimNotifySearchButton *button = l->data;

		results->buttons = g_list_remove(results->buttons, button);
		g_free(button);
	}
	g_list_free(results->buttons);

	for (l = results->rows; l != NULL; l = l->next) {
		GList *row = l->data;

		for (m = row; m != NULL; m = m->next) {
			gchar *str = m->data;

			m = g_list_remove(m, str);
			g_free(str);
		}

		results->rows = g_list_remove(results->rows, row);
		g_list_free(row);
	}
	g_list_free(results->rows);

	for (l = results->columns; l != NULL; l = l->next) {
		GaimNotifySearchColumn *column = l->data;

		results->columns = g_list_remove(results->columns, column);
		g_free(column->title);
		g_free(column);
	}
	g_list_free(results->columns);
}

void
gaim_notify_searchresults_new_rows(GaimConnection *gc,
		GaimNotifySearchResults *results,
		void *data, void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_searchresults != NULL) {
		ops->notify_searchresults_new_rows(gc, results, data, user_data);
	}
}

void
gaim_notify_searchresults_button_add(GaimNotifySearchResults *results,
									 GaimNotifySearchButtonType type,
									 GaimNotifySearchResultsCallback cb)
{
	GaimNotifySearchButton *button;

	g_return_if_fail(results != NULL);
	g_return_if_fail(cb != NULL);

	button = g_new0(GaimNotifySearchButton, 1);
	button->callback = cb;
	button->type = type;

	results->buttons = g_list_append(results->buttons, button);
}

GaimNotifySearchResults *
gaim_notify_searchresults_new()
{
	GaimNotifySearchResults *rs = g_new0(GaimNotifySearchResults, 1);

	return rs;
}

void
gaim_notify_searchresults_column_add(GaimNotifySearchResults *results,
									 GaimNotifySearchColumn *column)
{
	g_return_if_fail(results != NULL);
	g_return_if_fail(column  != NULL);

	results->columns = g_list_append(results->columns, column);
}

void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results,
									   GList *row)
{
	g_return_if_fail(results != NULL);
	g_return_if_fail(row     != NULL);

	results->rows = g_list_append(results->rows, row);
}

GaimNotifySearchColumn *
gaim_notify_searchresults_column_new(const char *title)
{
	GaimNotifySearchColumn *sc;

	g_return_val_if_fail(title != NULL, NULL);

	sc = g_new0(GaimNotifySearchColumn, 1);
	sc->title = g_strdup(title);

	return sc;
}

int
gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results)
{
	g_return_val_if_fail(results != NULL, -1);

	return g_list_length(results->columns);
}

int
gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results)
{
	g_return_val_if_fail(results != NULL, -1);

	return g_list_length(results->rows);
}

char *
gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results,
										   unsigned int column_id)
{
	g_return_val_if_fail(results != NULL, NULL);

	return ((GaimNotifySearchColumn *)g_list_nth_data(results->columns, column_id))->title;
}

GList *
gaim_notify_searchresults_row_get(GaimNotifySearchResults *results,
								  unsigned int row_id)
{
	g_return_val_if_fail(results != NULL, NULL);

	return g_list_nth_data(results->rows, row_id);
}

void *
gaim_notify_userinfo(GaimConnection *gc, const char *who, const char *title,
						   const char *primary, const char *secondary,
						   const char *text, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_userinfo != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_USERINFO;
		info->handle    = gc;
		info->ui_handle = ops->notify_userinfo(gc, who, title, primary,
											   secondary, text, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_uri(void *handle, const char *uri)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(uri != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_uri != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_URI;
		info->handle    = handle;
		info->ui_handle = ops->notify_uri(uri);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_notify_close(GaimNotifyType type, void *ui_handle)
{
	GList *l;
	GaimNotifyUiOps *ops;

	g_return_if_fail(ui_handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l->next) {
		GaimNotifyInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, ui_handle);

			g_free(info);

			break;
		}
	}
}

void
gaim_notify_close_with_handle(void *handle)
{
	GList *l, *l_next;
	GaimNotifyUiOps *ops;

	g_return_if_fail(handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l_next) {
		GaimNotifyInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, info->ui_handle);

			g_free(info);
		}
	}
}

void
gaim_notify_set_ui_ops(GaimNotifyUiOps *ops)
{
	notify_ui_ops = ops;
}

GaimNotifyUiOps *
gaim_notify_get_ui_ops(void)
{
	return notify_ui_ops;
}