Mercurial > pidgin
view src/win32/libc_interface.h @ 8150:20262ccefdd8
[gaim-migrate @ 8862]
Nope, it's humor. Trust me, I know--I define it.
Oh, also, this should make oscar ssi lists take precedence over
local lists. So if you sign on while you're in Rome and delete
someone, the next time you sign in with Gaim the dude will be
deleted from your local list as well.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 20 Jan 2004 15:27:33 +0000 |
parents | 59ffe137176d |
children | 5e7ffea3f76a |
line wrap: on
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/* * gaim * * File: libc_interface.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _LIBC_INTERFACE_H_ #define _LIBC_INTERFACE_H_ #include <winsock.h> #include <io.h> #include <errno.h> #include "libc_internal.h" /* sys/socket.h */ extern int wgaim_socket(int namespace, int style, int protocol); #define socket( namespace, style, protocol ) \ wgaim_socket( namespace, style, protocol ) extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length); #define connect( socket, addr, length ) \ wgaim_connect( socket, addr, length ) extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, unsigned int *optlenptr); #define getsockopt( args... ) \ wgaim_getsockopt( args ) /* sys/ioctl.h */ extern int wgaim_ioctl(int fd, int command, void* opt); #define ioctl( fd, command, val ) \ wgaim_ioctl( fd, command, val ) /* fcntl.h */ extern int wgaim_fcntl(int socket, int command, int val); #define fcntl( fd, command, val ) \ wgaim_fcntl( fd, command, val ) #define open( args... ) _open( ## args ) /* arpa/inet.h */ extern int wgaim_inet_aton(const char *name, struct in_addr *addr); #define inet_aton( name, addr ) \ wgaim_inet_aton( name, addr ) /* netdb.h */ extern struct hostent* wgaim_gethostbyname(const char *name); #define gethostbyname( name ) \ wgaim_gethostbyname( name ) /* netinet/in.h */ #define ntohl( netlong ) \ (unsigned int)ntohl( netlong ) /* string.h */ extern char* wgaim_strerror( int errornum ); #define hstrerror( herror ) \ wgaim_strerror( errno ) #define strerror( errornum ) \ wgaim_strerror( errornum ) extern char* wgaim_strsep(char **stringp, const char *delim); #define strsep( stringp, delim ) \ wgaim_strsep( stringp, delim ) #define bzero( dest, size ) memset( dest, 0, size ) /* unistd.h */ extern int wgaim_read(int fd, void *buf, unsigned int size); #define read( fd, buf, buflen ) \ wgaim_read( fd, buf, buflen ) extern int wgaim_write(int fd, const void *buf, unsigned int size); #define write( socket, buf, buflen ) \ wgaim_write( socket, buf, buflen ) extern int wgaim_close(int fd); #define close( fd ) \ wgaim_close( fd ) #define sleep(x) Sleep((x)*1000) /* sys/time.h */ extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z); #define gettimeofday( timeval, timezone ) \ wgaim_gettimeofday( timeval, timezone ) /* stdio.h */ #define snprintf _snprintf #define vsnprintf _vsnprintf extern int wgaim_rename(const char *oldname, const char *newname); #define rename( oldname, newname ) \ wgaim_rename( oldname, newname ) /* sys/stat.h */ #define mkdir(a,b) _mkdir((a)) #define fchmod(a,b) /* time.h */ extern struct tm *wgaim_localtime_r(const time_t *time, struct tm *resultp); #define localtime_r( time, resultp ) \ wgaim_localtime_r( time, resultp ) #endif /* _LIBC_INTERFACE_H_ */