Mercurial > pidgin
view README.plugins @ 914:215fe9039ae1
[gaim-migrate @ 924]
now i just need to do the same for pixmaps and we're set.
pixmaps are going to be harder to do though because we add the pixmaps, not gtkhtml, which means we're going to have to figure out what the font is supposed to be ourselves.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Fri, 15 Sep 2000 16:51:31 +0000 |
parents | 0eb9e6928d7e |
children | a761951579b9 |
line wrap: on
line source
Note: The plugins that come with GAIM are for educational purposes only. We have released them hoping to give you guys enough information to go on. We'll continue developing them in our free time but we ask you to do the same. If you have any suggestions for them, let us know. If you do not wish to enable the plugin support within GAIM, run the ./configure script with the --disable-plugins option and recompile your source code. This will prevent the ability to load plugins. 'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you specified when you ./configure'd - it defaults to /usr/local). Gaim looks for the plugins in $HOME/.gaim/plugins/ by default, but they do not have to be there to use them. Also, plugins have a .so extension by default, though they do not have to. Enjoy and Happy Hacking! Rob Flynn