Mercurial > pidgin
view src/protocols/msn/group.c @ 9005:230cf4032e3d
[gaim-migrate @ 9780]
(21:30:42) SimGuy: LSchiere2: This patch adds widget names to a number of different imhtmls scattered around gaim
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 22 May 2004 01:32:44 +0000 |
parents | 06f57183e29f |
children | 502707ca1836 |
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/** * @file group.c Group functions * * gaim * * Copyright (C) 2003-2004 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "group.h" MsnGroup * msn_group_new(MsnSession *session, int id, const char *name) { MsnGroup *group; g_return_val_if_fail(session != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); g_return_val_if_fail(name != NULL, NULL); group = msn_groups_find_with_id(session->groups, id); if (group == NULL) { group = g_new0(MsnGroup, 1); group->session = session; group->id = id; group->name = g_strdup(name); group->users = msn_users_new(); } msn_group_ref(group); return group; } void msn_group_destroy(MsnGroup *group) { g_return_if_fail(group != NULL); if (group->ref_count > 0) { msn_group_unref(group); return; } if (group->session != NULL && group->session->groups != NULL) msn_groups_remove(group->session->groups, group); msn_users_destroy(group->users); g_free(group->name); g_free(group); } MsnGroup * msn_group_ref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); group->ref_count++; return group; } MsnGroup * msn_group_unref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); if (group->ref_count <= 0) return NULL; group->ref_count--; if (group->ref_count == 0) { msn_group_destroy(group); return NULL; } return group; } void msn_group_set_id(MsnGroup *group, int id) { g_return_if_fail(group != NULL); g_return_if_fail(id >= 0); group->id = id; } void msn_group_set_name(MsnGroup *group, const char *name) { g_return_if_fail(group != NULL); g_return_if_fail(name != NULL); if (group->name != NULL) g_free(group->name); group->name = g_strdup(name); } int msn_group_get_id(const MsnGroup *group) { g_return_val_if_fail(group != NULL, -1); return group->id; } const char * msn_group_get_name(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->name; } void msn_group_add_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_add(group->users, user); msn_user_ref(user); gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding user %s to group %s (%d)\n", msn_user_get_passport(user), msn_group_get_name(group), msn_group_get_id(group)); } void msn_group_remove_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_remove(group->users, user); msn_user_unref(user); } MsnUsers * msn_group_get_users(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->users; } MsnGroups * msn_groups_new(void) { return g_new0(MsnGroups, 1); } void msn_groups_destroy(MsnGroups *groups) { g_return_if_fail(groups != NULL); while (groups->groups != NULL) msn_group_destroy(groups->groups->data); /* See if we've leaked anybody. */ while (groups->groups != NULL) { gaim_debug(GAIM_DEBUG_WARNING, "msn", "Leaking group %s (id %d)\n", msn_group_get_name(groups->groups->data), msn_group_get_id(groups->groups->data)); } g_free(groups); } void msn_groups_add(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); groups->groups = g_list_append(groups->groups, group); groups->count++; gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); } void msn_groups_remove(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); gaim_debug(GAIM_DEBUG_INFO, "msn", "Removing group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); groups->groups = g_list_remove(groups->groups, group); groups->count--; } size_t msn_groups_get_count(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, 0); return groups->count; } GList * msn_groups_get_list(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, NULL); return groups->groups; } MsnGroup * msn_groups_find_with_id(MsnGroups *groups, int id) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->id == id) return group; } return NULL; } MsnGroup * msn_groups_find_with_name(MsnGroups *groups, const char *name) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(name != NULL, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->name != NULL && !g_ascii_strcasecmp(name, group->name)) return group; } return NULL; }