view src/gaim.h @ 4459:23ff3690d291

[gaim-migrate @ 4734] I'm going to go ahead and commit this. faceprint can try to do whatever his intent was again when he gets back. for now, with this, msn at very least doesn't segfault on signon any more. thanks to Jason for tracking this down. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 29 Jan 2003 02:17:49 +0000
parents a46c57f2d58b
children d76095396a0e
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _GAIM_H_
#define _GAIM_H_

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "core.h"
#include "ui.h"

#define XPATCH BAD /* Because Kalla Said So */

/* XXX CUI: when this is done being split, the only things below should be things
 * both the core and the uis depend on e.g. the protocol definitions, etc, and
 * it won't include core.h or ui.h (i.e. it'll mostly be #define's) */

/* this is the basis of the CUI protocol. */
#define CUI_TYPE_META		1
#define CUI_TYPE_PLUGIN		2
#define CUI_TYPE_USER		3
#define CUI_TYPE_CONN		4
#define CUI_TYPE_BUDDY		5	/* BUDDY_LIST, i.e., both groups and buddies */
#define CUI_TYPE_MESSAGE	6
#define CUI_TYPE_CHAT		7
#define CUI_TYPE_REMOTE         8       
					/* This is used to send commands to other UI's, 
					 * like "Open new conversation" or "send IM".
					 * Even though there's much redundancy with the
					 * other CUI_TYPES, we're better keeping this stuff
					 * seperate because it's intended use is so different */

#define CUI_META_LIST		1	
					/* 1 is always list; this is ignored by the core.
					   If we move to TCP this can be a keepalive */
#define CUI_META_QUIT		2
#define CUI_META_DETACH		3	
					/* you don't need to send this, you can just close
					   the socket. the core will understand. */
#define CUI_META_PING           4
#define CUI_META_ACK            5

#define CUI_PLUGIN_LIST		1
#define CUI_PLUGIN_LOAD		2
#define CUI_PLUGIN_UNLOAD	3

#define CUI_USER_LIST		1
#define CUI_USER_ADD		2
#define CUI_USER_REMOVE		3
#define CUI_USER_MODIFY		4	/* this handles moving them in the list too */
#define CUI_USER_SIGNON		5

#define CUI_CONN_LIST		1
#define CUI_CONN_PROGRESS	2
#define CUI_CONN_ONLINE		3
#define CUI_CONN_OFFLINE	4	/* this may send a "reason" for why it was killed */

#define CUI_BUDDY_LIST		1
#define CUI_BUDDY_STATE		2	
					/* notifies the UI of state changes; UI can use it to
					   request the current status from the core */
#define CUI_BUDDY_ADD		3
#define CUI_BUDDY_REMOVE	4
#define CUI_BUDDY_MODIFY	5

#define CUI_MESSAGE_LIST	1	/* no idea */
#define CUI_MESSAGE_SEND	2
#define CUI_MESSAGE_RECV	3

#define CUI_CHAT_LIST		1
#define CUI_CHAT_HISTORY	2	/* is this necessary? should we have one for IMs? */
#define CUI_CHAT_JOIN		3	/* handles other people joining/parting too */
#define CUI_CHAT_PART		4
#define CUI_CHAT_SEND		5
#define CUI_CHAT_RECV		6

#define CUI_REMOTE_CONNECTIONS  2       /* Get a list of gaim_connections */
#define CUI_REMOTE_URI          3       /* Have the core handle aim:// URI's */
#define CUI_REMOTE_BLIST        4       /* Return a copy of the buddy list */
#define CUI_REMOTE_STATE        5       /* Given a buddy, return his presence. */
#define CUI_REMOTE_NEW_CONVO    6       /* Must give a user, can give an optional message */
#define CUI_REMOTE_SEND         7       /* Sends a message, a 'quiet' flag determines whether
					 * a convo window is displayed or not. */
#define CUI_REMOTE_ADD_BUDDY    8       /* Adds buddy to list */
#define CUI_REMOTE_REMOVE_BUDDY 9       /* Removes buddy from list */
#define CUI_REMOTE_JOIN_CHAT    10       /* Joins a chat. */
                              /* What else?? */


#define IM_FLAG_AWAY     0x01
#define IM_FLAG_CHECKBOX 0x02
#define IM_FLAG_GAIMUSER 0x04

#define IDLE_NONE        0
#define IDLE_GAIM        1
#define IDLE_SCREENSAVER 2

#define PERMIT_ALL	1
#define PERMIT_NONE	2
#define PERMIT_SOME	3
#define DENY_SOME	4

#define NOT_TYPING 0
#define TYPING     1
#define TYPED      2

#define WFLAG_SEND	0x01
#define WFLAG_RECV	0x02
#define WFLAG_AUTO	0x04
#define WFLAG_WHISPER	0x08
#define WFLAG_FILERECV	0x10
#define WFLAG_SYSTEM	0x20
#define WFLAG_NICK	0x40
#define WFLAG_NOLOG	0x80
#define WFLAG_COLORIZE  0x100

#define AUTO_RESPONSE "&lt;AUTO-REPLY&gt; : "

#define WEBSITE "http://gaim.sourceforge.net/"

#ifdef ENABLE_NLS
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  define N_(String) (String)
#  define _(x) (x)
#endif

#define OPT_USR_AUTO		0x00000001
/*#define OPT_USR_KEEPALV	0x00000002 this shouldn't be optional */
#define OPT_USR_REM_PASS	0x00000004
#define OPT_USR_MAIL_CHECK      0x00000008
/*do not use OPT_USR		0x00000010  talk to robot101 about automatic
 						name stuff with this option
 */

#define DEFAULT_INFO "Visit the Gaim website at <A HREF=\"http://gaim.sourceforge.net/\">http://gaim.sourceforge.net/</A>."



enum log_event {
	log_signon = 0,
	log_signoff,
	log_away,
	log_back,
	log_idle,
	log_unidle,
	log_quit
};

#define OPT_POUNCE_POPUP	0x001
#define OPT_POUNCE_SEND_IM	0x002
#define OPT_POUNCE_COMMAND	0x004
#define OPT_POUNCE_SOUND	0x008

#define OPT_POUNCE_SIGNON	0x010
#define OPT_POUNCE_UNAWAY	0x020
#define OPT_POUNCE_UNIDLE	0x040
#define OPT_POUNCE_TYPING       0x080
#define OPT_POUNCE_SAVE		0x100

#define OPT_POUNCE_NOTIFY	0x200

#define CONVERSATION_TITLE "%s - Gaim"
#define LOG_CONVERSATION_TITLE "%s - Gaim (logged)"

/* These should all be runtime selectable */

#define MSG_LEN 2048
/* The above should normally be the same as BUF_LEN,
 * but just so we're explictly asking for the max message
 * length. */
#define BUF_LEN MSG_LEN
#define BUF_LONG BUF_LEN * 2

/* Globals in aim.c */
extern GList *buddy_pounces;
extern int opt_away;
extern char *opt_away_arg;
extern char *opt_rcfile_arg;
extern int opt_debug;

extern guint misc_options;
#define OPT_MISC_DEBUG			0x00000001
#define OPT_MISC_BROWSER_POPUP		0x00000002
#define OPT_MISC_BUDDY_TICKER           0x00000004
#define OPT_MISC_STEALTH_TYPING         0x00000010
#define OPT_MISC_USE_SERVER_ALIAS		0x00000020

extern guint logging_options;
#define OPT_LOG_CONVOS			0x00000001
#define OPT_LOG_STRIP_HTML		0x00000002
#define OPT_LOG_BUDDY_SIGNON		0x00000004
#define OPT_LOG_BUDDY_IDLE		0x00000008
#define OPT_LOG_BUDDY_AWAY		0x00000010
#define OPT_LOG_MY_SIGNON		0x00000020
#define OPT_LOG_INDIVIDUAL		0x00000040
#define OPT_LOG_CHATS			0x00000100

extern guint blist_options;
#define OPT_BLIST_APP_BUDDY_SHOW	0x00000001
#define OPT_BLIST_SAVED_WINDOWS		0x00000002
#define OPT_BLIST_NEAR_APPLET		0x00000004
#define OPT_BLIST_SHOW_GRPNUM		0x00000008
#define OPT_BLIST_SHOW_PIXMAPS		0x00000010
#define OPT_BLIST_SHOW_IDLETIME		0x00000020
#define OPT_BLIST_SHOW_BUTTON_XPM	0x00000040
#define OPT_BLIST_NO_BUTTONS		0x00000080
#define OPT_BLIST_NO_MT_GRP		0x00000100
#define OPT_BLIST_SHOW_WARN		0x00000200
#define OPT_BLIST_GREY_IDLERS		0x00000400
#define OPT_BLIST_BOTTOM_TAB		0X00000800
#define OPT_BLIST_POPUP                 0x00001000

extern guint convo_options;
#define OPT_CONVO_ENTER_SENDS		0x00000001
#define OPT_CONVO_SEND_LINKS		0x00000002
#define OPT_CONVO_CHECK_SPELLING	0x00000004
#define OPT_CONVO_CTL_CHARS		0x00000008
#define OPT_CONVO_CTL_SMILEYS		0x00000010
#define OPT_CONVO_ESC_CAN_CLOSE		0x00000020
#define OPT_CONVO_CTL_ENTER		0x00000040
#define OPT_CONVO_F2_TOGGLES		0x00000080
#define OPT_CONVO_SHOW_TIME		0x00000100
#define OPT_CONVO_IGNORE_COLOUR		0x00000200
#define OPT_CONVO_SHOW_SMILEY		0x00000400
#define OPT_CONVO_IGNORE_FONTS		0x00000800
#define OPT_CONVO_IGNORE_SIZES		0x00001000
#define OPT_CONVO_COMBINE		0x00002000
#define OPT_CONVO_CTL_W_CLOSES          0x00004000
#define OPT_CONVO_NO_X_ON_TAB		0x00008000

extern guint im_options;
#define OPT_IM_POPUP			0x00000001
#define OPT_IM_LOGON			0x00000002
#define OPT_IM_BUTTON_TEXT		0x00000004
#define OPT_IM_BUTTON_XPM		0x00000008
#define OPT_IM_ONE_WINDOW		0x00000010
#define OPT_IM_SIDE_TAB			0x00000020
#define OPT_IM_BR_TAB			0x00000040
#define OPT_IM_HIDE_ICONS		0x00000080
#define OPT_IM_NO_ANIMATION		0x00000100
#define OPT_IM_ALIAS_TAB		0x00002000
#define OPT_IM_POPDOWN			0x00004000

extern guint chat_options;
#define OPT_CHAT_ONE_WINDOW		0x00000001
#define OPT_CHAT_BUTTON_TEXT		0x00000002
#define OPT_CHAT_BUTTON_XPM		0x00000004
#define OPT_CHAT_LOGON			0x00000008
#define OPT_CHAT_POPUP			0x00000010
#define OPT_CHAT_SIDE_TAB		0x00000020
#define OPT_CHAT_BR_TAB			0x00000040
#define OPT_CHAT_TAB_COMPLETE		0x00000080
#define OPT_CHAT_OLD_STYLE_TAB		0x00000100
#define OPT_CHAT_COLORIZE               0x00000200

extern guint font_options;
#define OPT_FONT_BOLD			0x00000001
#define OPT_FONT_ITALIC			0x00000002
#define OPT_FONT_UNDERLINE		0x00000008
#define OPT_FONT_STRIKE			0x00000010
#define OPT_FONT_FACE			0x00000020
#define OPT_FONT_FGCOL			0x00000040
#define OPT_FONT_BGCOL			0x00000080
#define OPT_FONT_SIZE			0x00000100

extern guint sound_options;
#define OPT_SOUND_LOGIN			0x00000001
#define OPT_SOUND_LOGOUT		0x00000002
#define OPT_SOUND_RECV			0x00000004
#define OPT_SOUND_SEND			0x00000008
#define OPT_SOUND_FIRST_RCV		0x00000010
#define OPT_SOUND_WHEN_AWAY		0x00000020
#define OPT_SOUND_SILENT_SIGNON		0x00000040
#define OPT_SOUND_THROUGH_GNOME		0x00000080
#define OPT_SOUND_CHAT_JOIN		0x00000100
#define OPT_SOUND_CHAT_SAY		0x00000200
#define OPT_SOUND_BEEP			0x00000400
#define OPT_SOUND_CHAT_PART		0x00000800
#define OPT_SOUND_CHAT_YOU_SAY		0x00001000
#define OPT_SOUND_NORMAL		0x00002000
#define OPT_SOUND_NAS			0x00004000
#define OPT_SOUND_ARTSC			0x00008000
#define OPT_SOUND_ESD			0x00010000
#define OPT_SOUND_CMD			0x00020000
#define OPT_SOUND_CHAT_NICK             0x00040000
/* remember to also change the struct in sound.c */

#define SND_BUDDY_ARRIVE 0
#define SND_BUDDY_LEAVE 1
#define SND_RECEIVE 2
#define SND_FIRST_RECEIVE 3
#define SND_SEND 4
#define SND_CHAT_JOIN 5
#define SND_CHAT_LEAVE 6
#define SND_CHAT_YOU_SAY 7
#define SND_CHAT_SAY 8
#define SND_POUNCE_DEFAULT 9
#define SND_CHAT_NICK 10
#define NUM_SOUNDS 11

extern char *sound_file[NUM_SOUNDS];

/* global sound struct */
struct sound_struct {
	char *label;
	guint opt;
	char *def;
};
extern struct sound_struct sounds[];

extern guint away_options;
#define OPT_AWAY_DISCARD		0x00000001
#define OPT_AWAY_BACK_ON_IM		0x00000002
/* #define OPT_AWAY_TIK_HACK		0x00000004 */
#define OPT_AWAY_AUTO			0x00000008
#define OPT_AWAY_NO_AUTO_RESP		0x00000010
#define OPT_AWAY_QUEUE			0x00000020
#define OPT_AWAY_IDLE_RESP		0x00000040
#define OPT_AWAY_QUEUE_UNREAD           0x00000080
#define OPT_AWAY_DELAY_IN_USE		0x00000100

extern guint away_resend;
extern int report_idle;
extern int web_browser;
extern GSList *aim_users;
extern GSList *message_queue;
extern GSList *unread_message_queue;
extern GSList *away_time_queue;
extern char sound_cmd[2048];
extern char web_command[2048];
extern struct save_pos blist_pos;
extern struct window_size conv_size, buddy_chat_size;

/* Functions in aim.c */
extern void do_quit();

/* Functions in buddy.c */
extern void signoff(struct gaim_connection *);
extern void do_pounce(struct gaim_connection *, char *, int);
void create_prpl_icon(GtkWidget *widget, struct gaim_connection *gc,
					  GdkPixmap **pixmap, GdkBitmap **mask);

/* Functions in buddy_chat.c */
#if 0
extern void show_new_buddy_chat(struct gaim_conversation *);
extern void chat_set_topic(struct gaim_conversation*, char*, char*);
/*extern void add_chat_buddy(struct gaim_conversation *, char *);*/
extern void add_chat_buddy(struct gaim_conversation *, char *, char *);
extern void rename_chat_buddy(struct gaim_conversation *, char *, char *);
extern void remove_chat_buddy(struct gaim_conversation *, char *, char *);
#endif

/* Functions in conversation.c */
extern void set_anim();
extern void set_blist_tab();

/* Functions in dialogs.c */
extern void g_show_info_text(struct gaim_connection *, char *, int, char *, ...);
extern GtkWidget *do_error_dialog(const char *, const char *, int type);
extern void show_change_passwd(struct gaim_connection *);
extern void show_set_dir(struct gaim_connection *);
extern void show_find_email(struct gaim_connection *);
extern void show_find_info(struct gaim_connection *);
extern void show_set_info(struct gaim_connection *);
extern void show_confirm_del(struct gaim_connection *, gchar *);

/* Functions in gaimrc.c */
extern gint sort_awaymsg_list(gconstpointer, gconstpointer);

/* Functions in html.c */
struct g_url {
	char address[255];
	int port;
	char page[255];
};

extern void grab_url(char *, gboolean, void (*callback)(gpointer, char *, unsigned long), gpointer);
extern gchar *strip_html(const gchar *);
struct g_url *parse_url(char *url);

/* Functions in idle.c */
extern gint check_idle(gpointer);

/* Functions in prefs.c */
extern void debug_printf(char * fmt, ...) G_GNUC_PRINTF(1,2);

/* Functions in server.c */
/* input to serv */
extern void serv_login(struct aim_user *);
extern void serv_close(struct gaim_connection *);
extern void serv_touch_idle(struct gaim_connection *);
extern int  serv_send_im(struct gaim_connection *, char *, char *, int, int);
extern void serv_get_info(struct gaim_connection *, char *);
extern void serv_get_dir(struct gaim_connection *, char *);
extern void serv_set_idle(struct gaim_connection *, int);
extern void serv_set_info(struct gaim_connection *, char *);
extern void serv_set_away(struct gaim_connection *, char *, char *);
extern void serv_set_away_all(char *);
extern int  serv_send_typing(struct gaim_connection *, char *, int);
extern void serv_change_passwd(struct gaim_connection *, const char *, const char *);
extern void serv_add_buddy(struct gaim_connection *, const char *);
extern void serv_add_buddies(struct gaim_connection *, GList *);
extern void serv_remove_buddy(struct gaim_connection *, char *, char *);
extern void serv_remove_buddies(struct gaim_connection *, GList *, char *);
extern void serv_add_permit(struct gaim_connection *, const char *);
extern void serv_add_deny(struct gaim_connection *, const char *);
extern void serv_rem_permit(struct gaim_connection *, const char *);
extern void serv_rem_deny(struct gaim_connection *, const char *);
extern void serv_set_permit_deny(struct gaim_connection *);
extern void serv_warn(struct gaim_connection *, char *, int);
extern void serv_set_dir(struct gaim_connection *, const char *, const char *, const char *, const char *, const char *, const char *, const char *, int);
extern void serv_dir_search(struct gaim_connection *, const char *, const char *, const char *, const char *, const char *, const char *, const char *, const char *);
extern void serv_join_chat(struct gaim_connection *, GList *);
extern void serv_chat_invite(struct gaim_connection *, int, const char *, const char *);
extern void serv_chat_leave(struct gaim_connection *, int);
extern void serv_chat_whisper(struct gaim_connection *, int, char *, char *);
extern int  serv_chat_send(struct gaim_connection *, int, char *);
extern void serv_got_popup(char *, char *, int, int);
extern void serv_get_away(struct gaim_connection *, char *);
extern void serv_alias_buddy(struct buddy *);
extern void serv_move_buddy(struct buddy *, struct group *, struct group *);
extern void serv_rename_group(struct gaim_connection *, struct group *, const char *);

/* Functions in util.c */
extern char *normalize(const char *);
extern char *tobase64(const char *);
extern void frombase64(const char *, char **, int *);
extern void clean_pid();
extern char *date();
extern gint linkify_text(char *);
extern char *sec_to_text(guint);
extern struct aim_user *find_user(const char *, int) G_GNUC_PURE;
extern char *full_date() G_GNUC_PURE;
extern void check_gaim_versions();
extern char *away_subs(char *, char *);
extern char *stylize(gchar *, int);
extern void show_usage (int, char *);
extern const gchar *gaim_home_dir();
extern char *gaim_user_dir();
extern void strncpy_nohtml(gchar *, const gchar *, size_t);
extern void strncpy_withhtml(gchar *, const gchar *, size_t);
extern gchar *strdup_withhtml(const gchar *);
extern void away_on_login(char *);
extern char *add_cr(char *);
extern void strip_linefeed(char *);
extern time_t get_time(int, int, int, int, int, int) G_GNUC_CONST;
extern FILE *gaim_mkstemp(gchar **);
extern const char *handle_uri(char *);
/* This guy does its best to convert a string to UTF-8 from an unknown
 * encoding by checking the locale and trying some sane defaults ...
 * if everything fails it returns NULL. */
char *gaim_try_conv_to_utf8(const char *str);

/* Functions in log.h */
extern FILE *open_log_file (const char *, int);
extern void system_log(enum log_event, struct gaim_connection *, struct buddy *, int);
extern void rm_log(struct log_conversation *);
extern struct log_conversation *find_log_info(const char *);
extern void update_log_convs();
extern void save_convo(GtkWidget *save, struct gaim_conversation *c);
extern char *html_logize(const char *p);

/*------------------------------------------------------------------------*/
/*  Multi-Entry dialog and vCard dialog support                           */
/*------------------------------------------------------------------------*/

/*
 * Struct for "instructions" dialog data
 */
typedef struct multi_instr_dlg {
	GtkWidget *label;		/* dialog instructions widget */
	gchar *text;			/* dialog instructions */
} MultiInstrData;

/*
 * Struct for multiple-entry dialog data
 */
typedef struct multi_entry_data {
	GtkWidget *widget;		/* entry widget object */
	char *label;			/* label text pointer */
	char *text;			/* entry text pointer */
	int  visible;			/* should entry field be "visible?" */
	int  editable;			/* should entry field be editable? */
} MultiEntryData;

/*
 * Struct for multiple-textbox dialog data
 */
typedef struct multi_text_data {
	char *label;			/* frame label */
	GtkWidget *textbox;		/* text entry widget object */
	char *text;			/* textbox text pointer */
} MultiTextData;

/*
 * Struct to create a multi-entry dialog
 */
typedef struct multi_entry_dlg {
	GtkWidget *window;			/* dialog main window */
	gchar *role;				/* window role */
	char *title;				/* window title */

	struct aim_user *user;			/* user info - needed for most everything */

	MultiInstrData *instructions;		/* instructions (what else?) */

	GtkWidget *entries_table;		/* table widget containing m-e lables & entries */
	GtkWidget *entries_frame;		/* frame widget containing the table widget */
	gchar *entries_title;			/* title of multi-entries list */
	GSList *multi_entry_items;		/* entry dialogs parameters */

	GtkWidget *texts_ibox;			/* inner vbox containing multi-text frames */
	GtkWidget *texts_obox;			/* outer vbox containing multi-text frames */
	GSList *multi_text_items;		/* text dialogs parameters */

	void * (*custom)(struct multi_entry_dlg *);	/* Custom function that may be used by */
							/* multi-entry dialog "wrapper" functions */
							/* (Not used by multi-entry dialog routines) */

	void (*ok)(GtkWidget *, gpointer);	/* "Save/OK" action */
	void (*cancel)(GtkWidget *, gpointer);	/* "Cancel" action */
} MultiEntryDlg;

extern MultiTextData *multi_text_list_update(GSList **, const char *, const char *, int);
extern void multi_text_items_free_all(GSList **);
extern MultiEntryData *multi_entry_list_update(GSList **, const char *, const char *, int);
extern void multi_entry_items_free_all(GSList **);

extern void re_show_multi_entry_instr(MultiInstrData *);
extern void re_show_multi_entry_entries(GtkWidget **, GtkWidget *, GSList *);
extern void re_show_multi_entry_textboxes(GtkWidget **, GtkWidget *, GSList *);

extern MultiEntryDlg *multi_entry_dialog_new(void);
extern void show_multi_entry_dialog(gpointer);

extern void show_set_vcard(MultiEntryDlg *);

/*------------------------------------------------------------------------*/
/*  End Multi-Entry dialog and vCard dialog support                       */
/*------------------------------------------------------------------------*/

#endif /* _GAIM_H_ */