Mercurial > pidgin
view plugins/idle.c @ 12919:248b8b39c671
[gaim-migrate @ 15272]
Replace GaimBlistNodeAction with the more generic GaimMenuAction, this is in
preparation for letting the chat room user list have extensible menus like the
blist entries do. (I know it's not exactly the prettiest, and the callback
isn't exactly type-safe, when we eventually gobjectify everything we can get
some safety back by using (GObject, gpointer) but that's for later.)
I'm planning to look into merging GaimPluginActions into GaimMenuActions as
well.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Tue, 17 Jan 2006 23:22:19 +0000 |
parents | 890c6429bc61 |
children | 788580688610 |
line wrap: on
line source
/* * idle.c - I'dle Mak'er plugin for Gaim * * This file is part of Gaim. * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "connection.h" #include "debug.h" #include "notify.h" #include "plugin.h" #include "request.h" #include "server.h" #include "status.h" #include "version.h" /* This plugin no longer depends on gtk */ #define IDLE_PLUGIN_ID "core-idle" static GList *idled_accts = NULL; static gboolean unidle_filter(GaimAccount *acct) { if (g_list_find(idled_accts, acct)) return TRUE; return FALSE; } static gboolean idleable_filter(GaimAccount *account) { GaimPlugin *prpl; prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); g_return_val_if_fail(prpl != NULL, FALSE); return (GAIM_PLUGIN_PROTOCOL_INFO(prpl)->set_idle != NULL); } static void set_idle_time(GaimAccount *acct, int mins_idle) { time_t t; GaimConnection *gc = gaim_account_get_connection(acct); GaimPresence *presence = gaim_account_get_presence(acct); if (!gc) return; gaim_debug_info("idle", "setting idle time for %s to %d\n", gaim_account_get_username(acct), mins_idle); t = time(NULL) - (60 * mins_idle); /* subtract seconds idle from current time */ gaim_presence_set_idle(presence, mins_idle ? TRUE : FALSE, t); } static void idle_action_ok(void *ignored, GaimRequestFields *fields) { int tm = gaim_request_fields_get_integer(fields, "mins"); GaimAccount *acct = gaim_request_fields_get_account(fields, "acct"); /* only add the account to the GList if it's not already been idled */ if (!unidle_filter(acct)) { gaim_debug_misc("idle", "%s hasn't been idled yet; adding to list.\n", gaim_account_get_username(acct)); idled_accts = g_list_append(idled_accts, acct); } set_idle_time(acct, tm); } static void idle_all_action_ok(void *ignored, GaimRequestFields *fields) { GaimAccount *acct = NULL; GList *l = gaim_accounts_get_all_active(); int tm = gaim_request_fields_get_integer(fields, "mins"); const char *prpl_id = NULL; for(; l; l = l->next) { acct = (GaimAccount *)(l->data); if(acct) prpl_id = gaim_account_get_protocol_id(acct); if(acct && idleable_filter(acct)) { gaim_debug_misc("idle", "Idling %s.\n", gaim_account_get_username(acct)); set_idle_time(acct, tm); if(!g_list_find(idled_accts, acct)) idled_accts = g_list_append(idled_accts, acct); } } } static void unidle_action_ok(void *ignored, GaimRequestFields *fields) { GaimAccount *acct = gaim_request_fields_get_account(fields, "acct"); set_idle_time(acct, 0); /* unidle the account */ /* once the account has been unidled it shouldn't be in the list */ idled_accts = g_list_remove(idled_accts, acct); } static void idle_action(GaimPluginAction *action) { /* Use the super fancy request API */ GaimRequestFields *request; GaimRequestFieldGroup *group; GaimRequestField *field; group = gaim_request_field_group_new(NULL); field = gaim_request_field_account_new("acct", _("Account"), NULL); gaim_request_field_account_set_filter(field, idleable_filter); gaim_request_field_account_set_show_all(field, FALSE); gaim_request_field_group_add_field(group, field); field = gaim_request_field_int_new("mins", _("Minutes"), 10); gaim_request_field_group_add_field(group, field); request = gaim_request_fields_new(); gaim_request_fields_add_group(request, group); gaim_request_fields(action->plugin, N_("I'dle Mak'er"), _("Set Account Idle Time"), NULL, request, _("_Set"), G_CALLBACK(idle_action_ok), _("_Cancel"), NULL, NULL); } static void unidle_action(GaimPluginAction *action) { GaimRequestFields *request; GaimRequestFieldGroup *group; GaimRequestField *field; if (idled_accts == NULL) { gaim_notify_info(NULL, NULL, _("None of your accounts are idle."), NULL); return; } group = gaim_request_field_group_new(NULL); field = gaim_request_field_account_new("acct", _("Account"), NULL); gaim_request_field_account_set_filter(field, unidle_filter); gaim_request_field_account_set_show_all(field, FALSE); gaim_request_field_group_add_field(group, field); request = gaim_request_fields_new(); gaim_request_fields_add_group(request, group); gaim_request_fields(action->plugin, N_("I'dle Mak'er"), _("Unset Account Idle Time"), NULL, request, _("_Unset"), G_CALLBACK(unidle_action_ok), _("_Cancel"), NULL, NULL); } static void idle_all_action(GaimPluginAction *action) { GaimRequestFields *request; GaimRequestFieldGroup *group; GaimRequestField *field; group = gaim_request_field_group_new(NULL); field = gaim_request_field_int_new("mins", _("Minutes"), 10); gaim_request_field_group_add_field(group, field); request = gaim_request_fields_new(); gaim_request_fields_add_group(request, group); gaim_request_fields(action->plugin, N_("I'dle Mak'er"), _("Set Idle Time for All Accounts"), NULL, request, _("_Set"), G_CALLBACK(idle_all_action_ok), _("_Cancel"), NULL, NULL); } static void unidle_all_action(GaimPluginAction *action) { GList *l; /* freeing the list here will cause segfaults if the user idles an account * after the list is freed */ for (l = idled_accts; l; l = l->next) { GaimAccount *account = l->data; set_idle_time(account, 0); } g_list_free(idled_accts); idled_accts = NULL; } static GList * actions(GaimPlugin *plugin, gpointer context) { GList *l = NULL; GaimPluginAction *act = NULL; act = gaim_plugin_action_new(_("Set Account Idle Time"), idle_action); l = g_list_append(l, act); act = gaim_plugin_action_new(_("Unset Account Idle Time"), unidle_action); l = g_list_append(l, act); act = gaim_plugin_action_new(_("Set Idle Time for All Accounts"), idle_all_action); l = g_list_append(l, act); act = gaim_plugin_action_new( _("Unset Idle Time for All Idled Accounts"), unidle_all_action); l = g_list_append(l, act); return l; } static void signing_off_cb(GaimConnection *gc, void *data) { GaimAccount *account; account = gaim_connection_get_account(gc); idled_accts = g_list_remove(idled_accts, account); } static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_connections_get_handle(), "signing-off", plugin, GAIM_CALLBACK(signing_off_cb), NULL); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { unidle_all_action(NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, NULL, 0, NULL, GAIM_PRIORITY_DEFAULT, IDLE_PLUGIN_ID, N_("I'dle Mak'er"), VERSION, N_("Allows you to hand-configure how long you've been idle"), N_("Allows you to hand-configure how long you've been idle"), "Eric Warmenhoven <eric@warmenhoven.org>", GAIM_WEBSITE, plugin_load, plugin_unload, NULL, NULL, NULL, NULL, actions }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(idle, init_plugin, info)