Mercurial > pidgin
view plugins/perl/common/Account.xs @ 12919:248b8b39c671
[gaim-migrate @ 15272]
Replace GaimBlistNodeAction with the more generic GaimMenuAction, this is in
preparation for letting the chat room user list have extensible menus like the
blist entries do. (I know it's not exactly the prettiest, and the callback
isn't exactly type-safe, when we eventually gobjectify everything we can get
some safety back by using (GObject, gpointer) but that's for later.)
I'm planning to look into merging GaimPluginActions into GaimMenuActions as
well.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Tue, 17 Jan 2006 23:22:19 +0000 |
parents | d3476701107d |
children | 7ffee2a0fb12 |
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#include "module.h" MODULE = Gaim::Account PACKAGE = Gaim::Account PREFIX = gaim_account_ PROTOTYPES: ENABLE Gaim::Presence gaim_account_get_presence(account) Gaim::Account account Gaim::Account gaim_account_new(class, username, protocol_id) const char * username const char * protocol_id C_ARGS: username, protocol_id void gaim_account_destroy(account) Gaim::Account account void gaim_account_connect(account) Gaim::Account account void gaim_account_register(account) Gaim::Account account void gaim_account_disconnect(account) Gaim::Account account void gaim_account_request_change_password(account) Gaim::Account account void gaim_account_request_change_user_info(account) Gaim::Account account void gaim_account_set_username(account, username) Gaim::Account account const char * username void gaim_account_set_password(account, password) Gaim::Account account const char * password void gaim_account_set_alias(account, alias) Gaim::Account account const char * alias void gaim_account_set_user_info(account, user_info) Gaim::Account account const char *user_info void gaim_account_set_buddy_icon(account, icon) Gaim::Account account const char *icon void gaim_account_set_connection(account, gc) Gaim::Account account Gaim::Connection gc void gaim_account_set_remember_password(account, value) Gaim::Account account gboolean value void gaim_account_set_check_mail(account, value) Gaim::Account account gboolean value void gaim_account_set_proxy_info(account, info) Gaim::Account account Gaim::ProxyInfo info void gaim_account_set_status(account, status_id, active) Gaim::Account account const char *status_id gboolean active CODE: gaim_account_set_status(account, status_id, active); void gaim_account_set_status_types(account, status_types) Gaim::Account account SV * status_types PREINIT: GList *t_GL; int i, t_len; PPCODE: t_GL = NULL; t_len = av_len((AV *)SvRV(status_types)); for (i = 0; i < t_len; i++) { STRLEN t_sl; t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(status_types), i, 0), t_sl)); } gaim_account_set_status_types(account, t_GL); void gaim_account_clear_settings(account) Gaim::Account account void gaim_account_set_int(account, name, value) Gaim::Account account const char *name int value gboolean gaim_account_is_connected(account) Gaim::Account account const char * gaim_account_get_username(account) Gaim::Account account const char * gaim_account_get_password(account) Gaim::Account account const char * gaim_account_get_alias(account) Gaim::Account account const char * gaim_account_get_user_info(account) Gaim::Account account const char * gaim_account_get_buddy_icon(account) Gaim::Account account const char * gaim_account_get_protocol_id(account) Gaim::Account account const char * gaim_account_get_protocol_name(account) Gaim::Account account Gaim::Connection gaim_account_get_connection(account) Gaim::Account account gboolean gaim_account_get_remember_password(account) Gaim::Account account gboolean gaim_account_get_check_mail(account) Gaim::Account account Gaim::ProxyInfo gaim_account_get_proxy_info(account) Gaim::Account account Gaim::Status gaim_account_get_active_status(account) Gaim::Account account void gaim_account_get_status_types(account) Gaim::Account account PREINIT: const GList *l; PPCODE: for (l = gaim_account_get_status_types(account); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::StatusType"))); } Gaim::Log gaim_account_get_log(account) Gaim::Account account void gaim_account_destroy_log(account) Gaim::Account account void gaim_account_add_buddies(account, list) Gaim::Account account SV * list PREINIT: GList *t_GL; int i, t_len; PPCODE: t_GL = NULL; t_len = av_len((AV *)SvRV(list)); for (i = 0; i < t_len; i++) { STRLEN t_sl; t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(list), i, 0), t_sl)); } gaim_account_add_buddies(account, t_GL); void gaim_account_add_buddy(account, buddy) Gaim::Account account Gaim::BuddyList::Buddy buddy void gaim_account_change_password(account, a, b) Gaim::Account account const char * a const char * b void gaim_account_remove_buddies(account, A, B) Gaim::Account account SV * A SV * B PREINIT: GList *t_GL1, *t_GL2; int i, t_len; PPCODE: t_GL1 = NULL; t_len = av_len((AV *)SvRV(A)); for (i = 0; i < t_len; i++) { STRLEN t_sl; t_GL1 = g_list_append(t_GL1, SvPV(*av_fetch((AV *)SvRV(A), i, 0), t_sl)); } t_GL2 = NULL; t_len = av_len((AV *)SvRV(B)); for (i = 0; i < t_len; i++) { STRLEN t_sl; t_GL2 = g_list_append(t_GL2, SvPV(*av_fetch((AV *)SvRV(B), i, 0), t_sl)); } gaim_account_remove_buddies(account, t_GL1, t_GL2); void gaim_account_remove_buddy(account, buddy, group) Gaim::Account account Gaim::BuddyList::Buddy buddy Gaim::BuddyList::Group group void gaim_account_remove_group(account, group) Gaim::Account account Gaim::BuddyList::Group group MODULE = Gaim::Account PACKAGE = Gaim::Accounts PREFIX = gaim_accounts_ PROTOTYPES: ENABLE void gaim_accounts_add(account) Gaim::Account account void gaim_accounts_remove(account) Gaim::Account account void gaim_accounts_delete(account) Gaim::Account account void gaim_accounts_reorder(account, new_index) Gaim::Account account size_t new_index void gaim_accounts_get_all() PREINIT: GList *l; PPCODE: for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Account"))); } void gaim_accounts_get_all_active() PREINIT: GList *l; PPCODE: for (l = gaim_accounts_get_all_active(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Account"))); } Gaim::Account gaim_accounts_find(name, protocol) const char * name const char * protocol void gaim_accounts_set_ui_ops(ops) Gaim::Account::UiOps ops Gaim::Account::UiOps gaim_accounts_get_ui_ops() void gaim_accounts_get_handle() void gaim_accounts_init() void gaim_accounts_uninit()