Mercurial > pidgin
view plugins/perl/common/Plugin.xs @ 12919:248b8b39c671
[gaim-migrate @ 15272]
Replace GaimBlistNodeAction with the more generic GaimMenuAction, this is in
preparation for letting the chat room user list have extensible menus like the
blist entries do. (I know it's not exactly the prettiest, and the callback
isn't exactly type-safe, when we eventually gobjectify everything we can get
some safety back by using (GObject, gpointer) but that's for later.)
I'm planning to look into merging GaimPluginActions into GaimMenuActions as
well.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Tue, 17 Jan 2006 23:22:19 +0000 |
parents | e0629444c455 |
children |
line wrap: on
line source
#include "module.h" MODULE = Gaim::Plugin PACKAGE = Gaim::Plugin PREFIX = gaim_plugin_ PROTOTYPES: ENABLE Gaim::Plugin gaim_plugin_new(native, path) gboolean native const char *path Gaim::Plugin gaim_plugin_probe(filename) const char *filename gboolean gaim_plugin_register(plugin) Gaim::Plugin plugin gboolean gaim_plugin_load(plugin) Gaim::Plugin plugin gboolean gaim_plugin_unload(plugin) Gaim::Plugin plugin gboolean gaim_plugin_reload(plugin) Gaim::Plugin plugin void gaim_plugin_destroy(plugin) Gaim::Plugin plugin gboolean gaim_plugin_is_loaded(plugin) Gaim::Plugin plugin gboolean gaim_plugin_is_unloadable(plugin) Gaim::Plugin plugin const gchar * gaim_plugin_get_id(plugin) Gaim::Plugin plugin const gchar * gaim_plugin_get_name(plugin) Gaim::Plugin plugin const gchar * gaim_plugin_get_version(plugin) Gaim::Plugin plugin const gchar * gaim_plugin_get_summary(plugin) Gaim::Plugin plugin const gchar * gaim_plugin_get_description(plugin) Gaim::Plugin plugin const gchar * gaim_plugin_get_author(plugin) Gaim::Plugin plugin const gchar * gaim_plugin_get_homepage(plugin) Gaim::Plugin plugin MODULE = Gaim::Plugin PACKAGE = Gaim::Plugin::IPC PREFIX = gaim_plugin_ipc_ void gaim_plugin_ipc_unregister(plugin, command) Gaim::Plugin plugin const char *command void gaim_plugin_ipc_unregister_all(plugin) Gaim::Plugin plugin MODULE = Gaim::Plugin PACKAGE = Gaim::Plugins PREFIX = gaim_plugins_ PROTOTYPES: ENABLE void gaim_plugins_add_search_path(path) const char *path void gaim_plugins_unload_all() void gaim_plugins_destroy_all() void gaim_plugins_load_saved(key) const char *key void gaim_plugins_probe(ext) const char *ext gboolean gaim_plugins_enabled() Gaim::Plugin gaim_plugins_find_with_name(name) const char *name Gaim::Plugin gaim_plugins_find_with_filename(filename) const char *filename Gaim::Plugin gaim_plugins_find_with_basename(basename) const char *basename Gaim::Plugin gaim_plugins_find_with_id(id) const char *id void gaim_plugins_get_loaded() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_loaded(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Plugin"))); } void gaim_plugins_get_protocols() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_protocols(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Plugin"))); } void gaim_plugins_get_all() PREINIT: GList *l; PPCODE: for (l = gaim_plugins_get_all(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Plugin"))); } void * gaim_plugins_get_handle() void gaim_plugins_init() void gaim_plugins_uninit()